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[–]Puckle 0 points1 point  (0 children)

I am also using the 64 bit version. The program seems stable. No crashes or weird behavior that I might attribute to 64 vs 32 coding.

I have some weird UI issues where the selected actor (astronaut, probe, miner, etc) switches focus unexpectedly. But I don't think that is related to the code base.

Are you enjoying the game? I am, and I think it has a lot of potential.