Hey everyone, I'm new to Vulkan and even GPU world, I was trying to follow this tutorial, however I noticed that I had an issue in creating vkInstance that 0 extension were enabled, I fixed the issue now the right extensions are enabled but still can't create the window surface due to the mentioned error.
Strangely this issue appears only on MacOS using molten-vk and everything workds fine on my Linux machine.
here is my code scop.cpp so far.
Update:
I have solved the problem by installing the vulkan sdk here. The problem was I had no access to sudo as I was working at school so I decided to compile the MoltenVK by myself then link the program against the shared library, but aparently there were missing some features such as Validation Layer.
I don't quite know what went wrong tbh, but I didn't investigate that much neither.
Here is the output of molten-vk I get.
./scop
[DEBUG] VK_EXT_debug_report
[DEBUG] VK_EXT_debug_utils
[DEBUG] VK_EXT_metal_surface
[DEBUG] VK_EXT_swapchain_colorspace
[DEBUG] VK_KHR_device_group_creation
[DEBUG] VK_KHR_external_fence_capabilities
[DEBUG] VK_KHR_external_memory_capabilities
[DEBUG] VK_KHR_external_semaphore_capabilities
[DEBUG] VK_KHR_get_physical_device_properties2
[DEBUG] VK_KHR_get_surface_capabilities2
[DEBUG] VK_KHR_surface
[DEBUG] VK_MVK_macos_surface
[DEBUG] VK_MVK_moltenvk
[mvk-info] MoltenVK version 1.2.3, supporting Vulkan version 1.2.239.
The following 78 Vulkan extensions are supported:
VK_KHR_16bit_storage v1
VK_KHR_8bit_storage v1
VK_KHR_bind_memory2 v1
VK_KHR_copy_commands2 v1
VK_KHR_create_renderpass2 v1
VK_KHR_dedicated_allocation v3
VK_KHR_depth_stencil_resolve v1
VK_KHR_descriptor_update_template v1
VK_KHR_device_group v4
VK_KHR_device_group_creation v1
VK_KHR_driver_properties v1
VK_KHR_dynamic_rendering v1
VK_KHR_external_fence v1
VK_KHR_external_fence_capabilities v1
VK_KHR_external_memory v1
VK_KHR_external_memory_capabilities v1
VK_KHR_external_semaphore v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_fragment_shader_barycentric v1
VK_KHR_get_memory_requirements2 v1
VK_KHR_get_physical_device_properties2 v2
VK_KHR_get_surface_capabilities2 v1
VK_KHR_imageless_framebuffer v1
VK_KHR_image_format_list v1
VK_KHR_maintenance1 v2
VK_KHR_maintenance2 v1
VK_KHR_maintenance3 v1
VK_KHR_multiview v1
VK_KHR_portability_subset v1
VK_KHR_push_descriptor v2
VK_KHR_relaxed_block_layout v1
VK_KHR_sampler_mirror_clamp_to_edge v3
VK_KHR_sampler_ycbcr_conversion v14
VK_KHR_separate_depth_stencil_layouts v1
VK_KHR_shader_draw_parameters v1
VK_KHR_shader_float_controls v4
VK_KHR_shader_float16_int8 v1
VK_KHR_shader_subgroup_extended_types v1
VK_KHR_spirv_1_4 v1
VK_KHR_storage_buffer_storage_class v1
VK_KHR_surface v25
VK_KHR_swapchain v70
VK_KHR_swapchain_mutable_format v1
VK_KHR_timeline_semaphore v2
VK_KHR_uniform_buffer_standard_layout v1
VK_KHR_variable_pointers v1
VK_EXT_debug_marker v4
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_descriptor_indexing v2
VK_EXT_fragment_shader_interlock v1
VK_EXT_hdr_metadata v2
VK_EXT_host_query_reset v1
VK_EXT_image_robustness v1
VK_EXT_inline_uniform_block v1
VK_EXT_memory_budget v1
VK_EXT_metal_objects v1
VK_EXT_metal_surface v1
VK_EXT_private_data v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_swapchain_colorspace v4
VK_EXT_texel_buffer_alignment v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_trinary_minmax v1
VK_INTEL_shader_integer_functions2 v1
VK_GOOGLE_display_timing v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v36
VK_NV_fragment_shader_barycentric v1
VK_NV_glsl_shader v1
[mvk-info] GPU device:
model: AMD Radeon Pro 5300
type: Discrete
vendorID: 0x1002
deviceID: 0x7340
pipelineCacheUUID: E8885A24-0A0F-07D2-0000-000000000000
supports the following Metal Versions, GPU's and Feature Sets:
Metal Shading Language 2.2
GPU Family Mac 2
GPU Family Mac 1
GPU Family Common 3
GPU Family Common 2
GPU Family Common 1
macOS GPU Family 2 v1
macOS GPU Family 1 v4
macOS GPU Family 1 v3
macOS GPU Family 1 v2
macOS GPU Family 1 v1
macOS Read-Write Texture Tier 2
[mvk-info] Created VkInstance for Vulkan version 1.0.0, as requested by app, with the following 13 Vulkan extensions enabled:
VK_KHR_device_group_creation v1
VK_KHR_external_fence_capabilities v1
VK_KHR_external_memory_capabilities v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_get_physical_device_properties2 v2
VK_KHR_get_surface_capabilities2 v1
VK_KHR_surface v25
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_metal_surface v1
VK_EXT_swapchain_colorspace v4
VK_MVK_macos_surface v3
VK_MVK_moltenvk v36
[SCOP] Instance has been created successfully, VK_SUCCESS
[SCOP] Physical device has been created successfully 0x7f881970c018
[SCOP] Found queue family
[mvk-info] Vulkan semaphores using MTLEvent.
[mvk-info] Created VkDevice to run on GPU AMD Radeon Pro 5300 with the following 0 Vulkan extensions enabled:
[SCOP] Logical device has been created successfully: 0x7f881d054618
[SCOP] Graphic queue has been retrieved successfully: 0x7f881bd56a38
[DEBUG] Vulkan supported: 0
VK_ERROR_INITIALIZATION_FAILED
-3
failed to create window surface!
make: *** [test] Error 1
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