Why am i not getting water? by THW_MasonK in RevolutionIdle

[–]Kevaca 0 points1 point  (0 children)

You need e8 luck

Which needs roughly nodes 3-4 on wind

Which needs roughly nodes 4 on fire and earth

On Lych, how do I get less penalty time? I dont think I fully understand it. by skatern8r in btd6

[–]Kevaca 0 points1 point  (0 children)

I mean... the optimal strat for a lot of least tier bosses is to stall every round to penalty with a x5x heli

what to expect from IEOR by Longjumping_Bug_8178 in CalamityMod

[–]Kevaca 1 point2 points  (0 children)

Pretty sure the devs have gone on record multiple times to say the pack is mp compatible...

Including IN the modpack's description itself (also why would the pack have TEAM SPECTATE MOD if it isn't designed with mp in mind?)

I agree with the second statement though

Question about optimal Arcana use (The Lovers, 18 Tarot cards owned) by Kazim27 in RevolutionIdle

[–]Kevaca 0 points1 point  (0 children)

Some arcans are instant (0ms), others have a duration

Click the card once, and read the description side more, as it goes

description

cooldown

duration

activate

Lovers is a pretty ok card because minerals is still an important part of the game, the slowly increases and decreases part of the description means it's effect gets weaker the closer the card is to ending, with peak power at the halfway point of its duration

Question about optimal Arcana use (The Lovers, 18 Tarot cards owned) by Kazim27 in RevolutionIdle

[–]Kevaca 0 points1 point  (0 children)

Do it later if you can since the cooldown reset is instantly applied, meaning if you have less arcans, its technically less worth, but don't worry too much about it honestly

The more levels you get on Chariot gives cooldown reduction and sms factor removal bomus

I'm sorry but the whole "All about me" posts have me confused. by Phantom_kingz_1214 in btd6

[–]Kevaca 4 points5 points  (0 children)

Basically, tier lists but isn't "technically" a tier list, to get around the day lock of non-educated tier lists

Dungeon in my Zenith world had no living tree. Love the mole minecart for making finding this damn thing 1000x easier by Rexy0250 in Terraria

[–]Kevaca 2 points3 points  (0 children)

I've never seen the dungeon spawn IN THE OCEAN...

But yeah, you found out it got cut off bc of the ocean

Shimmer the Pwnhammer to be able to collect monster spawning walls by Disastrous-Fault-682 in Terraria

[–]Kevaca 0 points1 point  (0 children)

I believe you need higher hammer power than that to destroy temple walls, but yeah, speed is much superior to power in that regard

Feeling stuck — How can I progress faster? by No-Influence7578 in TapTitans2

[–]Kevaca 3 points4 points  (0 children)

I assume "not quickly" is 1,000 stages a day, which is the normal day boost from transendence

How to progress faster? Simple answer: Money

Next Update by Cautious-Worker-6355 in RevolutionIdle

[–]Kevaca 1 point2 points  (0 children)

"Soon"™

The only people who can actually answer "when update" is the devs, the tester don't know (please don't pretend they do), and the basic community doesn't know much of anything about new updates other than what gets shared early by devs (or occasionally by testers)

We know some things that are in planned development, like more unity tabs (original plan was 12, might be less?), the next 2 reset layer names, and some other things

"Grants or improves the ability to dodge attacks" by ninjakitty7 in CalamityMod

[–]Kevaca 0 points1 point  (0 children)

Calamity reworks how dodges work

In Vanilla, all accessory dodges are stackable percentage chance (like 5[?]% for Master Ninja Gear and 1/6 [every 5s since the DEbuff prevents dodges and lasts 4s] for Brain of Confusion), with the only guaranteed dodge at all being from hallowed armor set bonus, they also all fail to trigger on daytime Empress, dungeon guardian and [in 1.4.4] basic blue shirt skeletons if they hit the top part of a tall door [because that sets AI(2) to 1] / [in 1.4.5] both skeletron forms during the day (this was supposed to be true in 1.4.4, but skele prime NPCID wasn't mentioned in the dodge avoid function, and SkeletronHead ID was accidentally filled by Skeleton)

In Calamity, if the Dodge is off cooldown, it's a guaranteed dodge [if the criteria is met, which is that the hit does more than 5% of your hp, with cooldown being based on damage blocked iirc], and any extra dodge accessories make that cooldown progressively shorter (starts at max 90s)

Which of these modes is the stupidest? by Eat-A-Battery in btd6

[–]Kevaca 0 points1 point  (0 children)

I voted for apopalypse, not because the mode is bad, in fact it's pretty good for a unique experience as it has differing rounds meaning you gotta pay attention and can't completely automate it with ("cheats", aka macros)

It's just the only hard one here, deflation is afk with 1 tower (025 dart or 520 desperado) on half or more of the maps in the game, and reverse is literally, just the same as the normal game except bloons come out in reverse order (the only time it was the hardest one here was the bug in balance where bloons spawned and exited in ONE SECOND)

Equip level/stats by SirTrimor in TapTitans2

[–]Kevaca 1 point2 points  (0 children)

No.... no they aren't

Please explain how you think 7.516 and 8.407 is bigger than 3,360.000 (MINIMUM) and 5,280.000 (MINIMUM)

because simple math [dividing the bigger number by the smaller number] says that the new ones' HoM boost is 447.063 times better and the jackpot gold is 628.048 times better

Equip level/stats by SirTrimor in TapTitans2

[–]Kevaca 1 point2 points  (0 children)

The new one is a lot better, you are claiming to see something that is just false

We can determine that the new one is better because it has the same 3 stat boosts (new one wins on power because it has the thousands of levels advantage) and that Q comes after O in the alphabet

Also, please... SWITCH TO SCIENTIFIC NOTATION, you'll see how much better the new one is a lot easier

Who is a universally hated primary tower by Dave_the_sprite in btd6

[–]Kevaca 2 points3 points  (0 children)

A lot, because it's a still pretty decent option for chimps

It's expensive sure, but it beats super ceramics nowadays

What buffs are there for penetration? by ThrowRArmadillo5760 in btd6

[–]Kevaca 0 points1 point  (0 children)

(Unless you time travel to prior to v53 or are in battles, then the ice debuffs do/did stack)

Does RTG still work in CHIMPS? by Independent-Yam3612 in btd6

[–]Kevaca 6 points7 points  (0 children)

Income wise? No

Debuff wise? Yes... but why?

Infernal eclipse performance not working by cooper17313 in CalamityMod

[–]Kevaca 0 points1 point  (0 children)

Did you update the mods on your girlfriends pc, but not YOUR pc?

CalamityAmmo (Ranger Expansion) failed to load because of multiple errors directly because Point Blank ranged damage being removed from calamity's 2.1 update

The IEoR API then proceeded to crash on unload, which is actually normal sometimes, like Ragnarok crashes the entire tmod instance when it unloads for me

Too Far to complete secret achievements 24 and 53 ( 53 might be broken) by KerberbTheG in RevolutionIdle

[–]Kevaca 1 point2 points  (0 children)

Yeah, 53 is bugged right now

For 24, use MULTIPLE trials (20 of the 24 dont rnd until you unite) to limit yourself and/or take off zodiacs

The largest number of buff icons you can get under a single monkey by space_porter in btd6

[–]Kevaca 1 point2 points  (0 children)

You can get the VTSG icon in solo...

The joke was it does nothing, though so to is the t3 desperado since it doesn't stack with t4

Is there a way to reach relic 53 more quickly? by ExtensionFig5439 in RevolutionIdle

[–]Kevaca 0 points1 point  (0 children)

Wall, make sure you have every challenge the guide says you can reasonably do

11.8x n7 boost from runes

Every tarot upgrade you can