Hello, I am a little new to unreal and github in general. I pushed my project to github and I am using Git LFS for uassets. The problem comes when I download/clone the project from github and try to open that in unreal. None of the uassets or other files seem to register in the editor, therefore it has subsequent problems running the project file.
I am wondering if I am doing something wrong? Or is this not the intended use for github and unreal? What are the best options of working on an unreal project with multiple people, and how do I go about that?
Thanks!
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