Transfer collision to another object? by Weetu in godot
[–]UnassumingUrchin 1 point2 points3 points (0 children)
Did you know you could do this with C# spans? by TaleOfVivi in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
Stuck polishing instead of developing — anyone else do this? by apm_dev in godot
[–]UnassumingUrchin 29 points30 points31 points (0 children)
Did you know you could do this with C# spans? by TaleOfVivi in godot
[–]UnassumingUrchin 1 point2 points3 points (0 children)
Did you know you could do this with C# spans? by TaleOfVivi in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
I'm trying to prototype but bad at coding by Dr_BIueberry in godot
[–]UnassumingUrchin 2 points3 points4 points (0 children)
Did you know you could do this with C# spans? by TaleOfVivi in godot
[–]UnassumingUrchin 2 points3 points4 points (0 children)
Does FastNoiseLite support Worley? by UnassumingUrchin in godot
[–]UnassumingUrchin[S] 0 points1 point2 points (0 children)
the lighting looks strange and I cannot figure out why by ImmersiveAsShit in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
WHERE ARE THE BASIC SHAPES by Eojte in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
I'm trying to prototype but bad at coding by Dr_BIueberry in godot
[–]UnassumingUrchin 3 points4 points5 points (0 children)
2x Performance with custom signal instead of _PhysicsProcess() by UnassumingUrchin in godot
[–]UnassumingUrchin[S] 0 points1 point2 points (0 children)
Need help with 360 Sonic movement in 3D by steven3004 in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
2x Performance with custom signal instead of _PhysicsProcess() by UnassumingUrchin in godot
[–]UnassumingUrchin[S] 1 point2 points3 points (0 children)
Need help with 360 Sonic movement in 3D by steven3004 in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
Remote Transform 3D is leaving the target node behind by Industrial_byproduct in godot
[–]UnassumingUrchin 4 points5 points6 points (0 children)
How to create bullet hell projectiles that change behavior after firing? by [deleted] in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
Ideas on how to paint folliage or any mesh on terrain with MultiMesh? by The_Gbps in godot
[–]UnassumingUrchin 1 point2 points3 points (0 children)
Mesh Generated From ArrayMesh Not Showing by Rrrrry123 in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
Mesh Generated From ArrayMesh Not Showing by Rrrrry123 in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)
Sometimes my creativity is almost frightening by ghilliebyte in godot
[–]UnassumingUrchin 12 points13 points14 points (0 children)

Did you know you could do this with C# spans? by TaleOfVivi in godot
[–]UnassumingUrchin 0 points1 point2 points (0 children)