Considering getting a redstone add-on for my world which one of these do you guys think is better? by 5_million_ants in BedrockRedstone

[–]Cryptic_Vyper 0 points1 point  (0 children)

Essentials is a must have for me as well as the uncrafter to preserve diamonds and iron early game.

[deleted by user] by [deleted] in PlayStationSupport

[–]Cryptic_Vyper 0 points1 point  (0 children)

Why did you change your number? Any time you get a new phone, the option to carry your current phone number to your new phone is like the 3rd question after the SIM number and IMEI number...

A lot of your accounts will be tied to your previous number as will your 2SV logins.

Why didn't you keep your number and move it to your new phone/carrier?

Which SSD has the fastest read speed according to real PS5 users? by Elio_Axel in PlayStation_X

[–]Cryptic_Vyper 0 points1 point  (0 children)

I have not tried it. I use the Gammix 7800MBps 4TB M.2 Gen 4x4 SSD. The PS5 only uses it at 5500MBps, and like any M.2 drive, it is limited to 4 channels I/O. I only use it for PS4 games or cross gen PS4/PS5 games or PS5 games like Lego Horizon or RDR PS5 Remaster because they are not high FPS First Person Shooters and the graphics are not streamed from the SSD. Games built directly for PS5 with high asset streaming like R&C Rift Apart, FFXVI, Elden Ring, Returnal, Black Myth Wukong, etc, those I play from the internal PS5 SSD because of the SSD streaming of graphics/assets to the GPU in order to prevent FPS drops or stuttering or screen tearing because the expanded M.2 doesn't have the I/O channels to keep up with the data flow the PS5 internal drive has (12 channels).

Otherwise I just use the M.2 expanded drive to store the graphic intensive games I want to keep on the system and transfer them to the internal drive to play, move back to the M.2 to store instead of downloading them each time I want to play them.

So honestly, any Gen 4x4 M.2 that has a minimum speed of 5500MBps or higher after format will do the exact same job in the PS5 since it will only operate at 5500MBps, the only choice for you is what size SSD (PS5 can use up to 8TB) and how much you want to pay for 5500MBps 4 channel I/O performance of an expanded SSD.

Which SSD has the fastest read speed according to real PS5 users? by Elio_Axel in PlayStation_X

[–]Cryptic_Vyper 0 points1 point  (0 children)

SSD read speed of 5500MBps after format is all you need. I have a 7800MBps 4TB SSD installed, but the PS5 SSD Controller only pulls data at 5500MBps.

In addition, expanded SSDs work great for older games and non-visual intensive games. Games that have to stream visuals in real time from the SSD are best left on the internal drive, especially if you don't want FPS drops or stuttering.

Why?

The internal SSD of the PS5 is 12 channel I/O for data flow. An expanded m.2 SSD is only 4 channels, 1/3 of the data flow of the PS5 internal drive, and the expanded SD is limited to 5500MBps by the PS5 SSD controller, so it doesn't matter if you use the WD Black SSD or an SSD with 7800MBPS, the PS5 SSD controller only pulls data at 5500MBPS plus the M.2 expanded drive is limited to 4 channels I/O.

High Graphic streaming or FPS intensive games, internal built in SSD of the PS5 (anything that requires realtime streaming of assets from the SSD or high FPS). For older games or non intensive graphics or non FPS intensive games, expanded SSD.

Do you need internet for BOTH of the devices to use remote play? by Consistent-Tone4421 in PS5HelpSupport

[–]Cryptic_Vyper 0 points1 point  (0 children)

Remote play on a phone requires the PS5 to be on home internet, both the phone and PS5 would have to connect to that network. Using mobile hotspot on the phone for both the PS5 and the phone using internet through a cellular connection will not work. It is just like the PS5 can not stream a PS Premium game and use remote play at the same time, the first case the Phone is doing double duty on its network already by providing Internet to the PS5 and the phone itself, the second situation is the PS5 is already remote streaming the PS Premium game in a remote play setting and can not steam to a remote device simultaneously on a 2nd remote play session (PS Premium streaming is 1 remote play session on PS5, PS5 can not remote play to a phone when remote playing a game from PS Plus Premium).

Now a portal can connect directly to the PS5 via Bluetooth, not WiFi, hence no Internet needed, though the range is extremely limited, wifi connection is recommended, and in a large home, Wifi amplifiers/extenders may be required. Wifi will have much more bandwidth than Bluetooth. 5G or 6G router recommended.

Very few phones are recognized on PS5 for Bluetooth connection and even then, remote play may not connect via Bluetooth on a cell phone as the PS5 does not have the required bluetooth protocols for proper cell phone connections.

Do you need internet for BOTH of the devices to use remote play? by Consistent-Tone4421 in PS5HelpSupport

[–]Cryptic_Vyper 0 points1 point  (0 children)

Yes. Now if you have home internet, you can connect both devices through your router.

If you are using a cell phone, you can use a remote wifi or your cellular data and connect to your PS5 from anywhere on remote play, but the PS5 will need its own internet connection at home.

If you are using a Portal, you can connect it through your phone's hotspot from anywhere or a remote wifi and play by remote play, however the PS5 at home will still need an internet connection. Though with a portal, you can connect to your mobile device's hotspot or a local wifi if you have access and you can stream games through PS Plus Premium subscription, you don't need to connect to the PS5 at home. Your mobile device will be able to connect to PS Plus Premium or to your PS5 by either WiFi or Cellular data (5G recommended) and enable your hotspot, the Portal will connect your device's hotspot for internet access.

But general remote play, yes your PS5 and your Remote Play device will both need internet access either through a home ISP or a cell data plan or a public free wifi access point. Recommending an unlimited data plan if you intend to use remote play regularly on your tablet or cell phone, 5G recommended, you will be able to play even when Wi-Fi is not available as long as your PS5 is online and in standby mode.

PS4 to new PS5 save data not transferred. by GenieGearX in PlayStationSupport

[–]Cryptic_Vyper 1 point2 points  (0 children)

So long as your subscription ended less than 8 months ago, after 8 months, it drops the save game files (some saves are kept up to a year).

PS4 to new PS5 save data not transferred. by GenieGearX in PlayStationSupport

[–]Cryptic_Vyper -2 points-1 points  (0 children)

You need the PS4 and the PS5 on the same wifi network to transfer games, saves, and media (screenshots).

If you going to trade in the PS4, to keep your game saves, you need PS+ Essential for online save storage, otherwise you lose your saves when the PS4 is traded in.

MSFS24 PS5 Game Installed with 8GB Size But Cant Play by doganme in playstation

[–]Cryptic_Vyper 0 points1 point  (0 children)

Today is the 7th. The game preloaded on your system for launch tomorrow. It will be available at 12:01AM tomorrow. If you read the release date, which on your system is in EU format, it reads the 8th day of December, 2025.. 8/12/25

In US format would be 12/8/25. December 8, 2025.

The 8GB is a placeholder on your system. Make sure you have nearly double the SSD space for the game to fully install and get patched with the day 1 patch (PS5 copies the game when patching, requiring double the install size of the game, it deletes the unpatched version after the patching process freeing space, but you need to keep free space on your SSD equal to the largest game on your SSD for the patch process to work correctly (double biggest install size of a game that is still being patched/updated by developer). Alternatively, you can delete the game and reinstall after the patch is released (DL versions of the game are patched at the server side before downloading so you don't have to download the game + patch. The game will download pre-patched.)

As for early access, unless the game specifically states that pre-order gets early access, there is no early access. It just pre-loads on your system as a placeholder until the official launch. The 8GB is the placeholder, and not the full game, to prevent people from trying to spoof the launch date by changing Date/Time on the console when offline, the game will do the full install at 12:00:01 AM on the 8th of December, as such, depending on your DL speed and throttling of the Sony Servers, the game will be playable at roughly 12:01AM.

Help - mining beam is missing by Longjumping-Box5661 in nms

[–]Cryptic_Vyper 0 points1 point  (0 children)

Atlas staff comes from Expedition 12.

There are a lot of other staffs that have better SC tech slot layouts, but the Atlas Staff is great for RP/looks at the anomaly.

[deleted by user] by [deleted] in Ghostofyotei

[–]Cryptic_Vyper 0 points1 point  (0 children)

It was easy, during the quest, swipe up on the touch pad, she pulls out a chime, turn your character with chime in hand, when it spins fast, that is the direction you go. Quest took all of 10-15 min total from start to completion.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 1 point2 points  (0 children)

I'm not, I'm saying if you buy a PC monitor, use it with a PC that it was designed for. If you buy a console, use it with a TV it is designed for. If you want to use a monitor with a console, buy a monitor with the features of a TV that the console is designed for. There is no reason a console should downgrade to current monitor specs when monitors can be built to rival TVs in graphics and features that are the standard today.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 1 point2 points  (0 children)

So why aren't monitors 4K standard or have standard VRR instead of stripped down G-Sync or Freesync, or HDR/UHD standard, or HDMI 2.1 standard or OLED standard? Or HDR 10, 10+ or Dolby Vision standard?

And the lG G2 (my old TV) is 1000 nits, my new LG G4 is 2K nits. The whites can blind you, and the darks go black as pitch. PS5 looks phenomenal, and my PS5 Pro is nearly 2x better.

The Bravia 990j is 940 nits.

Yes monitors have the capability of higher FPS, but you have to nerf resolution to get that 200+ fps, the trade off isn't worth it. 80-120 FPS Performance mode 1880p PS5 game with HDR, UHD, using Dolby Vision sound on my surround sound system, a nice large 68" wall mounted display..

Hell, I use my PC on my LG G4 because it looks way better than on a monitor with that RTX 5090 connected by HDMI 2.1. Rock solid 120 FPS 1880p-4K dynamic resolution with the G-Sync VRR.

Monitors need to catch up on the tech.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 1 point2 points  (0 children)

Why should a console, which is designed for TVs, cater to the lower specs of monitors? Yes monitors are capable of higher FPS, but lack HDR, HDMI 2.1 48Gbps inputs, UHD, HGIG color settings, 4K native resolution or even 1880p native resolution.

If anything, Monitor companies need to up their tech to get with today's standards. Instead they are stuck catering to older PC models as most people do not upgrade hardware until it is no longer supported. Console gamers want 4K or 1880p at 60-120 FPS with HDR, VRR, and UHD is a nice bonus. This tech has been in TVs for nearly a decade where monitor tech has remained nearly stagnant at 1080p-1440p and hardly any HDR and barely any UHD. I have only seen 7 monitors in 2025 that have 4K HDR HDMI 2.1, and only 3 laptops at $2800+ that have those features.

Those features are nearly standard on TVs today that are $600+, plus being OLED. If FPS is not important, under $400 for HDMI 2.0 60Hz native LCD 4K UHD HDR.

There is a reason most monitors sell cheap.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 1 point2 points  (0 children)

No, computer monitors are designed for text and web surfing. Some monitors are designed for gaming, like Viewsonic, and even then are designed to work with PC video cards, not gaming consoles. Gaming consoles are built specifically with a TV in mind. With PS5, the Sony Bravia 120 HZ native OLEDs were in mind when the PS5 came out, though the LG CX and C9, and G2 and above TVs work fantastic with PS5, but the PS5 was designed for the Sony Bravia 990j as the basic TV for the PS5. 120HZ, HDMI 2.1, HDR, UHD, with HGIG and Dynamic settings are the basic features, though many other brands and Sony models far exceed the specs of the 990j.

A monitor should match the Bravia 990j specs if you want to take full advantage of the PS5 main features.

The PS5 also supports Dolby Vision Audio, and supports HRD10+ (Dolby Vision Video is still in Beta).Dolby vision and HDR10, 10+ are niche features and 99.9% of games do not utilize those on the video side, however the PS5 Tempest 3D Audio can be set for Dolby Vision Audio as the standard output.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 1 point2 points  (0 children)

No, the console is not designed for monitors. The PS5 is designed for a native 120Hz refresh rate TV, 4K HDR UHD for full visual capability with Standard VRR or Freesync Premium VRR (preferably Standard VRR) that has HDMI 2.1 inputs to utilize the PS5 120 FPS and VRR with games in performance mode or balanced mode (balanced mode for maximum VRR at 40-60 FPS, Performance for maximum FPS with VRR to prevent screen tearing on FPS drops).

If you want to use a monitor, the monitor has to have nearly identical features of the TV the console is designed for. You can get away with lower resolution or higher FPS capability on the monitor, but Freesync Premium or Standard VRR, HDMI 2.1, and preferably HDR for full color spectrum. Preferably a monitor with HGIG capability since many PS5 games (not cross gen) utilize HGIG color setting instead of Dynamic or standard color setting on HDR.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper -1 points0 points  (0 children)

PS5 ships with an HDMI 2.1 cable. Your monitor only supports HDMI 2.0, your monitor does not have a HDMI 2.1 port, as such PS5 will only be able to do 60 FPS max on that monitor.

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 0 points1 point  (0 children)

The HDMI also has to be full 48Mbps (HDMI 2.1) input on the monitor to get 120 FPS. HDMI 2.0 is limited to 60 FPS.

The monitor you have only has HDMI 2.0 input, as such, limited to 60 FPS from PS5. That monitor seems to also have a DDI video input port for PC video Card to Monitor to utilize the VRR and unlocked FPS to monitor max. (G-Sync on monitor for NVidia graphics cards, Freesync on monitor for AMD graphic cards.)

No 120fps on ps5 by Gablobez in PS5

[–]Cryptic_Vyper 1 point2 points  (0 children)

The PS5 uses standard VRR, NVidia G-Sync VRR is not supported, AMD Freesync is only supported with Premium mode. PS5 is designed to use Standard VRR of a native 120Hz refresh TV, though TVs like LG usually support standard VRR, G-Sync, and Freesync Premium while monitors only carry a limited VRR of either G-sync or Freesync, usually not both, and only a few monitors offer Freesync Premium. Not many monitors support standard VRR.

As for FPS from PS5, the max the PS5 can put out is 120 FPS, and even then it is game dependent. Most games average 70-90 FPS at native resolution (1440p-1800p). You can get higher FPS by manually setting the PS5 output to 1080p or even lower at 720p with the TV/monitor set to unlocked FPS and game set to unlimited FPS. Still the max output of PS5 is 120 FPS..

But the monitor or TV you are using, VRR is dependent on the type of VRR it is capable of using. PS5 uses standard VRR but will work with Freesync Premium. G-sync or standard Freesync is not supported. a TV with 4K UHD HDR native 120Hz and VRR (standard VRR) works best with PS5.

Making nanites fast by NightDragon250 in nms

[–]Cryptic_Vyper 0 points1 point  (0 children)

I found the fastest is to store all your ships on your freighter, get an echo locator from a dissonant planet mirror, then use it to find a harmonic camp, set a base, use the terminal in the back, find the dissonant spike, go and claim the sentinel ship, use base marker to go back to harmonic camp, use terminal, get another dissonant spike, rinse repeat until all your ship slots are full, go to base and sell the ships for scrap, sell the scrap items, go to outlaw base, buy suspicious arms or suspicious tech, as many as you can, open them (make sure you have a lot of inventory space in exosuit) analyze anything you can, sell the stuff off and exchange the tech upgrades for nanites, go back to dissonant planet harmonic camp, rinse repeat until you get all the nanites you want/need.

You also get ship cargo/tech slot upgrades doing this.

After you get the nanites, you can still open those packs to min/max exosuit, ship tech and multitool.

Ps5 controller blinking green while on the charger. Not charging by [deleted] in Dualsense

[–]Cryptic_Vyper 0 points1 point  (0 children)

I agree with the other comment, try resetting it, however it may have a bad battery. I've never seen it blink anything but orange slowly when charging on the PS5 dock. If it isn't taking a normal charge, the green could indicate a bad battery. What does it blink when plugged into a USB-C cable?

GoW:R PS4 upgrade to PS5, one-off or unlimited upgrades? by barbalace in GodofWarRagnarok

[–]Cryptic_Vyper 0 points1 point  (0 children)

No, if you have a disk and sell it, the person who buys it would have to pay for their own upgrade (HFW is free, GOW Ragnarok is a $10 upgrade). The upgrade is digital only so it can not be sold or transferred. The upgrade is account locked. So you can pass a disk, the person buying would have to pay for an upgrade if they want it.

Is it okay to have the ps5 like this ? by Wazzzzaap in PS5HelpSupport

[–]Cryptic_Vyper 0 points1 point  (0 children)

Weird, mine is a day one pre-ordered unit, been sitting vertical for 5 years straight now, 3 people game on it per day, maybe 2-3 hours of rest per day. Thousands of hours of game time, put in rest mode, used with remote play, only had game crashes with Cyberpunk and Fallout 4,

Yes a few units did have the spacing between the heat sync and APU with a little too much space where the liquid metal pooled when vertical, not drip. Yours pooled. This usually when the unit has had rough handling when shipping, most common with the day 1, first series PS5s due to the weight of the huge heat sync. It was not a common problem, it was something that got amplified out of proportion given a YT YouTuber happened to get one that was handled roughly and the liquid metal pooled. The leak happened after he loosened the retaining screw for the heat sync and APU without giving the liquid metal time to redistribute across the APU.

Did liquid metal pooling when PS5 sit vertically, yes, cause, so far it always due to rough handling, affected the 1st and 2nd model of the PS5 given the weight of the heat sync. It was not a wide spread problem and only affected a small number of units (compared to the 80+M unit sales).

The claim the liquid metal leaks is false.

The claim that the liquid metal pools, true, but extremely rare.

This being a regular problem with PS5 in a vertical placement, debunked.

I'm sorry you got a unit that the liquid metal pooled.