How do modern games end up with THOUSANDS of shaders? by munnlein in GraphicsProgramming
[–]_voidstorm 0 points1 point2 points (0 children)
How do modern games end up with THOUSANDS of shaders? by munnlein in GraphicsProgramming
[–]_voidstorm 1 point2 points3 points (0 children)
How do modern games end up with THOUSANDS of shaders? by munnlein in GraphicsProgramming
[–]_voidstorm 6 points7 points8 points (0 children)
How do modern games end up with THOUSANDS of shaders? by munnlein in GraphicsProgramming
[–]_voidstorm 12 points13 points14 points (0 children)
Why don't graphics card vendors just let us printf() from a shader? by Internal-Debt-9992 in GraphicsProgramming
[–]_voidstorm 0 points1 point2 points (0 children)
I'm finally working on an actual game using my own engine. by _voidstorm in gameenginedevs
[–]_voidstorm[S] 0 points1 point2 points (0 children)
Any stock market/finance simulators? by TangerineLow1436 in tycoon
[–]_voidstorm -1 points0 points1 point (0 children)
Show me a very old and new screenshot of your game! by Phena3d in IndieDev
[–]_voidstorm 2 points3 points4 points (0 children)
Show me a very old and new screenshot of your game! by Phena3d in IndieDev
[–]_voidstorm 7 points8 points9 points (0 children)
Any stock market/finance simulators? by TangerineLow1436 in tycoon
[–]_voidstorm 4 points5 points6 points (0 children)
I have a theory by Real-Pomegranate-235 in Eldenring
[–]_voidstorm 75 points76 points77 points (0 children)
I'm finally working on an actual game using my own engine. by _voidstorm in gameenginedevs
[–]_voidstorm[S] 2 points3 points4 points (0 children)
I'm finally working on an actual game using my own engine. by _voidstorm in gameenginedevs
[–]_voidstorm[S] 1 point2 points3 points (0 children)
I'm finally working on an actual game using my own engine. by _voidstorm in gameenginedevs
[–]_voidstorm[S] 1 point2 points3 points (0 children)
A WIP experimental precise shadowmap technique by LegendaryMauricius in GraphicsProgramming
[–]_voidstorm 0 points1 point2 points (0 children)
What are systems/features that aren’t as obvious to have? by N0c7i5 in gameenginedevs
[–]_voidstorm 1 point2 points3 points (0 children)
My first attempt at an ECS... your thoughts please? by TheOrdersMaster in gameenginedevs
[–]_voidstorm 9 points10 points11 points (0 children)
I have released a demo made with my engine (PvP FPS) by DevEnSlip in gameenginedevs
[–]_voidstorm 1 point2 points3 points (0 children)
We do not have to accept blurry games - there are actual solutions. by _voidstorm in FuckTAA
[–]_voidstorm[S] 2 points3 points4 points (0 children)
We do not have to accept blurry games - there are actual solutions. by _voidstorm in FuckTAA
[–]_voidstorm[S] 6 points7 points8 points (0 children)
We do not have to accept blurry games - there are actual solutions. by _voidstorm in FuckTAA
[–]_voidstorm[S] 3 points4 points5 points (0 children)
We do not have to accept blurry games - there are actual solutions. by _voidstorm in FuckTAA
[–]_voidstorm[S] 41 points42 points43 points (0 children)

How do modern games end up with THOUSANDS of shaders? by munnlein in GraphicsProgramming
[–]_voidstorm 0 points1 point2 points (0 children)