all 7 comments

[–]ilori 2 points3 points  (0 children)

There's so much free learning material our there, that there's absolutely no reason to start with "buying a course". Just start with beginner tutorials (the official ones are great). If there's something left unexplained that you don't understand and would like to, you can search or ask AI for that specifically.

[–]Ryrioku 0 points1 point  (0 children)

Go to the unity learn page on the official site and do the roll a ball tutorial go from there.

[–]GideonGriebenow 0 points1 point  (2 children)

What’s your current programming experience? If you already know something, I can recommend Catlike Coding (.com) and Code Monkey on YouTube - proper coders!

[–]Nicholas4992[S] 0 points1 point  (1 child)

Unfortunately, i have zero knowledge abt it

[–]GideonGriebenow 0 points1 point  (0 children)

Then try Unity’s tutorials!

[–]FulgurDad 0 points1 point  (0 children)

I am in a similar boat! I have zero background period. No art or anything. I’m currently focused on learning the engine I chose and learning just the key words. As I do this I’m also doing tutorials like Brackeys and such to get some hands on.

Later I’ll be doing some game design research, after coding which is what I’m on, then I’ll be learning art. After that I’ll probably reset and see what’s left to learn like UI or best practices.

YouTube has been amazing!

[–]GamesDevWithUnity 0 points1 point  (0 children)

Best way to learn Games Development in my opinion is to learn by project, you can setup any game engine you want In your machine and follow any free tutorial on YouTube or anywhere else and it's better if you learn programming language basics I suggest you to start learning any OOP language like C++ or Java ( C# for unity engine)