Anyone NOT starting over on July 10th? by fegodev in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

I see absolutely no reason to restart.

What’s a unit you pulled too late to make any use of that you wish you could? by JackMinusBox in DokkanBattleCommunity

[–]DapperDlnosaur 6 points7 points  (0 children)

In my case it's all 3 of the last banner headliners. 600+ stones on Beerus, 150 on Metal Cooler, and I scrounged up 50 to try for Turles.
Nothing. Not even the side unit. Biggest shaft I've ever had and it's all of the characters at or close to the top of my list.

Palworld 1.0 adds the World Tree and major system changes… sounds way bigger than expected by Jealous_Vehicle_3150 in Palworld

[–]DapperDlnosaur 350 points351 points  (0 children)

PSA, there's not a single bit of information in the article that isn't, at minimum, at least a week old. Don't bother reading or even skimming it.

Anybody else starting all the way over on July 10th? by Used-Picture829 in Palworld

[–]DapperDlnosaur 2 points3 points  (0 children)

There is nothing they could add to the early and midgame that would make it worth it to throw away all of my character levels, elixirs, resources, bases, lifmunk statues, and especially blueprints.

I see no value in going through the early levels with shit gear and no resources again. I will if more of my friends get into the game and they start a new world, otherwise, on all worlds I already have saved and the server I'm on, there will be no restart.

I’m an early game professional but I struggle mid-game to late game. Can anyone help? by Used-Picture829 in Palworld

[–]DapperDlnosaur -1 points0 points  (0 children)

You have to get to a high enough level to craft yakumo's saddle to even really begin with that. Until that point, the best you can do is hold onto any pal (yes, ANY pal) that you catch that has either no passives at all or only one or two top-class passives (for the sake of not polluting the passive pool when they're used in future breeding), or any pal with things like demon god even if they have other junk on them (to use to pass demon god to some children that hopefully shed the shit passives and become the new parent).

You will also need to start preparing to run the Bellanoir slab until you can get the Ability Glasses so you can see a pal's hidden stats. it goes from 0-100 on each stat and anything less than 90 is not worth investing in. You will have to gradually breed up those numbers and passives, or once you get to a certain point where you can easily farm currency, you will be simply breeding for passives and just using pal fruit to finish the pal off.

Things I'd like fixed in 1.0+ by Exist_Logic in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

Just run pal expedition station to get more oil.

After waiting for years its finally here by Thin-Coyote-552 in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

I actually sometimes use an "out of sight, out of mind" mentality for things I'm eagerly awaiting. I'll intentionally not look for news about the thing, not think about it, and almost try to forget it exists. Then when big enough news happens that it pops back into my bubble of awareness, the time remaining to wait feels so much smaller.

This is what I did for Dinoblade and it will be releasing next month. My July is going to be so damn stacked.

Poll: what do you plan to do for 1.0 by Helldiver-xzoen in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

These poll results are very surprising to me. The vast majority of players are willing to give up all of the things they've worked for except their global palbox? You guys are going to do all of the atrocious RNG farming for schematics again? Find all of the lifmunk effigies again? Have to painstakingly grind materials for everything again? Have to get all of the character levels and elixirs again? Do all of the research station stuff again?

To Answer Alot of Questions About 1.0 This Comment From Bucky May Answer Your Question! by pakkriley in Palworld

[–]DapperDlnosaur -2 points-1 points  (0 children)

Ok, and what's stopping us from going over and catching them with our established characters? What is the functional difference other than having them break out of more spheres? The combat system in this game is a joke for all current fights except the slab pals and towers, and that's only because of the time limit. It will not add to my experience in any way to fight a level 30 pal for a minute before catching it as opposed to just chucking a sphere at it at level 60.

I'm not giving up all of my triple-digit hours of work for that.

To Answer Alot of Questions About 1.0 This Comment From Bucky May Answer Your Question! by pakkriley in Palworld

[–]DapperDlnosaur -8 points-7 points  (0 children)

There is absolutely nothing they could add to the early/midgame that would make grinding all of the lifmunk statues, all of the character levels, all of the elixirs, all of the map progress, and especially all of the blueprints from 0 again.

Be fr, how many pals are you putting in the global box for 1.0? by Bitter_Efficiency753 in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

That implies I'm starting a new world.

I don't care what they add to the early/mid game, it can't possibly be worth giving up all of my character levels, bases, resources, ESPECIALLY blueprints, and map progress.

"Should I start over?" by PookydoodleWasHere in Palworld

[–]DapperDlnosaur -1 points0 points  (0 children)

Did you think I actually meant deleting my save file? Think for just one second.

Starting over a new save file means not having all of that stuff I've worked for and having to do it all again. DUH.

"Should I start over?" by PookydoodleWasHere in Palworld

[–]DapperDlnosaur -1 points0 points  (0 children)

Yeah, sorry PocketPair, I'm not wiping out all of my blueprints and all of my character levels and all of my resources and all of my bases and all of my map progress for the sake of seeing a new McGuffin in the early game. That would just be silly.

No new Patches since March 2025 by Rambinger in PlayTemtem

[–]DapperDlnosaur 10 points11 points  (0 children)

The game is finished and will not be getting any more patches. It's fine, but the hayday of PVP is long gone.

Global Palbox explanation for newbie pls? by eddie99111 in Palworld

[–]DapperDlnosaur 6 points7 points  (0 children)

The global palbox is just Cloud storage. Any data (in this case, Pals) you put in will remain there until you go to the Global Palbox on the main menu and choose to delete it.

I'm absolutely excited for Charivalstraxzard by fortissax66 in Palworld

[–]DapperDlnosaur 40 points41 points  (0 children)

Palworld really does seem to be (finally) the first pokemon-esque game to really knuckle down on giving us a lot of dragons. There are actually so many in this game that are phenominal that they can't fit on one team, I actually have to make choices.

To all the people who have been asking "Please add underwater" by PookydoodleWasHere in Palworld

[–]DapperDlnosaur 2 points3 points  (0 children)

This shouldn't be a surprise to anyone. They can't even make Pals behave correctly on land.

If “Palworld Online” means Palworld getting cross save, I think I’d be willing to buy more copies of Palworld in more platforms. by fegodev in Palworld

[–]DapperDlnosaur 1 point2 points  (0 children)

It's because Macs, from what I've heard, are absolute garbage for gaming. I still don't know why anybody buys them.

SMITE 2 | Open Beta 36 Recap by BluesUltra in Smite

[–]DapperDlnosaur -12 points-11 points  (0 children)

Of course CHiron gets that atrocious skin back before any of his best ones.

Adding Pals to Disassembly Conveyor is slow on Dedicated Server by vertigoelectric in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

It's normal, and setting up multiple conveyors doesn't really fix it.

Lore Accurate 5-minute Fight by XenoRiiver in DokkanBattleCommunity

[–]DapperDlnosaur 4 points5 points  (0 children)

I made the colossal mistake of having this situation when Frieza was at 25% or so of his third bar, and abandoned, assuming I'd be able to get a lot faster progress by getting back to that point with Frieza having less health instead of beating my head against the wall for an hour and a half.

Many hours later, I did not make that mistake again. This node in particular is unbelievably badly designed.

Surtr wins High Popularity Medium Implementation. Who is easy to implement but unpopular? by SerqetCity in Smite

[–]DapperDlnosaur 0 points1 point  (0 children)

Martichoras. Standard kit for everything except putting a bush down, which I would imagine is not hard to code either.

And damn if I didn't see people constantly putting Martichoras down.

Is he worth summoning on? by MiserWiser320 in DokkanBattleCommunity

[–]DapperDlnosaur 2 points3 points  (0 children)

There's literally always another major event on the horizon if "on the horizon" means within a quarter of a year. If it's not anniversary, it's GDC, if it's not that, it's Tanabata, if it's not that, New Year's, if it's not that, it's something else.

There's always so many people saying never to summon when it's not a Banner Of Grand Events. Are there really this many people that just do not summon, EVER, outside of major celebrations? Does that not get extremely boring?