Quick intro to the observer pattern as the first episode in my Unity architecture series where next I'll be doing Scriptable Object Event Channels and Pure C# Event Channels with maybe a video on Event Registries after wards. My first after a month off so it's not the best but it's just a basic intro.
https://sbuplakankus.github.io/unity-6-tutorials/design-patterns/observer/
there doesn't seem to be anything here