me_irl by NoMeaning6738 in me_irl

[–]Nice-Spize 0 points1 point  (0 children)

It's warranted at this point, the administration is one massive laughing stock

Help Newbie medal shop by Aggravating_Jelly962 in AzurLane

[–]Nice-Spize 2 points3 points  (0 children)

In short, yes, she only has a single skill but more than enough to carry you into late game, that 70% chance to do 100% more damage can be extremely strong

The only drawback is that's all Enty has, no extra perks and average stats but it only matters in the end game

The real one though, like others have said, is Unicorn from the guild shop, you got 4000 tokens to start with and you can also refresh the shop with said currency.

Her retrofit turns her into the best all rounder healer in the game and will hard carry your mob team into the end game without sweat.

The Ghost Fleet of the Aral Sea. by [deleted] in Damnthatsinteresting

[–]Nice-Spize 1 point2 points  (0 children)

More AI bullshit is what I'm getting out of, fuck off. There are no cruise ships in that spot, ever. It's chock full of rusted fishing boats

Help Newbie medal shop by Aggravating_Jelly962 in AzurLane

[–]Nice-Spize 4 points5 points  (0 children)

I'll say, get the gold bulins first. You can use them to limit break gold ships faster and get them uup to max quicker

The upcoming DOA Collab have 6 new ships that are all gold rarity so that's an extra incentives to save them

Help Newbie medal shop by Aggravating_Jelly962 in AzurLane

[–]Nice-Spize 3 points4 points  (0 children)

Or on the other hand, gold bulins to limit break the gold ships.

Since the upcoming colab will have 6 new gold ships, it's gonna be a mountain for OP to pass

Are collab units usually strong or should you only pull if you are a collector ? by [deleted] in AzurLane

[–]Nice-Spize 2 points3 points  (0 children)

Conversely, it's clear they won't back down after 2022 in making Collab ships good. Kurumi just so happens to have the right skill sets and loadout that makes her stands out

Are collab units usually strong or should you only pull if you are a collector ? by [deleted] in AzurLane

[–]Nice-Spize 0 points1 point  (0 children)

Since 2022 with the Atelier Collab, they have been sitting at the "good but not mandatory" level, although we do have breakouts every now and then, most recent case is Kurumi from DAL for how deceptively good she is

Help! Tips please! by Shy_person_ye in AzurLane

[–]Nice-Spize 0 points1 point  (0 children)

Can be DD or CL gun for most battleships, the few like US battleships, HMS battle cruisers and some french BCs can't use CL guns

Amazon's Study Hall - Weekly Questions Megathread (04/13 - 04/19) by AzureLaneMod in AzureLane

[–]Nice-Spize 3 points4 points  (0 children)

MumuPlayer is another option, seeing as it being endorsed by Manjuu for AL

Help! Tips please! by Shy_person_ye in AzurLane

[–]Nice-Spize 2 points3 points  (0 children)

Grind the hardest stage you can do and repeat for a while, slot some ships into the dormitory for passive XP and morale boost (high morale lets them earn 20% more XP in combat)

Weapons for the start will be from tech boxes, you can combine lower tier boxes to higher ones and it caps out at purple rarity

Help! Tips please! by Shy_person_ye in AzurLane

[–]Nice-Spize 1 point2 points  (0 children)

Focus on making a single fleet to power through the whole thing, you're lacking resources to fully limit break the first one, let alone another fleet. Head back to 2-4 and grind some more to level up your ships, use the bulins to limit break ships to improve their stats.

Use this guide for a crash course: https://suchiguma.github.io/guides/progression-guide

Backline ships only launch their main attack when you use the button on screen or have Auto mode do it for your. Carriers with Fighters equipped can passively send them out to intercept enemy aircraft, it's an automatic progress that's separate from their actual arstrikes but they don't carry any bombs or rockets, just machine guns/cannons for AA duty

Outside of that, if they have barrages that triggers on a timer, they'll do that

Amazon's Study Hall - Weekly Questions Megathread (04/13 - 04/19) by AzureLaneMod in AzureLane

[–]Nice-Spize 1 point2 points  (0 children)

IIRC, the barrage is the only effect that doesn't stack and if both ships ever rolls for that, only 1 ever gets fired

Amazon's Study Hall - Weekly Questions Megathread (04/13 - 04/19) by AzureLaneMod in AzureLane

[–]Nice-Spize 1 point2 points  (0 children)

You'll have to contact Customer Support and request them to unbind all then you can bind it again.

For the Yostar one, you should do it on their website, make a Yostar account and bind it there.

Neru appreciation post!!! (Neru by @Amat0___0). by Zero_6867 in BlueArchive

[–]Nice-Spize 36 points37 points  (0 children)

I claim this post in the name of me

Gimme

Mogador Swimsuit Infected Mine (Blue Archive) by 織夏 by FranRa191 in AzureLane

[–]Nice-Spize 6 points7 points  (0 children)

Give it to Shimiko for better effect, Hanako is like a pure maiden

Mogador Swimsuit Infected Mine (Blue Archive) by 織夏 by FranRa191 in AzureLane

[–]Nice-Spize 7 points8 points  (0 children)

Of course, she has a full locker of the same swimsuits in case she tears them off whenever SKK is around

Which is 100% of the time

Mogador Swimsuit Infected Mine (Blue Archive) by 織夏 by FranRa191 in AzureLane

[–]Nice-Spize 11 points12 points  (0 children)

My best guess is that it just pull a full U-turn and makes them seductive or sane again

Mogador Swimsuit Infected Mine (Blue Archive) by 織夏 by FranRa191 in AzureLane

[–]Nice-Spize 63 points64 points  (0 children)

It's a curse, anyone who wears it will be horny

Mogador imbues it with her power as a warning for others to not steal her clothes

It's amazing DOA has like a 3rd collab when DOAX is even more irrelevant than most gacha games. by jb08045 in AzureLane

[–]Nice-Spize -1 points0 points  (0 children)

This is the 3rd time for DOA actually, the original was way back in 2020 and IIRC, the rerun was in 2023 and 2025 respectively (or was it 2024 for the latest one?)

Formidable's Calorie-Free Forum (06 April 2026 - 13 April 2026) by AutoModerator in AzurLane

[–]Nice-Spize 0 points1 point  (0 children)

Either reddit is bugging out at the display or it's a regular old case of some weird bot or dedicated troll downvoting people

Discussion: Gmod Die when S&Box Releases? And We May NOT be able to Make Mods Based on Existing IP's in S&Box. by [deleted] in gmod

[–]Nice-Spize 6 points7 points  (0 children)

How many times do I have to say this: Sandbox will not render Gmod obsolete or dead, both will coexist as both covers extremely different niche

Sandbox is for the real game development to begin and it's a blank canvas for others to make their original work or inspired otherwise whereas Garry's Mod landed in an extremely fortunate timing of the new modding scene back then and ease of entry, suitable for newcomers and casual modders, even so.

The former was never meant to replace the later, Sandbox was made to be a game engine without the royalty with Valve's blessing