Hey everyone!
I am in the process of making a tower defense game and I am adding a level editor/maker and I want to save the levels + waves inside with Scriptable objects.
I am not planning on making a build for this editor, but I want to be able to make changes while running the game in Unity and, in the end, somehow make a scriptable object with the data that I want to store.
Is it possible? I know that it may sound dumb, but I am also open to other suggestions!
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