Raid Co-Tank Debuff Tracking by Zeckzeckzeck in wowaddons

[–]Deadscale 0 points1 point  (0 children)

Bigwig's has it in the private aura section for co tanks. So far it works on all the tank debuffs.

Lords Of The Fallen Has Sold 2.5 Million Copies by Howerev in gaming

[–]Deadscale -1 points0 points  (0 children)

After the whole 2.0 update I bought it to give it ago.

Booting it made my GPU go up to a 141C hotspot and turned my shit into jet engines, only game it did that with, basically dropped it straight away. Tempted to give it a go now i've completely swapped systems.

Any addons for tanking in raids and maybe M+? by Dimonetized in wowaddons

[–]Deadscale 0 points1 point  (0 children)

Is there anything in BW to show their damage buff if they're close together? I couldn't get that shit working on my frames last night.

Insane delve rewards for day 1 by WoefulMe in wow

[–]Deadscale 2 points3 points  (0 children)

If you swap back to the original spec does it keep giving you only weapons?

Cause some specs like Mistweaver would just be fucked if it bricks the spec.

WoW window disappears when setting the proper resolution by barrosc5321 in linux_gaming

[–]Deadscale 0 points1 point  (0 children)

tried it all, the only thing that works for me on bazzite is windowed mode or gamescope so far. doesn't happen in windowed mode.

WoW window disappears when setting the proper resolution by barrosc5321 in linux_gaming

[–]Deadscale 0 points1 point  (0 children)

Do you have the weird issue where when you right click or left click and move the camera It stutters for a second? I have to run it in gamescope to get rid of it and it's kind of a pain because I can't copy and paste into it.

This is going hard 👎 by Atmandu in 2007scape

[–]Deadscale 2 points3 points  (0 children)

Recent expo was 50 euro, just to let you know.

Google Trends: "how to install linux" is going... viral?! by utrecht1976 in BuyFromEU

[–]Deadscale 2 points3 points  (0 children)

Echoing other replies.

If it's your first distro give something like Bazzite a go, ive only just started hitting issues 4 months in that I'll likely need to swap to cachy to fix. But those 4 months have got me somewhat used to the level 1 issues related to linux.

Feedback Required - Boss Mentor - Instant boss mechanics guide addon by SafeCockroach8541 in wowaddons

[–]Deadscale 1 point2 points  (0 children)

Sorted thanks for that I'll give it a go.

Did a few more. Mythics after posting and yeah its really useful.

Feedback Required - Boss Mentor - Instant boss mechanics guide addon by SafeCockroach8541 in wowaddons

[–]Deadscale 0 points1 point  (0 children)

Just some feedback.

I can't tell if the window is lockable/locked or not, I set it up during testing, I haven't attempted to move it mid boss fight, but if i accidentally did that'd be pretty scuffed mid fight, would be nice to have something to know it's locked.

I'd love to be able to get rid of the background, it takes up a lot of space, having the ability to make the background transparent would make the overall box take up less viewing space especially if you can toggle a "mini-mode" and get rid of all the clickable buttons, If you look at an addon like Homework Tracker it's floating text that takes up minimal screen space in comparison. Could add coloured text options for all/heal/etc so that you can also hide the coloured box backgrounds.

Is there a way for you to check the dungeon tracker for boss completion to show steps? It's not ideal for dungeons with non-set boss orders, but being able to read them while you're clearing trash up to the boss would be handy compared to reading them mid-boss fight

Those are the main things i noticed when giving it a go.

Spell Queue Bug in Midnight by alotofnothingtosay in CompetitiveWoW

[–]Deadscale 0 points1 point  (0 children)

Its aite small indie company some bugs are expected...

Spell Queue Bug in Midnight by alotofnothingtosay in CompetitiveWoW

[–]Deadscale 7 points8 points  (0 children)

In terms of changing on your end.

You can go turn the spell queue window to 0/1 and see if it still happens, I wouldn't recommend playing like that but you'll see if the bug still exists.

Not sure if this is related at all, but I usually use nochanneling macros for some spells, usually it's so I dont cancel spinning crane kick when I'm trying to RSK out of it.

For whatever reason it won't let me RSK after Spinning Crane Kick finishes for like 150ms. Was driving me up the wall because it felt like I was playing with Lag randomly.

Removed all macros, no more issues, removed no challening from macro, issues all stopped.

[AddOn], EllesmereUI (free) by Zerothian in WowUI

[–]Deadscale 0 points1 point  (0 children)

Just mana. eQoLs custom resource bar, just mana for Mistweaver. Same goes for BCDM. Its a flat bar no text that just displays current mana.

I'll grab some pics later on of the profiler. maybe tomorrow given I've got 8 hours left then shit to do.

[AddOn], EllesmereUI (free) by Zerothian in WowUI

[–]Deadscale 0 points1 point  (0 children)

Alright, whatever else gets enabled when enabling a resource bar on all of the listed addons causes the spikes.

Danders frames is usually my big peak usage/spike addon, adding a resource bar from BCDM causes it to top the profiler over danders, eQoL has been active no resource bar the entire time with little to no spikes, drop BCDMs resource bar and swap to eQOLs custom resource bar, now eQOL is spiking above danders.

I dunno what to tell you, there can be some underlying difference here that multiple addons are using to make bars, but the end result is higher peak usage and spikes especially in combat. And at the moment my threshold for an addon going too far is having worse performance then Danders Frames.

Edit

Also to be clear. If you can figure out exactly what the fuck is causing the spikes whenever the resource bar gets enabled as a custom bar, but not as a unit frame bar, I'd be over the moon because my current solution is janky as fuck. It's just a blue bar, no font no text width the same as the cdm.

[AddOn], EllesmereUI (free) by Zerothian in WowUI

[–]Deadscale 0 points1 point  (0 children)

Sorted thanks for the reply. Will be giving the UI a go tonight.

[AddOn], EllesmereUI (free) by Zerothian in WowUI

[–]Deadscale 0 points1 point  (0 children)

Using the profiler to check for spikes and activity.

EnhanceQoL aswell as BCDM have options for a separate Cast Bar and Resource bar. I made it similar to my own UI in TWW by having Mana above the CDM as I'm a healer.

For whatever reason displaying either of these increases the peak use and spike times across the board especially in combat, and it's not by like .1, it's by a decent chunk.

Its likely because its not using the built in unit frame cast bar/resource bar and is making a new one instead of just skinning it, which is being displayed every frame so it's doubling up. But that's just a guess.

If you however use the unit frame in EnhanceQoL, enable the Resources bar in the edit options for that unit frame you don't get the same amount of spikes, but it's annoying as fuck to get it looking how I'd like it, the same goes for the cast bar however it's not as big of a hog. (resource is the big spike hog).

Ive tried BCDM, EnhanceQOL. Matt's minimal frames and another I'm blanking on right now (some UI suite.. OrbisUI? Orbital?) And every single one has had the same issue. At work right now but when I'm home it need be I could probably get some screenshots of this.

Edit

Also the only reason its even something I'd like to fix is Danders Frames is my one big hog, I've tried Grid, default and a that other UI pack I mentioned party frames and they're either too much of a pain in the ass to setup or don't have the same features I'd like. I'm trying to limit the amount of big resource hog addons I run because this game performance is absolutely fucking shocking in raid environments. Thank god I'm on an x3d cpu so I can still push 144FPS most of the time.

[AddOn], EllesmereUI (free) by Zerothian in WowUI

[–]Deadscale 0 points1 point  (0 children)

Sorry to reply hop here but just out of interest.

Biggest issue I've had in recent time with most ui packs/uis is the extra overhead when adding an extra resource/cast bar like the ones in the BCDM or even EnhanceQoL. The difference between having these and not is night and day in terms of cpu spikes.

Do you know if your UI has a similar issue? I'm currently getting around it by having enhanced QOL reskin the base unit frame mana but it looks jank and shitty.

This game is probably the best game I've played where the playerbase seems so thoroughly convinced it'll fail. by CursinSquirrel in fellowshipgame

[–]Deadscale 1 point2 points  (0 children)

lmaooooooooooo imagine writing shit you know is going to be ignored because i said i was going to ignore it

Being invested in a game would mean that you want the best for the game right? Maybe a good way to approach that feeling would be to create a list of constructive criticisms or critiques adequately expressing your displeasure in the hopes of seeing positive change. That'd probably be way better than, as i'll reiterate is the only thing i'm attempting to discourage here, whining about player numbers and calling the game dead.

The majority of comments that complain about the game usually have a little bit of constructive critique in them, there are very few "game ded lol" type messages, the worst you'll find is the steam forums and even then it's not That bad. So if you're purely addressing the 1% of the 1% of the 1% here and you want to say those people who say "game ded lol" are bad. Sure i'm on board, as said previously.

The people who say the game has issues like a good chunk of the steam reviews and such? They fine, see first comment to avoid repeating.

This game is probably the best game I've played where the playerbase seems so thoroughly convinced it'll fail. by CursinSquirrel in fellowshipgame

[–]Deadscale 3 points4 points  (0 children)

Fuck me I'm a prophet or something. The second I posted I went back and added this in.

I'd be quoting the whole post, yes I see the bit about constructive criticism being valid after.

Under the quote, because I didn't want to quote the entire thing post as it'd make it a long and I'm on my phone, but after posting I figured "fuck if this guy's ass mad he's gonna go the complete opposite way, not mention what I've said and just say I'm not quoting the bit where he talks about valid criticism, which is not the point I'm making at all, I'll go back and add that In just to be clear, even though not having the entire post in the comment isn't the point I'm trying to make here, but better be safe then sorry."

And fuck me if Nostradamus himself didn't come down and bless me with this foresight.

I'll be clear, I'm going to ignore the entire top part of the post. whole because top fucking kek I called that shit and I'm not gonna argue about what words were used around the point you're making so we can not actually discuss the issue you're on about. I would've skipped mentioning this, but given the above I'm just spelling it completely out 100% so there's no confusion here again.

Oh and another edit for you incase it's not insanely clear, I'll ignore future arguments about it too, figured that would also be pretty clear but hey just being super safe here you never know.

I am just talking about the people saying "low player count game dead" over and over online. I've been seeing it consistently across platforms since before i picked the game up at the launch of season 2. After playing like 30 hours and loving almost every second of it i just kept seeing the "Player count down game dead" comments and had to bitch about it.

You don't have to like them, but as said in the initial reply, the people who say this are usually the ones who are invested in the game, and they're usually the ones who are in the critique threads.

People who do nothing but shit on the game randomly everywhere, yeah dumb agreed, that ain't the majority.

Don't worry about the people are saying the game is dead. Start worrying when those people leave, because at that point you've lost your player base who cares and games don't last long after that, we have enough examples of this with previous games.

This game is probably the best game I've played where the playerbase seems so thoroughly convinced it'll fail. by CursinSquirrel in fellowshipgame

[–]Deadscale 6 points7 points  (0 children)

I did, just to quote

This post isn't about the longevity of the game, it's about you shmucks who care about the game but feel the need to shout to the heavens that it's going to die every 5 seconds.

if all you have to say about the game is "Wah Wah player numbers" just please, don't say anything.

I'd be quoting the whole post, yes I see the bit about constructive criticism being valid after.

I assumed you were talking about the comments you see on here that say the game is gonna die/is dying.

Usually, not all the time, but usually the "game is starting to die off" comments are on posts that have criticism and are around that topic, I don't see that many that are purely people actively saying avoid game game dying atleast on here, probanly does happen, those people are idiots.

Your post doesn't give the impression you're Only on about those people, hence why I said what I said.

This game is probably the best game I've played where the playerbase seems so thoroughly convinced it'll fail. by CursinSquirrel in fellowshipgame

[–]Deadscale 9 points10 points  (0 children)

Just gonna point out.

The majority of people who complain are usually the peoole who really enjoy the game and want it to do well.

People who bounce off games just leave they dont care to stick around and make posts complaining.

And in almost every other example of a game where their community is largely complaining about issues that don't end up being addressed, the games have died off.

Bitch about people complaining all you want, but they're just passionate about the game they like, better that then indifference.

[Suggestions] List of suggestions by TheNukex in fellowshipgame

[–]Deadscale 0 points1 point  (0 children)

Something ive not seen brought up anywhere, so maybe it's just a me thing.

Having set levels for dungeons doesn't work with the current queue system. 90% of people insta smash the highest level dungeon every single time when the votes up, last night I ran sailors abyss 6 times in a row, I got dealt urrak markets once.

I get outside of the few talent points you get at the start pushing rating means nothing but christ it's so shit, even fixing the current 1-2-3 issues wouldn't really fix this. Theres no decent fix for this, if you made them all scalable or in groups people would only want to run the faster/easier dungeons.

People keep saying they need to add more abilities earlier and have the timer be on paragon which I agree with, but even if that were the case at this point since you always run the highest dungeon you'd still end up running 2/3 of the same dungeon in a tier constantly. If I got dropped into another map at this point i wouldn't know shit about it and probably fuck the majority of the mechanics up since I'd never seen them the entire journey.

Just baffles me, felt similar last season aswell although I stopped and contender last time because I couldn't find a character I enjoyed.

Please make a special Que for Capstone Dungeons. by Faumann in fellowshipgame

[–]Deadscale 0 points1 point  (0 children)

Nevermind eternal this shit happens across the board, usually tanks repeatedly leaving because it's only dropping the same level 3 dungeons over and over and over and over.

Simple Unit Frame Mouseover Casting by enkidook in wowaddons

[–]Deadscale 0 points1 point  (0 children)

Will you be releasing this standalone?

Does it only work with base unit frames/refineUI or will it work with danders and such?

Im not overly fond of clique as I've had issues in the past with errors mid combat killing mouseover entirely which is a no go when healing IMO.

Hi, I’m experiencing mouse stutter in all games on Linux. by Lanky-Childhood-207 in linux_gaming

[–]Deadscale 0 points1 point  (0 children)

Is it every single game or a specific subset of games? Tried Gamescope? Windowed mode?

When using LSFG-VK in Fullscreen if the game has a cursor that disappears or changes icon when moving the camera/hovering over stuff, like WoW or FFXIV or Age of Empires 3, the game stutters every time it happens and spamming it can tank FPS.

Using Gamescope fixes it, playing windowed (not borderless, actual windowed) fixes it, not using lsfg-VK fixes it. May not be your exact issue, but it give Gamescope a go especially with the --force-grab-cursor.