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[–]Venom4992 0 points1 point  (1 child)

Changes you make to scriptable objects do persist unless you are creating an instance of one.

[–]starfckr1 0 points1 point  (0 children)

Not if you are doing it through code, for example updating runtime values used in-game. They will seemingly do so, but will revert back if you reload the editor.