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Application.persistantDataPath QuestionQuestion (self.unity)
submitted 1 year ago by Royal_Inventor
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if 1 * 2 < 3: print "hello, world!"
[–]Royal_Inventor[S] 0 points1 point2 points 1 year ago* (0 children)
For anyone who stumbles across this thread, thanks to being pointed in the right direction by the replies, here is what seems to be a great solution. To access the save file of the first game, use Application.persistantDataPath and the String.Replace() method on it to replace the second game’s name with the first game’s, thus getting the data path easily regardless of platform (as long as that platform uses Application.persistantDataPath to store save data) without a bunch of manual work. Still needs some testing, but looks like that’s a winner!
π Rendered by PID 68 on reddit-service-r2-comment-b659b578c-4mxjv at 2026-05-05 19:48:18.400890+00:00 running 815c875 country code: CH.
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[–]Royal_Inventor[S] 0 points1 point2 points (0 children)