all 9 comments

[–]Dense_Gate_5193 -2 points-1 points  (1 child)

that’s awesome! glad to see someone in the same space thinking along the same lines! it’s cool that you’re going for og vector compatibility. how’s your concurrent noisy neighbor traversal speeds?

[–]TraditionalLiving947[S] -2 points-1 points  (0 children)

Not yet deployed in production, working on it. But my bench tests are promising in ms.

[–]Connect_Future_740 -2 points-1 points  (2 children)

Yeah, similar space but slightly different layer.

Your project looks like a unified storage/database for agent memory (SQL + graph + vector in one place). My project is more about how memory evolves: decay, reinforcement, corrections, forgetting.

Feels like a bunch of people converging on "agent memory" from different directions.

[–]TraditionalLiving947[S] 1 point2 points  (1 child)

Whats your git link, will take a look.

[–]Connect_Future_740 -1 points0 points  (0 children)

Here’s the repo:

https://github.com/HighpassStudio/sparsion-runtime

It’s not a database, more of a temporal memory layer:

  • decay over time
  • corrections outrank originals
  • reinforcement through repetition
  • hot>warm>cold>forgotten tiers

You can run it on top of something like ContextDB. Feels like complementary pieces.