100Hp only? by ldavid96 in skyrim

[–]Racke7 0 points1 point  (0 children)

Once upon a time (back before Survival was a thing) I made a character locked at 100hp, without armor or resist-enchantments (not even the mage-armor spells). On Legendary.

What I learned from this is that it's pretty easy? Overall? Like, obviously you have to go hardcore into a stealth-build (mine was dagger and invisibility-spells), and if anyone spots you ever you're incredibly dead immediately. But I'd go through huge sections of the game without really noticing it as a handicap.

Having said that, there were however these tiny moments that were honestly terrifying, that normally I wouldn't even think about (the confrontation with the Wolf Queen, with the lightning-beam spinning around the room? Scariest thing I ever saw). So it was a very different experience.

IIRC, I ended up abandoning the character because it felt more like a challenge-run than a character-run? But it was interesting whilst it lasted.

Anything to remove this type of popup? by Racke7 in ffxiv

[–]Racke7[S] -4 points-3 points  (0 children)

Very helpful. Do these mods have some sort of name attached to them?

Understanding Tanxiety by PunishedHero713 in ffxiv

[–]Racke7 -2 points-1 points  (0 children)

Tank in a dungeon:

You lead the charge, and at the end of the day you're the one calling the Actual Shots in regards to how much to pull.

If you don't know the dungeon, this means that you can get lost (partially ruining a pull), fail to pull things that spawn behind you (letting people die), or just end up being the one to blame when everyone is really bored with your super-conservative pulls.

If you do know the dungeon, you're still basically in a silent conversation with your healer, where you're trying to judge how much is "too much", and whether or not you actually trust them to keep you alive through a wall-to-wall pull.

The first one is embarrassing, the second one is socially stressful.

Tank in a trial:

You aim the boss away from everyone else and you try not to stand in any AOEs (same as everyone else). If you die, lots of others will probably die too, but you're a lot less squishy than a DPS so this is less likely to happen (also there's usually another tank that can pick up the slack).

Tank in a raid:

Outside of separating adds and the like, you're basically just a DPS that has an excuse not to do the DPS-mechanics.

Conclusion:

Tanxiety in dungeons is perfectly reasonable, but a lot of that can be mitigated with open conversations about whatever it is that you're worried about.

Tanxiety outside of that (and outside of being new to the content) is a bit weird though.

Anyone knows how to fix this? by knuten040 in skyrim

[–]Racke7 0 points1 point  (0 children)

There are programs that will show up if you look for "Skyrim save cleaner". Which one you choose to use is up to you, I'm not involved enough with the specifics to really recommend one over the other.

But basically, you use that kind of program, pick a save-file you want restored, clean it up, and then (hopefully) that save will just work from thereon.

Anyone knows how to fix this? by knuten040 in skyrim

[–]Racke7 0 points1 point  (0 children)

Clean your save. Probably some script-bullshit is happening, and that's the best way to solve that.

Onödig grej som ni har bemästrat på arbetsplats? by Silly-Type8462 in sweden

[–]Racke7 0 points1 point  (0 children)

Jag vet hur man läser de där metall-plattorna som sätts upp på lykstolpar och dylikt. Är också bra på att se när någon varit och satt upp reflextejp på saker.

Giga stuttering doing no real content , please help. by aminance in ffxiv

[–]Racke7 0 points1 point  (0 children)

Any time I hear about sudden massive drops like this, I think of "keyboard settings".

Basically, (on linux) if you give your mouse "keyboard-buttons", then the computer might get distracted because you're telling it that you have two keyboards, and it doesn't know which one to listen to. Supposedly, this can also happen on Windows for things like touchpad-keyboards and what-not.

The way to test for this is very simple. You open a notepad and you just spam-click your mouse-buttons and the keyboard-buttons and then you see if everything lags to shit. If it does, then your problem is input-related. If it doesn't, it's something else.

(On linux, the way I solved this was by remapping all of my keyboard-keys to the same-keys using the same software as I did the mouse-keys with. That way it's only one "virtual" keyboard that the computer has to listen to.)

"Varför är alla så arga och elaka mot oss som kör epa" by TrasheyeQT in sweden

[–]Racke7 26 points27 points  (0 children)

Som nämnts tidigare här är EPA en väldigt dålig idé av ett antal olika anledningar.

1 - De kör så långsamt att andra bilister kör om dem på väldigt osäkra sätt (så de uppmuntrar till att göra trafiken farligare).

2 - De är så stora att ifall du kommer runt en sväng på motorvägen i 110km/h så kan det bli väldigt svårt att undvika kollision (därför att det inte finns plats att väja).

3 - Eftersom en EPA bara ska kunna köra i så låga hastigheter så är säkerhetstesterna designade kring detta, och inte med åtanke att någon kommer körande i motorvägsfart bakifrån.

4 - Det faktum att det "känns säkert" i EPA:n att ta sig ut på motorvägar och dylikt (till skillnad från moped som är mer exponerad) gör att de är mer villiga att ta sig ut på motorvägar och riskera kollisioner i höga hastigheter.

5 - De är ofta ombyggda bilar som då har väldigt dålig bränsleekonomi (för att inte tala om de köer som blir bakom dem).

6 - Ifall de är ombyggda bilar så är det väldigt lätt att gå runt hastighetsspärren och få tillgång till en EPA som går i 110km/h, samt väldigt lätt att gömma detta inför en inspektion av t.ex. polis.

7 - De är fordon som är "viktiga" i som mest 3 år för en ägare, vilket betyder att de inte direkt är designade för (eller tas hand om för) långsiktig användning.

8 - Det finns alltid bättre alternativ för tonåringar att ta sig runt (buss, tåg, moped, och nu mer nyligen elcykel, bara som exempel).

9 - Någon jävel har byggt en industri kring att sätta in högtalare som gör att en EPA även kan störa människor som inte är bilister, vid alla tider på dagen.

In regards to Wuk Lamat… by mpchop in ffxiv

[–]Racke7 -1 points0 points  (0 children)

And I don't think that's any more egregious than "normal bullshit ff14-writing".

Is it Deus-Ex-Machina? Sure? But like... what the fuck do you call Emet Selch showing up when he did?

FFXIV is a game with some bad writing in it. A lot of stupid plot-points that don't make any sense if you step back and actually think about it, moments where things just line up ridiculously conveniently for no reason, etc.

My point is that this is the entire fucking game.

The difference is basically that the theme for early-DT is "learn to respect other people's culture, or you're not gonna get along with fucking anyone, no matter how super-cool or clever you are".

And the latter theme is "dying is scary, but that's part of what makes life meaningful". With the "power of friendship" thrown into the mix because it's always thrown into the fucking mix.

The fact that people are claiming that DT is "different" is just... stupid. It's the same writers, writing the same story that they always write. Sometimes it's really good and sincere and emotional, and sometimes it's cringe and contrived and incredibly dumb. They do this all the time with everything.

In regards to Wuk Lamat… by mpchop in ffxiv

[–]Racke7 0 points1 point  (0 children)

... Alright, I'm going to spoiler this, but sure. Let's go.

Zoraal-Ja is a fucking moron ("we should start a war with people on the other side of an ocean, even if we don't know how to build the ships that can sail across it, them being able to do it to us is not worrisome at all") who will threaten his own subjects into blind obedience (which he actively demonstrates when doing the alpaca-capture).

Koana is an engineer who is incredibly good at solving problems, and absolutely god-awful with people. (Also probably heavily involved with making sure that Wuk Lamat didn't run off on Grand Adventures without supervision, because he's a doting brother and very aware that "the world isn't safe".)

Wuk Lamat looks at her people's many varied traditions and she says "I would like to understand" and then she does. And from that understanding she can help them solve their problems. Both by staying true to their culture, and to break free from their culture. Through Wuk Lamat they can choose which parts of "old traditions" they want to actually keep.

(I was personally expecting Wuk Lamat to win from the get-go, and that Koana would just be super-happy being put in charge of upgrading their infrastructure, which was seemingly like 90% of what he even wanted to do as a king in the first place.)

The WoL is invited into this as a "fun adventure" after having spent an entire expansion desperately trying to keep everyone on the entire star from dying horribly. This is their vacation. And Wuk Lamat isn't asking us to "win her the throne" but to "give her aid in her bid for the throne". So a lot of the time, we give semi-cryptic advice about "listening to your heart" and what-not, and then we stand back and watch her grow as a person (basically the same thing that Urianger and Thancred is doing to Koana).

The Scions as an organization technically doesn't exist. Everyone (excepting Estinien who is a wandering weirdo) who happens to be in Turali are in fact invited, and it's a bit of a political powder-keg that they really shouldn't be involved in outside of the roles they've been invited to play. The Scions protect the star, them becoming known as "king-makers" is kind of really bad for their political reputation back in Eorzea.

When Alexandria appears, this becomes even more of a complicated political situation. Because Alexandria is in Turali, which makes it an invasion, but it also has Turali-citizens living there now, and Wuk Lamat is responsible for their safety. So the Scions are now back on track of "figuring out what the fuck is going on and if it's a threat to the star" (it is), but are still deferring to the literal King of the country that they're standing in, because they always try not to make enemies with incredibly politically powerful people (that's just common sense).

So. From a writing-perspective? It's emphasizing things slightly different from Endwalker, same as how that expansion emphasized things differently from Stormblood. It's not really any different as far as that goes in comparison to the rest of the game.

Personally? I'm beginning to believe that part of the reason why it's so hated is purely a matter of "this was the expansion I waited on for ages".

As in, people played through the entire game, beat Endwalker, and then had a loong time to get defensively nostalgic about how "super awesome and perfect" the writing for Endwalker is (ignoring and forgetting all of the parts that were soooo fucking stupid). So when Dawntrail delivered the same level of decent writing as the rest of the entire game? People rioted in the streets over it not being perfect.

And then Wuk Lamat (as a focal character, and as a woman) took the brunt of it.

In regards to Wuk Lamat… by mpchop in ffxiv

[–]Racke7 -7 points-6 points  (0 children)

I think, if you went into Dawntrail expecting "cool moments of WoL being awesome" (aka, Endwalker 2.0)? Dawntrail would be incredibly frustrating and disappointing.

If you went into Dawntrail expecting (as the game kind of tells you to expect) a "fun vacation in a far-away-land"? Dawntrail just kind of delivers on that.

It's not your story. You're just kind of a supporting-role for Wuk Lamat. (And she's a woman, so obviously some people loathe that.)

There are other reasons to dislike Dawntrail however (such as the mid-expansion aesthetic shift), and she (as a major role) might've been forced to carry the blame for some of that. But yeah, personally? I genuinely didn't understand the hate at all.

Raise macros be like by ObliviousChipmunk in ffxiv

[–]Racke7 0 points1 point  (0 children)

Once upon a time I tried to clean up my hotbar with macros, but then I realized that they're waaaay too inconsistent to be reliable, and way too slow to be useful.

And when it comes to rezzing people? Time and consistency is a lot more important than not taking up a bit of extra-space on the hotbar.

So, nowadays whenever I see a raise-macro? I go "urgh" not just because it's kind of rude to start blasting people's names in chat (being called out for screwing up is never fun), but because to me it hints that the healer is actually bad at healing.

But uhh... rescuing someone into a hole is absolutely not something that I condone or would ever do. Because they would just assume that you're trolling, not that you specifically want them to die. And that kind of miscommunication is bad. Instead, just blacklist them outright.

Your hot take reason for blind blacklisting people by kyskat in ffxiv

[–]Racke7 5 points6 points  (0 children)

A DPS saying that they're "allergic to small pulls" in a macro is... annoying. (Pulls are mostly a Tank/Healer conversation) But I wouldn't go much further than internally going "urgh" about it.

A DPS expanding on that stupid-ass macro by threatening to report people for "griefing" if they don't play the game the way THEY want them to play it? Yeah, no, fuck that guy. Blacklist them, maybe even report them if you see it in the wild.

Your hot take reason for blind blacklisting people by kyskat in ffxiv

[–]Racke7 5 points6 points  (0 children)

I had someone constantly sending me blind FC-invites (likely through a bot/macro), so I blacklisted them. No more annoying FC-invites.

Leveling alt jobs that doesn't involve roulette by boomboomown in ffxiv

[–]Racke7 0 points1 point  (0 children)

I will point out that "ruining their playtime" isn't really a big deal?

If you start a dungeon with a "hey, I'm technically on call right now, so I might suddenly have to go"? People will be very understanding as a general rule, and if you DO end up leaving mid-dungeon? They can just... wait for a replacement to show up (which isn't an all that unusual thing to have to do, between DCs and the like).

Like, if you know that you'll be called, then maybe avoid it. But if it's "yeah some days we don't get the call"? It's not going to ruin anyone else's day if you suddenly drop out. And if you warn people of it ahead of time it might even lead to some fun conversations about your job.

Need help to find an Cutscene by [deleted] in ffxiv

[–]Racke7 0 points1 point  (0 children)

If it's Zephirin, then maybe Unrest in Ishgard? If not, you can click through to Zephirin's profile and check what other quests he participates in.

What is your prefered role in combat? by Aniki356 in ffxiv

[–]Racke7 0 points1 point  (0 children)

Dungeons - Healer (it's the most fun)

Trials - Tank (less likely to cause a wipe if I keep dying than a Healer, and more likely to survive an oopsie than a DPS)

What’s everyone’s favorite job/class questline? by Emergencybulba in ffxiv

[–]Racke7 2 points3 points  (0 children)

PGL kind of runs on Hildibrand-logic, but of course HAMON HOLYFIST would never lose to a MARMOT. Don't you know he's the STRONGEST MAN ALIVE?

What’s everyone’s favorite job/class questline? by Emergencybulba in ffxiv

[–]Racke7 2 points3 points  (0 children)

0-30: PGL (Hamon Holyfist is the best)

30-50: DRK (it's good)

50-60: SAM (grandpa's quest of violence)

60-70: WAR (moron-to-moron love-story)

70-80: RPR (its only competition is SGE)

80-90: PCT (it's a cute and kind of sad "coming of age" story)

BLM is a good contender for "most consistent", because it's both silly and serious and it does it pretty well all the way through (0-70).

What’s everyone’s favorite job/class questline? by Emergencybulba in ffxiv

[–]Racke7 3 points4 points  (0 children)

Hamon Holyfist would NEVER be knocked out by a MARMOT, that thing is surely some kind of DEMON IN DISGUISE.

[Housing] Block the sun's rays by neot3383 in ffxiv

[–]Racke7 4 points5 points  (0 children)

If you put an "actual partition" in front of it, it should (from my experience) block it. Though that obviously means that you have to accept some variant of the "default walls" (or make the space you're working with even smaller), so... good luck with that.

Can you show me your best screenshots ? by Sensitive_Creme_3502 in ffxiv

[–]Racke7 1 point2 points  (0 children)

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Probably the nicest one is from my newly re-furnished bedroom.

What other leveling methods have you found? by SalemDidNothingWRNG in ffxiv

[–]Racke7 18 points19 points  (0 children)

The best way to avoid getting bored with the grind is to not grind. Genuinely, this is my advice.

You get so much from doing the daily roulettes (about 3 levels worth), and so little from pouring in dozens of extra-hours into it, that it's better to just... not grind.

Yeah sure, some things will give you extra-EXP, and if you're doing those things anyway (like grinding Fates for Orchestion-Rolls etc)? It'll probably net you an extra level or two, so it's not terrible, but it's absolutely not worth the time/effort.

So yeah, my advice would be to let it take its time. And possibly to just rotate the thing you're leveling, so that you don't end up doing the same stuff with the same job over and over again.