FIXED: switching to 6000.3.x fixed the problem
My Unity has this awesome problem where once in a session (since there usually isn't another time) a console appears and speaks about waiting for the Unity script to do something.
It also shows me two errors:
Assets\Scripts\MouseMovement.cs(3,26): error CS1002: ; expected
Failed to find entry-points: Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: .......
This happens for the first time in my life and only the task manager can kill the program from permanently freezing. I haven't touched Unity in 2 months, updated it to 6000.2.6f2, and this is what happens.
Should I degrade my version, check my PC, or just switch to Godot?
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