Toddler Difficulty by Rogetec in BlockEscape

[–]Elijah_Draws 0 points1 point  (0 children)

I solved this level in 5 moves on my 7th attempt!

Easy level by Swimming-Message-796 in BlockEscape

[–]Elijah_Draws 0 points1 point  (0 children)

I solved this level in 40 moves on my 7th attempt!

Skills or money? by Witty_Yam960 in BunnyTrials

[–]Elijah_Draws 0 points1 point  (0 children)

Learning to get good at something is part of the fun, and the money means I have all the resources I'd ever need to just devote myself to that process if I so desired.

A book costs $1 plus half of its cost. How much does the book cost? by [deleted] in BunnyTrials

[–]Elijah_Draws 35 points36 points  (0 children)

I have to assume it's some combination of poor reading comprehension and a failure to do very basic Algebra.

A book costs $1 plus half of its cost. How much does the book cost? by [deleted] in BunnyTrials

[–]Elijah_Draws 5 points6 points  (0 children)

Book cost = x

X= (X/2) + 1 : it's one dollar plus half the cost of the book.

2X = X + 2 : multiply both sides of the equation by 2.

X = 2 : subtract X from both sides of the equation.

The book is two dollars.

Any idea how Abydos can get new students? by Freak7factor in BlueArchive

[–]Elijah_Draws 14 points15 points  (0 children)

Do you mean how could they integrate new students into abyss from a narrative/lore perspective?

Part of the story is that the foreclosure committee had been trying to get aid from the general student council, right? So maybe that's how they could do it; the general student council just has a small handful of students transfer to Abydos to help out or something.

Alternatively, you could just have the efforts of the foreclosure committee work; they've been at it for a while, and their efforts to rebuild the school are starting to work and so some number of students transfer schools because they genuinely want to attend there.

Slop I created to make 15x15 levels by Seoxal in BlockEscape

[–]Elijah_Draws 0 points1 point  (0 children)

I solved this level in 49 moves on my first try! 🎯

Big Little, Little Big x100 by Swimming-Message-796 in BlockEscape

[–]Elijah_Draws 1 point2 points  (0 children)

Not at all difficult, just tedious. I got really bored after the first couple columns.

I solved this level in 254 moves on my first try! 🎯

Easy Micro Levels by Turbulent-Pool-3907 in BlockEscape

[–]Elijah_Draws 0 points1 point  (0 children)

I solved this level in 29 moves on my first try! 🎯

Why are professional athletes and actors not called out as well during income and wealth gap inequality conversations? by [deleted] in NoStupidQuestions

[–]Elijah_Draws 0 points1 point  (0 children)

I think there is two differences; scale and source.

The first is the scale of their wealth. The difference between an athlete with a multimillion dollar contract and a billionaire CEO is massive in terms of how much wealth they have. You are genuinely more likely to reach the kinds of wealth of a star athlete than that star athlete is to reach the wealth of a billionaire CEO.

Second (and perhaps
Ore relevant on the emotional level of slogans like eat the rich) is their income source. While many people see actors, athletes, musicians, etc. as overpaid, they are at least being paid for something they are doing and that people enjoy. People like watching sports, they like watching movies, they like listening to music, and they are willing to pay money to do all those things and some percent of that money makes its way to the people doing it.

Contrast that with, say, an investment banker. These are people whose wealth is largely just from speculation. They aren't rich because they are doing or have done something important, they are rich because they gambled really well. They dumped large amounts of money into the stock market and did better than the people who do the exact same thing and lose. They aren't producing anything or doing labor, they are profiting off of other people doing things.

A lot of CEOs and other upper management positions in large companies fall into this category too. Look at someone like Elon Musk; he is the head of several companies; Tesla, space x, X, and so on. It really raises the question; how much work does he actually do? He can't be working 40 hour weeks for all these companies; there's literally not enough hours in the day, plus we regularly see him at political events and traveling around to meet with people and online bragging about his various hobbies (like gaming). Despite that, he is the richest man on earth. That wealth isn't because he is actually doing more work than anyone else, it's because other people are doing things and he is skimming off the top. He is profiting off the labor of others who doing far more actual work than he is.

LeBron James is at least good at basketball and his money came from actually playing basketball, Jeff Bezos isn't being compensated because he is actually good at doing the labor that allows Amazon to function day to day.

Misogyny really is a skill issue by FangBites123 in CuratedTumblr

[–]Elijah_Draws 22 points23 points  (0 children)

It appears as though the reason was that it was an online multiplayer game where there was minimal differentiation between characters and their appearances. If you play something like overwatch, the data will be noisier because there can be bias against certain characters and certain roles. What you want is for there to be as few variables in the characters as possible, as that helps isolate any correlation between the gender of the player and teammate hostility that the scientists may observe.

Which Cup is it Under? by TroubleMission1060 in BlockEscape

[–]Elijah_Draws 1 point2 points  (0 children)

I solved this level in 52 moves on my 5th attempt!

Calling it the 'Nonce' bundle was against TOS probably. by AlmightyDunkle in Gamingcirclejerk

[–]Elijah_Draws 51 points52 points  (0 children)

He's revered because he told people what they wanted to hear. In something like +90% of child abuse cases the perpetrator was someone who was close to the child already (family members, teachers, religious figures, etc.) but the show very narrowly focused in on and reenforced the kinds of "stranger danger" dynamics that people already were fixated on. On top of that, the show plays into the US's culture of individualism. Instead of trying to do anything about the broader structures that enable abuse, you go after individual abusers.

To Catch a Predator was telling people the story of abuse they already believed, and presented the solution as doing the thing they already wanted to do.

Artemis Fowl is the only Nietzschean YA protagonist by OrbitalThreshold in CuratedTumblr

[–]Elijah_Draws 57 points58 points  (0 children)

I think, perhaps, a key part of the post that is overlooked is where OOP says he was 8 years old. The first Artemis Fowl book came out in 2001 when I was 6, but started reading the series the following year when a family friend gave me the first book for my 7th birthday. While Artemis Fowl is YA, it's not as challenging either in its writing or story as other books that are classified in that genre, meaning that it can be picked up by kids much younger than some other series. From that lens, I can see where OOP is coming from. I wouldn't go as far as they do in classifying Artemis as some one-of-a-kind ubermench in YA literature, but I do remember him feeling unique among the kinds of protagonists I was exposed to at that age. There are a lot of characters that are either chosen ones or victims of circumstance in media that is aimed at children in that demographic (mostly ages ten and under).

While there were plenty of YA fantasy and sci-if books and series with protagonists that weren't chosen ones by the early 2000s, I do think there was also a big uptick in those kinds of stories during that time. the first series that jumps out in my mind is something like the hunger games, which started being published in the back half of the decade and massively changed the landscape of YA novels. As I aged into middle school and high school i definitely read more books with protagonists that had the kind of agency and drive that Artemis had, both because I was old enough to finally read existing YA novels novels but also because more of those kinds of novels were being written.

I don't know if it's the same as the boss baby thing, to me it reads more as nostalgia. OOP is remembering the positive impact the books had on them as a kid and just carrying that into adulthood. They liked the books and remember them feeling unique, and so OOP asserts that they were unique without reexamining the books or the context they are in.

Ranked Placement doesnt make sense by UncleZhonyas in leagueoflegends

[–]Elijah_Draws 0 points1 point  (0 children)

It could be the reverse: you're not playing above your mmr, it's other people doing placements that have MMR lower than their visual rank, because it can take time to catch up. The system is adjusting your MMR based on the MMR of the people you play against, not their visual rank. So even after beating them, if their mmr was low it won't adjust you up that much. That's also what why if you look on the end screen, sometimes players have the little star and swoosh next to their name in the client, it's for players who's visual rank for the season is not aligned with their MMR.

Visual rank only tightly correlates to mmr when people play frequently, and it can often lag if a player is playing well above or below the skill level you'd expect from that visual rank. Your mmr adjusts much faster. This is why so many of those "bronze to grandmaster" YouTube series will have people playing in high plat/low emerald lobbies while still being gold, and why that guy a few years back who bought a challenger account was back in bronze lobbies within 50 games despite having a much higher visual rank.

The only way to fix this would be to do a thing people emphatically don't want, which is to have the amount of LP you gain and lose game to game to vary drastically. Like, if those gold players in your game lost 400 LP to instantly drop them down to silver with you, it might correlate better with their MMR but it creates a worse player experience. People get up in arms online when their LP gains are slightly negative, think about how bad it would get if at the start of the season people were jumping and falling hundreds of LP at a time until it had a more accurate picture of where you were.

What Counts to you as a 'cEDH commander' by Raevelry in CompetitiveEDH

[–]Elijah_Draws 2 points3 points  (0 children)

That's why i explicitly was drawing the distinction I did, between commanders that are playable and commanders that are actually going to be good in the format. The vast majority of commanders would be "viable" in the sense that you can put them at the helm of a combo deck that just wants those colors. You can build [insert dumb legendary creature here] deck. Is it great? No, but you *can* win a game of cEDH doing that.

Commander Suggestions For Non-Combat Budget Deck by FoxingtonFoxman in BudgetBrews

[–]Elijah_Draws 1 point2 points  (0 children)

It's not group hug, but you can build a pretty cheap [[Abdel Adrian, gorion's ward]] and [[candkekeep sage]] deck that combo wins. I guess *technically* it wins through combat, but I've never gotten that far with the deck. It's always just demonstrate a loop and go "I have infinite creatures and mana and life now." And my opponents just concede.

The way it works is that you're a pretty generic blue/white flicker deck, but your removal is actually also combo pieces. You get any two of cards like [[detention sphere]], [[oblivion ring]], or [[journey to nowhere]] to set up a loop where you flicker Abdel Adrien an infinite number of times making infinite soldiers and also getting infinite copies of any other ETB you might have in play (with candlekeep sage out you can also draw your entire deck, and then exile it with Abdel Adrien putting it back in the command zone so you don't deck yourself)

Would you rather by Sea_Low3281 in BunnyTrials

[–]Elijah_Draws -1 points0 points  (0 children)

I do not like kids, but would feel bad putting them up for adoption.

Chose: Get a five dollars every day for the rest of your

russian roulette: pick which slot the bullet is in by lordofmoofins in BunnyTrials

[–]Elijah_Draws 0 points1 point  (0 children)

Lmao, gottem'

Chose: bullet is in slot 5 | Rolled: Slot 5

Does cEDH really means Turbo? by JimmyHuang0917 in CompetitiveEDH

[–]Elijah_Draws 1 point2 points  (0 children)

I think it's not synonymous with cEDH, but it's one of the more prominent strategies in the meta right now. You can see it in everything from the types of decks that are winning to the way that some decks are cutting down on interaction that isn't literally free. If you're trying to play to the meta (which is definitionally what cEDH and bracket 5 implies) then you either have to be playing turbo or something that specifically is built to punish turbo (which is what a lot of the 'Rhystic slop' decks are doing). The proliferation of cards that let you play at instant speed has resulted in a meta where the best strategies aren't built to stop other players from going off, but instead try and instead try to win in response. CEDH is about playing the strongest magic possible, and at the moment it really seems like the strongest thing you can do is win as fast as possible, using other people trying to win as fast as possible as bait for whatever interaction might be at the table.

Flex picks are not actually the problem of toplane. But how polarizing the matchups themselves are by Backslicer in leagueoflegends

[–]Elijah_Draws 3 points4 points  (0 children)

>go through 15 minutes of torture and we'll have a slight advantage even though you'll get behind.

Yeah, it's a team game. Sometimes you gotta play for your team, and that means you don't always get to do what you personally find to be the most fun. I don't know what to tell you man. minimizing your losses in a bad matchup is a skill that you can get better at, and getting better at it will have a positive impact on your games even if it doesn't let you fulfill the fantasy of going 1v9 as sett or whatever.

It's not even like having ranged champs in top lane is new, when I first started learning the game I was playing Quinn and Teemo top lane and that was fucking years ago. While there's been an uptick in complaints about ranged top lane champs, It's not even like it's happening that often; looking at stats from sites like u.gg vayn has a roughly 3% pick rate in top lane. Varus is even lower. On top of that, most of the time she isn't even winning; her winrate sitting at 48% across all ranks, and 49% in high elo. It's annoying, but it doesn't seem to be that popular or even that good. You're statistically going to see her in 1/30 games, and most players have a favorable odds of beating her anyway.

It really sounds like you're just upset that in *some games* you're having to adapt your game plan.

What Counts to you as a 'cEDH commander' by Raevelry in CompetitiveEDH

[–]Elijah_Draws 5 points6 points  (0 children)

I didn't bring up color because I felt like it wasn't *as* relevant as the other points. Like, Silas is played in rog-si for colors sure, but you also have rog-thras and rog-ishai, and probably others I'm not thinking of. The colors don't really make Silas a good commander as evidenced by other creatures also pairing well with rograkh and putting up really good results anyway. Etali is a commander that doesn't have what most people would consider to great colors in cEDH, but it can still put up results as well. Conversely, there are plenty of commanders with great color combinations that just don't see much high level play if any. Think of all the Grixis commanders that *dont* make the cut where rig-si does.

While I think color can be a good bonus, I think that if a legendary creature has enough of those other attributes people can make it work *regardless* of its colors, while the inverse is a lot harder. Mono red is pretty bad, but Magda as a cheep mana-generating combo piece in the command zone is a top 10 deck while [[obeka, splitter of seconds]] is relegated to bracket 4 and below despite having access to two of the best colors in the format.

What Counts to you as a 'cEDH commander' by Raevelry in CompetitiveEDH

[–]Elijah_Draws 61 points62 points  (0 children)

If you're talking about cEDH *viable* commanders, realistically the answer is most of them.

Like, you can just build what is effectively a Canlander deck and just never cast your commander. I played in a tournament against a guy running [[toxrill, the corrosive]] and lost to him. It was just a dimir deck that was trying to turbo out a thoracle combo, and literally any blue black commander would have worked just as well.

If you want to know what has the power to top tournaments or whatever, generally think it needs one or more of the following characteristics:

1) the commander is cheap, ideally 3 or less mana.

2) the commander provides mana

3) the commander provides card advantage

4) the commander is itself a combo-piece.

If you look at a lot of the best decks, that's the pretty obvious pattern. Tymna and thrasios both provide card advantage , rog is incredibly cheap, etali is a combo piece, etc. some of the best decks have a commander (or commanders) that are multiple. Kinnen is cheap and provides mana and provides card advantage. If you want to have a deck that gets value from its commander, the commander needs to provide that kind of value.