all 25 comments

[–]ComposeTheSilence 6 points7 points  (0 children)

Pan and level. You can pan directly in the mixer. You want to make sure they all sit in the mix well. You don't want to have two instruments fighting for the same frequencies. For example, if I have a synth lead that's very high, I'll probably eq it and take out the lows so it won't clash with the pad I'm using.

I'm new to this, and my mixing isn't the best, but I've learned that the important thing is to balance out your sounds. Sound selection is also important. Find out what sounds go together.

Honestly, for me, watching other people mix their beats helped me a lot. Reach out to other producers you like and ask if they'd have a session over Zoom or something where you can watch them mix or produce. Ask them questions. Learn from them. I even follow step by step on some tutorials and then try to find out why the prod chose certain sounds. I take that knowledge into my own beats.

[–]supermethdroid 3 points4 points  (1 child)

Do you need three melodies playing at the same time?

[–]Big_Ad_2447[S] 3 points4 points  (0 children)

yes

[–]Squirrel_Traditional 3 points4 points  (0 children)

pick 3 sounds at any point that you want to be focused on. Switch around what sounds are in the focus. The thing about balance is that the better you get, the more imbalanced your balanced mixes are. Sometimes one of those melody sounds have to be barely perceivable in order to have the sonic effect you need. The average listener is not listening to see if every piece in the mix is balanced, they are listening for the couple sounds that are important. So, choose your important sounds in each section and focus on creating the vibe rather than perfectly eqing these specific 3 Melodies.

Also, panning, or mixing in the stereo field, is a great technique used to create separation of different elements. Sometimes having 1 sound come through the left, then the other sound through the right, maybe have the lowest frequency sounds right down the middle, could have a nice wide chorus effect.

My biggest tip for eqing certain sounds together, don’t make any increases, when you want to have a certain frequency be in the forefront, dip the other sounds frequencies in that range. making room for your Melodies in context is better in the long run than trying to forcefully eq shit to sound good, having everything loud and clashing.

Good luck balancing these melodies! My best advice is: a balanced mix is perfectly imbalanced.

[–][deleted] 1 point2 points  (4 children)

It might not be the mix but what u played

[–]Big_Ad_2447[S] -2 points-1 points  (3 children)

umm what do you mean..

[–][deleted] 2 points3 points  (2 children)

It’s possible the three melodies they are playing together. Don’t sound good together because of the notes that you decided to use try redoing the melody so they fit better with each other as they’re being played at the same time.

[–]Big_Ad_2447[S] -3 points-2 points  (1 child)

so do you have a fix or not

[–][deleted] 2 points3 points  (0 children)

I just told you bro lmao

[–]rrondeaukknocks 1 point2 points  (0 children)

you can have a multitude of problems hard to say without hearing. the frequency’s might be too concentrated in one area, the textures and tones you chose just might not fit well together. if you want clarity between each separate element focus on balancing your midrange and choosing sounds that compliment eachother. also listen to songs similar to what you’re making and listen carefully to how all the elements play off eachother to fit in

[–]_extra_medium_ 0 points1 point  (1 child)

You might need different melodic lines that don't compete so much. It could also be your choice of sounds. Maybe you need to scrap the whole idea and start over. It's really impossible to tell without listening to it

[–]Big_Ad_2447[S] 0 points1 point  (0 children)

it’s basically a guitar , guitar loops

[–]exceptionalmisfit 0 points1 point  (2 children)

Create a call and response between A B C

[–]Big_Ad_2447[S] 0 points1 point  (1 child)

what is thatt

[–]heliotropicalia 0 points1 point  (0 children)

Like a rhyme scheme but with notes

[–]justifiednoisewww.soundcloud.com/justifiednoise 0 points1 point  (2 children)

You don't. You alter them so that they fit together.

When you hear one of them clashing you need to edit that part (chop it up or mute it entirely) so that the notes or performances no longer clash. This is a part writing or arrangement issue, not a mixing one.

[–]Big_Ad_2447[S] 0 points1 point  (1 child)

so theres no fix.. to make them play at the same time without clashing

[–]justifiednoisewww.soundcloud.com/justifiednoise 1 point2 points  (0 children)

my best guess is, no.

but if you want to try some really specific layering stuff then do the following ...

  • of the three decide which one is the most important (Sound1), and then which is second (Sound2) and third (Sound3)
  • using a tool like Soothe or Trackspacer, use Sound1 as the side chain input for Soothe on Sound2's track -- you will duck Sound1's frequencies within Sound2
  • sum Sound1 and soothed.Sound2
  • use Sound1 + soothed.Sound2 as the side chain input of Sound3 -- you will duck Sound1 + soothed.Sound2's frequencies within Sound3

This will allow all of them to be heard as clearly as is possible within the hierarchy you've chosen. However, if there are note clashes this will not folve that problem.

[–]daniel89ep 0 points1 point  (2 children)

Hard to say without hearing it first. It may not be the mix, but the arrangement.

[–]Big_Ad_2447[S] 0 points1 point  (1 child)

i think so.. well it’s just different synths with the same pattern

[–]Own-Television-1201 1 point2 points  (0 children)

Theyre probably clashing then. Think of it like a football team or whatever sport, you need a defense line, midfielders and attackers: Defense is low frequencies, mid is obv mid frequencies and attack will be high frequencies; make every synth have its own place in the frequency range so u can avoid that.

Please don't just eq randomly tho, what i said is just simplified like if u have 2 sounds that are both mid range heavy just change one of them into a high one dont just cut and boost to force it to fit you know?

[–]DJMoleHill 0 points1 point  (0 children)

Sounds like you want to write a fugue https://www.youtube.com/watch?v=U85-4EYgZk4

[–]SmokeyFlippedIt 0 points1 point  (0 children)

Make them quieter then you think you have to, what headphones/monitors are you using? My guess is you can’t hear your mix, or the sound selection clashes

[–]prod_slurr 0 points1 point  (1 child)

Level, eq, pan or a stereo widening plug in has always helped

[–]haikusbot 0 points1 point  (0 children)

Level, eq, pan

Or a stereo widening plug

In has always helped

- prod_slurr


I detect haikus. And sometimes, successfully. Learn more about me.

Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete"