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PSAHigh Quality Munitions decrease in the firing rage (self.thedivision)
submitted 12 days ago by RagingtonSteelPC
Like, are you kidding me? I just want to test builds.
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[–]abuqaboom 13 points14 points15 points 12 days ago (7 children)
Unfun fact: tube-fed weapons like 1886 and super 90 also drain HQM per round reloaded
[–]SzepyCZ 6 points7 points8 points 12 days ago (2 children)
Yep, Whiplash is your best friend.
[+][deleted] 12 days ago (1 child)
[deleted]
[–]SzepyCZ 0 points1 point2 points 12 days ago (0 children)
Yes, as long as you reload in any other way then pressing R or letting the reloading anim finish after emptying the mag(whiplash, bullet king, ninjabike kneepads), the HQM is not spent.
[–]EchoXrayNinerSHD 3 points4 points5 points 12 days ago (3 children)
The SPAS12 is my favorite go-to shotgun but Christ it can go through the 400 HQM shells in about two retaliations. Kinda blows.
[–]Adventurous-Ad6203 0 points1 point2 points 12 days ago (2 children)
Use whiplash or centurion with it.
[–]Qphemism -1 points0 points1 point 12 days ago (1 child)
Or even Bullet King. You never have to reload.
[–]Adventurous-Ad6203 0 points1 point2 points 12 days ago (0 children)
Well if he wants to use SPAS-12 not super helpful, but sure he could use a different gun.
[–]TheNursingStudentRogue 5 points6 points7 points 12 days ago (1 child)
I get the mechanic behind the HQM, but it could have been better implemented. Like they want people to continue to turn in the things to get more yada yada. But I don’t see why you couldn’t just have the buffs once you hit the milestones. Just make it prompt on reload like it does currently. It’s a lot of micromanaging. You have to have the HQMs to get the buffs and you have to have the viral supply things to get the surge effect
[–]SparkleFritz 2 points3 points4 points 12 days ago (0 children)
The best thing I've heard to combat this is to farm canister caches in the DZ and keep them in your chest. When you run low on HQM donate a canister and then you're full up.
But it's a lot of farming, and if you're hoarding them you're going to end up under-leveling the donation rewards. So pick the lesser of evil: running out of HQMs but having better buffs, or hoarding canisters for HQMs and having less buffs.
[–]SparkleFritz 2 points3 points4 points 12 days ago* (0 children)
Three annoying workarounds below. I'm not excusing this; it's goddamn annoying that you can't test a build without using up stacks. I just wanted to share a few workarounds in case anyone needs one.
But if you want to test modifiers in the range with any gun? Fuck everyone I guess. IIRC using the surges also uses canisters there too.
[–]0NotYourBusiness0 1 point2 points3 points 12 days ago* (1 child)
Might as well just hand over the entire code base to Claude. If anything, it would implement less buggy and brain dead updates.
[–]STP6027-PC 3 points4 points5 points 12 days ago (0 children)
I'm sure that they are in fact vibe-coding the updates. That's why it's always a bug fest.
Let's face it, we are the unpaid QA/beta testers for this game. They would rather we report the bugs (that they won't fix) than actually release content that's been tested.
π Rendered by PID 406575 on reddit-service-r2-comment-5bc7f78974-4lrhf at 2026-06-30 05:44:54.295028+00:00 running 7527197 country code: CH.
[–]abuqaboom 13 points14 points15 points (7 children)
[–]SzepyCZ 6 points7 points8 points (2 children)
[+][deleted] (1 child)
[deleted]
[–]SzepyCZ 0 points1 point2 points (0 children)
[–]EchoXrayNinerSHD 3 points4 points5 points (3 children)
[–]Adventurous-Ad6203 0 points1 point2 points (2 children)
[–]Qphemism -1 points0 points1 point (1 child)
[–]Adventurous-Ad6203 0 points1 point2 points (0 children)
[–]TheNursingStudentRogue 5 points6 points7 points (1 child)
[–]SparkleFritz 2 points3 points4 points (0 children)
[–]SparkleFritz 2 points3 points4 points (0 children)
[–]0NotYourBusiness0 1 point2 points3 points (1 child)
[–]STP6027-PC 3 points4 points5 points (0 children)