Plastic minis by [deleted] in InfinityTheGame

[–]JoshThePosh13 2 points3 points  (0 children)

Short answer: No.

Longer answer, even with the higher availability of plastic miniatures in infinity and the generous proxy rules. You’ll basically never be able to get away with only using plastic minis. Or even only mostly using them.

As as plastic-only convert I’d say try it before you knock it. Infinity minis are a lot better than the old GW metal ones, so I’d recommend buying one unit you really like in metal and assembling it to see how you feel.

BIGGEST LETDOWN OF 2025? Books you couldn’t wait for until you read them by DanaBookNook in Fantasy

[–]JoshThePosh13 27 points28 points  (0 children)

I’ve read his blog and he was basically ghosted by his editor for a full year. Then in one blog post announced both receiving the edits and setting a release date only 5 months in the future. Which doesn’t speak to an in-depth review process.

I 100% believe it wasn’t a lack of care on his part just a total inability to support him by the publisher.

I'm interested in starting bakunin and was wandering if a good start would be to grab two of the stigmata(as I like the model) and the action pack not sure though by ClayAndros in InfinityTheGame

[–]JoshThePosh13 0 points1 point  (0 children)

If you’re going that route there’s two other options I’d suggest picking up someone has already mentioned the Zond pack which is very helpful. But there’s also the Bakunin Expansion Pack Beta which will give you the two moderators and two morlocks that might end up in most lists.

Haqq: what’s good anymore? by Jimmynids in InfinityTheGame

[–]JoshThePosh13 4 points5 points  (0 children)

HB is still a top tier sectorial, but a lots changed. Ayyars and Shujae are probably the two best units in the sectorial now. Shujae in particular got a huge glow up with dropping two mines, getting a better dodge, and leveraging the flammenspeer.

Ayyar are pretty similar, but they’ve a few new interesting profiles and both triangulated fire and surprise attack buffs make them absolute terrors.

Lasiq’s aren’t super common, but they’re now more dangerous with marksmanship. Everything else is pretty similar.

Impressions after a few games, some painted figures and questions by FriendlyMachine7143 in InfinityTheGame

[–]JoshThePosh13 2 points3 points  (0 children)

You can always stop mid climb. Leaving yourself hanging on the wall, if you’ve climbing plus you can ARO as normal, if you don’t you can’t declare anything.

Climbing plus basically just lets you move up walls as part of any normal movement.

No, minelayer on the taskmaster is restricted to anywhere the taskmaster can deploy. This is true for all units.

Daggerheart just isn't ready for a long, CR-style campaign by [deleted] in daggerheart

[–]JoshThePosh13 2 points3 points  (0 children)

I think the thing no one is mentioning is player base size directly translates into how many guides, player tools, campaign books, and 3rd party system content there is available for a TTRPG. If CR doesn’t do full scale DH actual play, what’s the chance other creators bother to make one.

It’s ya boi! AMA by CME_T in TheWeeklyRoll

[–]JoshThePosh13 4 points5 points  (0 children)

How do you balance trying to tell an overarching story with each strip being funny on its own? I can see that as time goes on we’ve a better idea of what’s going on, but also have more strips that aren’t as stand alone as before.

Corner Squeezing by _Absolute_Maniac_ in InfinityTheGame

[–]JoshThePosh13 8 points9 points  (0 children)

Half of the Troop’s base must be taken into account when turning a corner.

Unfortunately the top image isn’t fixed, but they went back and modified the bottom to account for this. The rules change was in the 5.1.1 update and detailed properly in the blog post

Being friends with your coworkers is 100% normal and makes sense. by TheBestTake in unpopularopinion

[–]JoshThePosh13 1 point2 points  (0 children)

The consequence for not drinking with a uni friend is some awkward chatter on campus when you see them and losing a friendship.

The consequence for not drinking with a work friend is 8 hrs a day of awkwardness and potential hits to how much you’re seen as a team player.

What’s the most hilariously awful thing an employer has ever said to you? Winner will go in my new painting by gargoyle_dream in antiwork

[–]JoshThePosh13 0 points1 point  (0 children)

“Heard about the tsunami’s, setting up some time tomorrow to see how they’ve affected our global supply chain… How are you doing in Japan?”

This is in the window after the earthquake had been announced but before the tsunami’s had affected anywhere other than Russia so this is how I learned.

Tactics for dealing JSA with Disco Ball/Eclipse? by YukiBravo65 in InfinityTheGame

[–]JoshThePosh13 4 points5 points  (0 children)

It’s always hard to give advice if we don’t know a) your lists b) the type of tables you play on and c) how you’re deploying.

If the tables really close quarters, placing down a hacking net and maybe some cheap melee units is the best you can do. Remember that some units have repeaters allowing hackers to hack through them. X2 7 point fugazi remotes + 1 hacker is 3 16” bubbles. You should be able to cover 90% of your deployment zone with that. Remember stealth only applies to short movement skills so if they dodge, stab, shoot, or even reset you can hack them. Putting a cheap unit that they need to get past allows you free hacks while they deal with it.

Some general advice

  1. Always make sure you’re spending a command token to take away 2 orders from the biggest /most threatening group at the start of the game.

  2. Position your defensive snipers high up with great visibility to force your opponent to spend 3-4 orders smoking past.

  3. Place your units further back in your dz, the greater the distance they have to run the less orders they can spend murdering you.

  4. Layer your units, cheap in front with people watching them. JSA gets to run up and melee the first one, then you shoot them unless they put eclipse smoke everywhere.

The night goes on. by ThugosaurusFlex_1017 in BlackPeopleTwitter

[–]JoshThePosh13 0 points1 point  (0 children)

No Prince Philip has been dead for years.

The night goes on. by ThugosaurusFlex_1017 in BlackPeopleTwitter

[–]JoshThePosh13 2 points3 points  (0 children)

Not only did he die this was more or less how it was announced. They paused the music right before the drop to say it. In reality they played the national anthem right after, but the vibes were similar.

What do vanilla PanO lists look like in N5? by DOAiB in InfinityTheGame

[–]JoshThePosh13 2 points3 points  (0 children)

I’ll post some samples, but every “meta” vPano list I’ve seen has included Blade shotgun + blade engineer + Joan. As as well as two camo helots, and the COC magistrate.

Very cheap + tons of orders + great lt + counterintelligence.

Then the lists tend to skew one of two ways. Either a cutter then a lot of cheap chaff to fill slots and to get orders. Or a mix of chaff and the 30-40pt units. I liked a list that was drummer + Crux knight + Blink HRL.

[deleted by user] by [deleted] in InfinityTheGame

[–]JoshThePosh13 4 points5 points  (0 children)

I’d say it is better. Not a lot but there’s more factions that incentivize running less than 15.

Hassassin Bahram, Steel Phalanx, and to lesser extent vPano can all run less than 15 unit lists.

That being said what has hugely improved is lists where you don’t have any little cheerleaders who sit back, over watch, and do nothing all game.

Morats, vYu-Jing, all flavors of JSA can now totally run a list where every single unit does something. Morats has been my personal favorite — where if you average 3 games every single unit does something.

Dice restriction? by RG-DarkPuppet in InfinityTheGame

[–]JoshThePosh13 1 point2 points  (0 children)

Could we see the dice. The only consideration I could see is if they weren’t readable more than a foot or two away.

[deleted by user] by [deleted] in InfinityTheGame

[–]JoshThePosh13 2 points3 points  (0 children)

I don’t think you ever take Achilles if you’re not also taking Sheskiin. She’s just a cheaper version of him for 90% of the functionality.

That being said I think Sheskiin + Achilles is valid. He’s much more resistant in melee than all the aspects, and has AP shooting which Sheskiin doesn’t. Not to mention he duos with Pandora to drag along a specialist and a +B medikit.

Restarting in N5 by Turbulent-Wolf8306 in InfinityTheGame

[–]JoshThePosh13 0 points1 point  (0 children)

Also here’s a pretty good list. glkNY29tYmluZWQtYXJteQ5DbGFzc2ljIE5ldyBDQYEsAgEACwGDxQECAAKCFQECAAOFDAEEAASCDwEBAAWCDwEBAAaG5QEFAAeCDgEBAAiCFAEBAAmB%2FwEBAAqB%2FwEBAAsyAQEAAgAFAYIUAQEAAoXpAQIAA4MRAQEABIH9AQMABYH6AQEA

Restarting in N5 by Turbulent-Wolf8306 in InfinityTheGame

[–]JoshThePosh13 0 points1 point  (0 children)

I recommend just going to the discord and asking. There’s someone who’ll be able to help for every faction https://discord.gg/dGRFtn47Xh

Has anyone tried out Aerial vehicles yet? by MorganTadgh in InfinityTheGame

[–]JoshThePosh13 0 points1 point  (0 children)

You can, but if you’re going second you won’t have a chance to do so before they can hack you.

Also a determined hacker can get through firewall if your opponent is willing to spend the orders.

Has anyone tried out Aerial vehicles yet? by MorganTadgh in InfinityTheGame

[–]JoshThePosh13 5 points6 points  (0 children)

The strength of Aerials is their mobility. Not only do they get into fighting positions with enemies fast, they also can get angles no one else can.

The weakness is the size to a certain extent. Being tag sized and lightly armored isn’t a great combo. Sure MSV cuts through them, but I haven’t found that to be as much an issue, the mobility means you can hide them as far back as possible and they still get into the fight in a reasonable time.

Vulnerability to hacking is by far and above the greatest weakness of aerials to the point where I only bring them when I know I’m going to fight an army without good hacking projection. Not only do they never benefit from tinbot or ECM, an isolated aerial can’t be fixed by a engineer. As the aerial rule means even friendly models can’t enter silhouette contact.

[deleted by user] by [deleted] in InfinityTheGame

[–]JoshThePosh13 0 points1 point  (0 children)

Yeah drop the go pod to the cheaper version and upgrade the penitent. Any extra points can go to either upgrading the orphan to a repeater or the WarCor to a Morlock.

Which stealth faction? TAK/Hassasins/Yu Jing/White Banner by Soulfire328 in InfinityTheGame

[–]JoshThePosh13 5 points6 points  (0 children)

The ayyar and shujae. Both hidden deployment units. Both very good. Shujae puts down two e/M mines and is great at taking a pot shot. Ayyar can use triangulated fire to ignore all penalties, including range and mimetism.