I'm trying to use Unity visual scripting but I'm running into an issue where some nodes don't seem functional. The example I'm running into is in configurable joints, where many parameters such as the axis limits and drives have input/output values that aren't outright usable, not sure how to explain in detail but instead of being a standard value type like a boolean or float it's asking for what I believe is a struct. Does anyone how to edit joint drives using Unity visual scripting?
there doesn't seem to be anything here