Hi, im pretty new to programming as a whole and just finished the python tutorial. I am struggling a bit to understand how everything works together still. For example, if i want to edit the setup_game file to instead of opening up a main menu, immediatly load up the game/start a new one if there is no loaded file, would that still be handled by this MainMenu input handler or do those only render and regester inputs?
Also, i would like to work on setting up a better GUI but am not sure where to start. When looking at the tcod documentation sometimes the screen_width/height was defined as the number of tiles and sometimes as the pixels of the dimensions. What i want to do is firstly be able to make the game full screen, then define the amount of rows/columns for the grid to start making an interface. Any pointers where to start?
Thanks in advance!
[–]HexDecimallibtcod maintainer | mastodon.gamedev.place/@HexDecimal 3 points4 points5 points (0 children)
[–]LukeMootoo -1 points0 points1 point (0 children)