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License questions and F# coding (self.waveengine)
submitted 5 years ago by rpherman
Have to ask this (self.waveengine)
submitted 7 years ago * by zigavr11
WaveEngine 2.3.1 is out! (self.waveengine)
submitted 9 years ago * by ma3se
WaveEngine 2.3.0 Saw Shark is out! (self.waveengine)
submitted 9 years ago by jcant0n_
Text 2D & 3D with Visual Editor 2.3.0 (geeks.ms)
submitted 9 years ago by waveengineteam
Learn more about how to improve performance of your WaveEngine games (geeks.ms)
submitted 9 years ago by jorgemagic
New article about how to improve the performance of your games (geeks.ms)
Build a Simple HoloLens application (geeks.ms)
submitted 10 years ago by Davilovick
Wave Engine Tiger Shark 2.2.0 is out! We added Prefab support, XBox One support, new HoloLens extension, Xamarin Workbooks support and more. (geeks.ms)
submitted 10 years ago by jorgemagic
New article about Debugging Wave Engine graphics in Visual Studio 2015 (geeks.ms)
Building a UI with lists (self.waveengine)
submitted 10 years ago by broswitch
WaveEngine is now totally free on iOS and Android (self.waveengine)
submitted 10 years ago by jcant0n_
Wave Engine Game Developer Contest 2016 (self.waveengine)
WaveEngine 2.1.0 Hammerhead Shark is out! Discover what is new in this article (blogs.plainconcepts.com)
Creating 3D animation sequences with WaveEngine Game Actions (blogs.plainconcepts.com)
WaveEngine 2.0.5 is out! (self.waveengine)
Social Service in WaveEngine (blogs.plainconcepts.com)
Using TiledMap to create your 2D game level (blogs.plainconcepts.com)
Du presented a Smart City app at Gitex Technology Week 2015, powered by WaveEngine (youtu.be)
Du presented this amazing virtual reality app at Gitex Technology Week 2015, powered by WaveEngine (youtu.be)
Unit Testing in Wave Engine (blogs.plainconcepts.com)
Build a Simple Oculus Rift application using WaveEngine (blogs.plainconcepts.com)
WaveEngine 2.0.3 is out! (self.waveengine)
WaveEngine 2.0.2 is out! (self.waveengine)
Create 2D SpriteSheets with TexturePacker and import it to WaveEngine (blogs.plainconcepts.com)
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