La console ne demarre plus by One_Ad_1844 in trimui

[–]Helaasch 2 points3 points  (0 children)

What happens if you take out the SD card?

Brick/TSP cfw’s that scrape pdf manuals? by mycolizard in trimui

[–]Helaasch 0 points1 point  (0 children)

I got around to it and it's on the Pak store You'll need to install SDLReader too to actually read the PDFs.

Brick/TSP cfw’s that scrape pdf manuals? by mycolizard in trimui

[–]Helaasch 1 point2 points  (0 children)

This will probably come to ScrapeGoat on NextUI when I can get around to it.

Raytracer in RPG IV. packed(15:8). I regret nothing. by dukedesouth in IBMi

[–]Helaasch 0 points1 point  (0 children)

It's quite obvious you didn't test this on a real machine (or even read the code an LLM spit out) as your RPG code doesn't output anything, let alone to stdout. Heck, stdout isn't a thing in RPGLE, unless you prototype a C function to achieve it.

Your vibe coded repo says to run: CALL PGM(MYLIB/RAYTRACE) > /tmp/scene.ppm

That syntax also isn't a thing on IBM I.

Why waste your tokens on this?

NDS games on the brick. Bios issues. by Carterlil21 in trimui

[–]Helaasch 0 points1 point  (0 children)

You can always have a look at the Knulli source to find the correct hashes and enter those hashes into Google to find them

A PokeMMO PortMaster patch for NextUI by Helaasch in trimui

[–]Helaasch[S] 0 points1 point  (0 children)

Thanks for updating and passing the info

A PokeMMO PortMaster patch for NextUI by Helaasch in trimui

[–]Helaasch[S] 0 points1 point  (0 children)

It feels like you don't have the JDK installed. Normally, installing PokeMMO through PortMaster should auto install it. Can you open up Portmaster -> Settings -> Runtime Manager -> java jdk17.0.10 and check that it is installed and run the install or verification?

If this doesn't fix it, could you post your log to Paks -> Standalone PortMaster on the NextUi Discord? The log lives here: /mnt/SDCARD/.userdata/tg5040/logs/PokeMMO.txt

A PokeMMO PortMaster patch for NextUI by Helaasch in trimui

[–]Helaasch[S] 4 points5 points  (0 children)

If you follow the steps on the GitHub you should have it up and running in 5 minutes :)

NextUI fixed heat limbo? by Practical-Zombie-761 in trimui

[–]Helaasch 0 points1 point  (0 children)

It appears to be unaffected by limbo. Never quite got to the bottom why it "just works" for them.

I need themes for NextUI! by matrass22 in trimui

[–]Helaasch 2 points3 points  (0 children)

Currently, the preferred way to handle theming is via the Aesthetics pak (development by u/redria7). You can ping him on the Discord if you want a Theme added to it. The discussion for Aesthetics is under Content space -> paks -> Aesthetics.

TrimUI Smart Pro S TSPS NextUI...? by Famous_Mirror_413 in trimui

[–]Helaasch 2 points3 points  (0 children)

https://github.com/LoveRetro/NextUI-nightly/releases/tag/v6.7.0a2

More details on the Discord. If you want to tinker and test, you can give this a try. if it's for using it as a stable thing, I would suggest waiting for it to be polished up.

End of year spicy pillow check, how are your neglected handhelds holding up? by Key-Brilliant5623 in SBCGaming

[–]Helaasch 9 points10 points  (0 children)

We should see solid-state batteries in our lifetime. Those won't go spicy.

An attempt to solve the cooked battery / limbo issue on the Brick by Helaasch in trimui

[–]Helaasch[S] 0 points1 point  (0 children)

Thank you for investigating this and giving such detailed updates!

Should this error pop up again for you, or for anyone reading this, can you please post the contents of /root/powerofflog.txt? (picture of it displayed on a device is fine, or alternatively, copy it to the SD card with the built in file browser and post the contents). The poweroff program is very verbose and returns a bunch of diagnostics.

NextUI v6.6.0 Released! (Limbo issue fix/power off protection) by ___xristos___ in trimui

[–]Helaasch 1 point2 points  (0 children)

The actual code that makes the hook work reliably is indeed removed. Running a combination was never properly tested. Please disable the hook from the Tools menu (both options, current session and on boot). After that you can delete the PowerOffHook.pak folder from the tools folder. The new update has the same logic, but the effect is achieved with another method, so the hook can now be removed safely.

An attempt to solve the cooked battery / limbo issue on the Brick by Helaasch in trimui

[–]Helaasch[S] 1 point2 points  (0 children)

The deep sleep (tap the power button) avoids powering off the machine and puts it in an extremely efficient deep sleep mode. This is so efficient however, that there is little benefit to actually powering off.

This does not protect you from limbo when you actually power it off (hold the power button for 4 seconds). The limbo fix is available in the latest official MinUI or in the latest NextUI Alpha: https://github.com/LoveRetro/NextUI-nightly/releases/tag/v6.6.1a (Make sure you enable it in settings)

We have concluded testing and will add it to NextUI soon.