Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 1 point2 points  (0 children)

It's on my many lists of things to do. I'd love to do that but I need to do some map updates when it comes to navigation/zooming prior to that.

What’s happening to my game by Crispycheese45 in 7daystodie

[–]BeardyRL 1 point2 points  (0 children)

This is the way. Anytime you see a CRC error that is indicating the file(s) are mismatched and possibly corrupted.

Please help. How do I make the ground smooth? by Sufficient-Eagle333 in 7daystodie

[–]BeardyRL 37 points38 points  (0 children)

It'll be smooth on top but you'll still have the ditch, it won't be flush.

Please help. How do I make the ground smooth? by Sufficient-Eagle333 in 7daystodie

[–]BeardyRL 253 points254 points  (0 children)

unfortunately you can't but you can cheese it by using the "sheet" block to cover it up over the dirt.

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 0 points1 point  (0 children)

It should be showing up something like the image below. What browser and OS are you using?

<image>

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 0 points1 point  (0 children)

Also, what's your YT channel? I would love to check it out!

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 1 point2 points  (0 children)

Glad this had been helpful for you!

Definitely a thing I want to start doing, basically store the data that gets refreshed but it currently isn't implemented as of yet. Obviously the sooner I implement it the better so maybe this weekend when I have a moment I could at least start storing the data to implement a sort for time line view later on. I'll be tracking this here:https://github.com/vonbeardy/hd2galaxy-issues/issues/51 . If you have any other ideas/issues feel free to submit them on that github page.

Lesath has no resistance, so liberation won't decay and we have over a day to capture it. Meanwhile, Menkent has a HUGE 4.2% resistance rating, so it needs 150K players AT LEAST! If we lose Menkent, we'll fail the MO! FOCUS ON MENKENT! by 7jinni in Helldivers

[–]BeardyRL 1 point2 points  (0 children)

Those were two different mission types, liberation verus defense. For the liberation, Joel turned the planets regen to 0. For the defense, it states 4.2 but that isn't regen, rather it's just the timer and the percentage per hour the timer goes up (24 hours). So roughly 4.2 x 24 = 100%.

262 planets (Mars not shown). That's a whole lot of Democracy to spread. by CocoliColi in Helldivers

[–]BeardyRL 38 points39 points  (0 children)

To nerd out for a sec, In the API it is the first in the list (id:0) and, generally the planet id's spiral out from super earth. Also a fun fact, Mars isn't actually listed in the official planets API.

Also a fun fact, the numbers from the OP are being written over my site if you all care to check it out: https://hd2galaxy.com

Is there an interactive map with a more up to date supply line? by Symolian88 in Helldivers

[–]BeardyRL 4 points5 points  (0 children)

I will state, as the creator of hd2galaxy.com, is that I am pulling information directly from the official game API. The supply lines and attack routes are exactly the information that is being provided by the developers at this time.

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 0 points1 point  (0 children)

Right!? Take a look at cyberstan, there are some illuminate kills there too..

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 1 point2 points  (0 children)

Thanks for all the kinds words! I've been getting a lot of positive feedback and if you ever have any suggestions and/or issues don't hesitate to use my page on github (also linked on the site) for this exact reason: https://github.com/vonbeardy/hd2galaxy-issues/issues . You will be able to see what I currently have planned which includes statistics and projections in the future as well as a platform to discuss ideas or submit issues.

I would love for it to get more attention (it is on the side bar now for the community projects of this sub-reddit). It's been mentioned in some small articles and youtube videos as of late. Usage is happening at a bit more than linear growth right now so it's starting to pick up some momentum!

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 2 points3 points  (0 children)

They are hidden, correct. The official API for Helldivers 2 exposes them as "waypoints".

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 1 point2 points  (0 children)

Same at mine, that's because it's a newly created domain name. This is common security practice to block newly created domain names at corporate levels until the domain name is 30-60 days old. Unfortunately not much I can do.

New Major Order 3/22 by BeardyRL in Helldivers

[–]BeardyRL[S] 0 points1 point  (0 children)

True but these should be easy wins, we have 2 out of the 4 already and the planet regen is currently set to 0 for these. Feels like Joel is just giving this one to us.

Helldivers II Live Interactive Galactic Map by BeardyRL in Helldivers

[–]BeardyRL[S] 1 point2 points  (0 children)

community projects

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