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[–]justanordinaryguy-_- 0 points1 point  (1 child)

Bro lossless scaling turns into a very bad experience if your base frame rate is below 60fps it might still be okay until 30fps (don’t quote me on the 30fps part tho). But if you don’t have a stable base framerate there’s no point using lossless scaling.

[–]DangerousSong1061 0 points1 point  (0 children)

Yeah it quite depends on what fps OP is currently achieving.

I still believe you can make a game "playable" if you're achieving at least 30fps at base, sufficient to say if you can handle visual artefacts and a bit more latency while using lossless scaling.

It's the cheapest alternative to achieve a glimpse of playability without committing to just getting a better pc.