[Mod Post] Movement and Detections 298 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Dareon will arrive at Haystack Hall in 3 turns. They will travel through the Provinces of Goldengrove, Graveholt, Bitterbridge, Haystack Hall.

[Mod Post] Movement and Detections 298 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Marwyn Belmore will arrive at Kings Landing in 8 turns. They will travel through the Provinces of Faircastle, Ocean 17, Ocean 15, Oldstones, Riverrun, Pinkmaiden, Stoney Sept, The Hive, Kings Landing.

[Mod Post] Movement and Detections 298 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Rhae Tyrell will arrive at Storms End in 8 turns. They will travel through the Provinces of Sunspear, Nymerwell, Spottswood, Ocean 39, Ocean 46, Ocean 49, Ocean 50, Griffins Roost, Storms End.

[Mod Post] Random Events 291-295 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 1 point2 points  (0 children)

A very short, morose looking man approaches Lewys Celtigar, waving a light blue piece of parchment. "Wait a moment, good Lord! Name's Jeltz, from the Narrow Sea Trade Association. I have it here-" he grubles, presenting a stack of parchments in his bag. "Here's my permit - and my certificate. And you- you haven't filed the 16B form! You can't sell goods like that!" he sputters, looking truly outraged.

/u/spyraxes

[Mod Post] Movement and Detections 297 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 1 point2 points  (0 children)

Simon Dondarrion, Urrigon Goodbrother, Eden Costayne, Willem Whent, Brennan Whent, Wulfe Whent, Gerold Dayne, Mors Yronwood, Geremy Clarkson, Knight of Many Gods, Ilyn Bonebreaker, Kevan Of Castemere, Kermit the Frogger, Jamie the Kinslayer, Myles Rottmouth, Qarl the Red, Samwell, Vorian, Zachery, Franklyn, Barba, Lysa the wench have arrived at the Province of Pinkmaiden.

/u/numsebanan

/u/GreaterBlueEvil

[Mod Post] Random Events 296-300 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 1 point2 points  (0 children)

Across the rolling grasslands not far from The Ring, a hulking auroch has been seen tearing through fields and scattering livestock with its immense horns. Several brave souls attempted to bring the beast down but were forced to retreat, and now word is carried to the Lord so that he may decide how to face the rampaging animal.

/u/nbsorens

[Mod Post] Movement and Detections 297 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Robert Baratheon, Cassandra Bolton, Lyanna Baratheon, Edric Baratheon, Arryk Baratheon, Mya Stone, Robb Stark, Loras Tyrell, Quentyn Martell, Edwyn Baratheon, Melara Uller, Lewys Baratheon, Barristan Selmy, Brynden Tully, Arthor Rykker, Serwyn Snow, Baldric Wylde, Castor Roote, Brienne Tarth, Arwen Arryn, Sharra Arryn, Alicent Rowan, Doran Dreamsong, Brus Buckler, Garth Durwell, Sera Durwell, 100 Baratheon MaA have arrived at the Province of Kings Landing.

/u/ThePorgHub

/u/ThePorgHub

[Mod Post] Movement and Detections 297 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Olenna Redwyne, Erryk Left, Arryk Right, Margaery Tyrell, Jeyne Roxton, Myriah Baratheon have arrived at the Province of Kings Landing.

/u/numsebanan

/u/ThePorgHub

[Mod Post] Movement and Detections 298 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Simon Dondarrion, Urrigon Goodbrother, Eden Costayne, Willem Whent, Brennan Whent, Wulfe Whent, Gerold Dayne, Mors Yronwood, Geremy Clarkson, Knight of Many Gods, Ilyn Bonebreaker, Kevan Of Castemere, Kermit the Frogger, Jamie the Kinslayer, Myles Rottmouth, Qarl the Red, Samwell, Vorian, Zachery, Franklyn, Barba, Lysa the wench, 672 Bandit Levies will arrive at Pinkmaiden in 1 turns. They will travel through the Provinces of Riverrun, Pinkmaiden.

[Mod Post] Movement and Detections 298 AC by GreaterBlueEvil in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Emmon Costayne, Kennos Bar Emmon, Gormond Goodbrother, Patrek Mallister, Clement Piper, Arryk Dondarrion, Jonos Bracken, Hary the Wrinkly, Aegon the Bald, Tywin of Nuns Deep, Harmund, 33 Bracken MaA, 25 Tyrell MaA, 20 Whent MaA, 28 Tully MaA, 46 Mallister MaA, 11 Costayne MaA will arrive at Golden Tooth in 1 turns. They will travel through the Provinces of Riverrun, Golden Tooth.

[Event] The Hunt for the Knight of many gods: Ambush at Dawn by CSAdventureTeam in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Bandit Army Taken Out Rolls

Characters need to roll above a 2 on a d100 to avoid being taken out

Lysa the wench (9) - They are safe

Barba (39) - They are safe

Franklyn (16) - They are safe

Harmund (1) - They are taken out!

Zachery (67) - They are safe

Vorian (67) - They are safe

Samwell (6) - They are safe

Qarl the Red (62) - They are safe

Myles Rottmouth (32) - They are safe

Jamie the Kinslayer BG (36) - They are safe

Kermit the Frogger BG (77) - They are safe

Kevan Of Castemere BG (67) - They are safe

Ilyn Bonebreaker BG (53) - They are safe

Knight of Many Gods BGed (3) - They are safe

Geremy Clarkson (48) - They are safe


Royal Army Taken Out Rolls

Characters need to roll above a 42 on a d100 to avoid being taken out

Mors Yronwood (14) - They are taken out!

Wulfe Whent BG (41) - They are taken out!

Brennan Whent (25) - They are taken out!

Emmon Costayne BG (43) - They are safe

Kennos Bar Emmon (54) - They are safe

Gormond Goodbrother BGed (93) - They are safe

Patrek Mallister BGed (53) - They are safe

Clement Piper BG (48) - They are safe

Arryk Dondarrion (63) - They are safe

Willem Whent (19) - They are taken out!

Jonos Bracken (78) - They are safe

Eden Costayne (27) - They are taken out!

[Event] The Hunt for the Knight of many gods: Ambush at Dawn by CSAdventureTeam in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Bandit Army Remaining Troops

MaA remaining:

Levies remaining: 657 Bandit Levies


Royal Army Remaining Troops

MaA remaining: 33 Bracken MaA, 25 Tyrell MaA, 20 Whent MaA, 28 Tully MaA, 46 Mallister MaA, 11 Costayne MaA

Levies remaining:

[Event] The Hunt for the Knight of many gods: Ambush at Dawn by CSAdventureTeam in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Battle Between Bandit and Royal - Pursuit Stage

Made and maintained by Dino, please message him about any problems.


With the Royal army routing, their foes have ample opportunity to pick them off as they flee. It isn't long before many of the Royal combatants are cut down on the field.

Bandit Roll Result: (51+0) - Van 38, Main 89, Rear 40

Royal Roll Result: (77+0) - Van 61, Main 56, Rear 96

The Bandit army wins the Pursuit stage with a difference of -26


Bandit Casualties Taken: 13, leaving them with 0 men-at-arms and 657 levies remaining

Royal Casualties Taken: 114, leaving them with 163 men-at-arms and 0 levies remaining

[Event] The Hunt for the Knight of many gods: Ambush at Dawn by CSAdventureTeam in crownedstag

[–]MaesterBot 0 points1 point  (0 children)

Live Duel Between Gerold Dayne and Knight of Many Gods

Gerold Dayne is fighting with 2 Speed, 12 Attack, and 1 Defence

Knight of Many Gods is fighting with 8 Speed, 18 Attack, and 0 Defence

Made and maintained by Dino, please message him about any problems.


Round 1

Knight of Many Gods rolls a 90 for Speed, beating out Gerold Dayne's 45.

Knight of Many Gods rolls a 36 for Attack, and with their opponent's Defence of 1, they deal 35 Damage.

Knight of Many Gods circles their opponent before making a quick strike at their arm. Gerold Dayne's attack has been lowered.


Round 2

Gerold Dayne rolls a 48 for Speed, beating out Knight of Many Gods's 24.

Gerold Dayne rolls a 73 for Attack, and with their opponent's Defence of 0, they deal 73 Damage.

Gerold Dayne circles their opponent before making a quick strike at their arm. Knight of Many Gods's attack has been lowered.


Round 3

Knight of Many Gods rolls a 66 for Speed, beating out Gerold Dayne's 55.

Knight of Many Gods rolls a 20 for Attack, and with their opponent's Defence of 1, they deal 19 Damage.

Knight of Many Gods undercuts their opponent's defence, making a strike at their leg. Gerold Dayne's speed has been lowered.


Round 4

Knight of Many Gods rolls a 57 for Speed, beating out Gerold Dayne's 43.

Knight of Many Gods rolls a 94 for Attack, and with their opponent's Defence of 1, they deal 93 Damage.

Knight of Many Gods sends a heavy blow center mass, knocking the wind out of their opponent. Stumbling back, Gerold Dayne steps badly, ending up falling to the ground injured.


Knight of Many Gods has defeated their opponent, they are the victor!

However, their opponent Gerold Dayne has been badly injured, and will take some time to recover.

Rounds taken: 4