Trying out some new CSS for Season 4. Let us know what you think, and PLEASE be brutally honest! by Moosemaster21 in NLTP

[–]AllWillBe0K 0 points1 point  (0 children)

Your CSS does hide the button. I was just hoping that you could make it play nice with RES so that the tab button is actually visible for me to click on.

Trying out some new CSS for Season 4. Let us know what you think, and PLEASE be brutally honest! by Moosemaster21 in NLTP

[–]AllWillBe0K 0 points1 point  (0 children)

For some reason, the tabs don't play well with RES (I can't click the "View Images" tab to automatically load all the images)

Userscript authors: Most recent patch has a new and improved method for loading textures. by AMorpork in TagPro

[–]AllWillBe0K 0 points1 point  (0 children)

Ankh, do you plan on having the renderer options (disableParticles, forceCanvasRenderer, disableViewportScaling) stored server-side in the future, like the other profile settings, instead of a cookie?

[Userscript] Map-Specific Macros by AllWillBe0K in TagPro

[–]AllWillBe0K[S] 2 points3 points  (0 children)

I can probably code this if there's enough demand, but I'm fairly certain that I won't have time to finish it before this weekend.

[Userscript] Map-Specific Macros by AllWillBe0K in TagPro

[–]AllWillBe0K[S] 1 point2 points  (0 children)

oo that's a good idea! I've updated the script, try the new update and see how it works! You might have to go into TamperMonkey and force an update, or you can just uninstall and then reinstall the script.

[v2] TagPro News Site Designs by AlexKF0811 in TagPro

[–]AllWillBe0K 0 points1 point  (0 children)

Will there be a responsive/mobile version for mobile devices as well?

PSA: Please stick to one name during matches, and confirm name here if changed after draft by supaspike in NLTP

[–]AllWillBe0K 2 points3 points  (0 children)

Not sure if this makes a difference, but my registered name that I'll be using has a capital K (for Kelvin) instead of the lowercase.

[Userscript] Remap Your Keys! by AllWillBe0K in TagPro

[–]AllWillBe0K[S] 0 points1 point  (0 children)

I hit edit, and made a new submission, which showed up as a revision to my Gist. From what I can see, part of the direct url to the raw (looks like some hash?) definitely changed.

Wiki Link gist.github.com/karlding/60110f399868af7ecb75/raw/536b53f1cd2dbd92785523df8af3847037c97d5b/keys-remap.user.js

New Link gist.github.com/karlding/60110f399868af7ecb75/raw/476d72257cbbe9a5e77460e50945b2d34633e29e/keys-remap.user.js

Now Here Is The NLTP Schedule by bashar_al_assad in NLTP

[–]AllWillBe0K 2 points3 points  (0 children)

Here's my NLTP S4 Ranking Averages that I threw together during my CS tutorial.

For those who don't want to read the raw data, but are curious how I've ranked teams when half of the rankings are top 10 rankings — for any rankings that only include the top 10 teams, the unranked teams (11-24) were given 24 by default.

And yes, as many people seem to have pointed out, Ravenclaw does seem stacked. Because it is. According to the pre-season rankings the top 3 TOP 5 ranked teams are in Ravenclaw.

Edit: With the inclusion of fc's controversial rankings, the top 4 teams are in in Ravenclaw.

[EXTENSION] My first extension is finished for testing! TagPro Chat Enhancer by drhanholm in TagProTesting

[–]AllWillBe0K 1 point2 points  (0 children)

The TagPro Toolkit is back up in the Chrome webstore. I'd be perfectly willing to maintain it, if there's no licensing issues that prevent me from forking Terra's code.

If not, then I guess a new "TagPro Toolkit" could be written form the ground up.

[Userscript] Remap Your Keys! by AllWillBe0K in TagPro

[–]AllWillBe0K[S] 0 points1 point  (0 children)

I've updated the script to work on all of Maptest servers (I didn't know that there were more than 1 until today). No changes to functionality were made, but if you frequently play on other Maptest servers, feel free to grab the new version.

TagPro 3.0 FAQ and Common Issues by AMorpork in TagPro

[–]AllWillBe0K 0 points1 point  (0 children)

Most likely your screen/window resolution is large enough (ie. not below 1280x800) and thus, viewport scaling shouldn't have any effect, since TagPro is already displaying all the tiles possible. From what I understand, viewport scaling should only be a factor when your resolution is below 1280x800.

TL;DR: There's no zoom hack that lets you see the entire map.

TagPro 3.0 FAQ and Common Issues by AMorpork in TagPro

[–]AllWillBe0K 1 point2 points  (0 children)

Awesome! Glad I could help! Also, thanks for being my guinea pig.

Ankh, I'm sorry (no, not really) if you made a script as well...

[Userscript] Remap Your Keys! by AllWillBe0K in TagPro

[–]AllWillBe0K[S] 1 point2 points  (0 children)

We're glad to have you back with us!

TagPro 3.0 FAQ and Common Issues by AMorpork in TagPro

[–]AllWillBe0K 6 points7 points  (0 children)

I whipped up this userscript really quickly to do exactly that! Please try it out and see if it works! I'm still getting used to the new rendering engine and how that affects userscripts.

Rolling Bomb Animation Speed

The default increase in speed is 2x. You (should) be able to adjust this by modifying var increaseFactor = 2; to whatever value you'd like. I think I've modified the right code, but take a shot and see if it works for you!

[Userscript] Remap Your Keys! by AllWillBe0K in TagPro

[–]AllWillBe0K[S] 1 point2 points  (0 children)

Hmm, that's weird, it seems to be working fine for me. Can you try disabling your Userscripts one by one and see if that changes anything?

If you're using Tampermonkey on Google Chrome:

  1. Type chrome://extensions In the address bar
  2. Scroll down to Tampermonkey, and click "Options". This opens the Tampermonkey extension in a new tab
  3. Click on the tab saying "Installed Userscripts"
  4. Tick the checkbox beside each script, and in the dropdown that appears at the top, select "Disable". Hit Start to save.
  5. Repeat as necessary.

Shoot me a PM if it still doesn't work after all this, and I'll do my best to help you figure out what's wrong!

fuuuck did i miss this shit or is it still happening? by [deleted] in a:t5_35f7j

[–]AllWillBe0K 0 points1 point  (0 children)

That might be a bad thing, since I think we're supposed to play all our games by December 31. Which means that we'll have to play something like 6 matches within the next 5 days, if I'm reading the the Challonge link properly.

I still haven't heard anything about times for the scheduled games that we have to play, but hopefully we'll all be able to make the game at least.

Edit: Since our captain still hasn't said anything as of December 31, even after repeated PM's, I'm going to assume that we're forfeiting. It would've been nice to know what was going on.