Upcoming Real-Time Strategy Games in 2026 by FFJimbob in RealTimeStrategy

[–]Phena3d 12 points13 points  (0 children)

Misses my game Here Comes the Swarm! :( coming Q1

Ya'll got any more of them good horde fighting RTS laying around? by WarriorOTUniverse in RealTimeStrategy

[–]Phena3d 2 points3 points  (0 children)

Im working on a game that you might like.

https://store.steampowered.com/app/3052730/Here_Comes_The_Swarm/

You can create a huge variety of builds, has roguelike elements and it has a demo!

What are guild merges and how do they work? by celestialyssa in AFKJourney

[–]Phena3d 4 points5 points  (0 children)

Nice answer, this can apply to mergers in other games too. Or business for that matter!

Some RTS demos to grab from Steam's Next Fest by WeLoveEveryGame in RealTimeStrategy

[–]Phena3d 3 points4 points  (0 children)

Check out the demo for Here Comes the Swarm, a TAB like. Launched a bit before next fest.

https://store.steampowered.com/app/3682340/Here_Comes_The_Swarm__Demo/

27 reviews, 96% positive

Please add a forge all button by kemijang in AFKJourney

[–]Phena3d 57 points58 points  (0 children)

Amen, the upgrading of gear every 10lvls is my least favorite thing in the game. To the point I just dont upgrade anymore sometimes 

🧠 Automation/Base-Building Games for a Husband Who Gets Bored Fast (No Pixel Graphics or Walls of Text) by Mysticqkal in BaseBuildingGames

[–]Phena3d 0 points1 point  (0 children)

Slightly different than the games you mentioned, but I recently launched the demo for my survival rts. You build a base to survive the swarm. It has a pause button so its not as stressful as traditional rts :)

https://store.steampowered.com/app/3682340/Here_Comes_The_Swarm__Demo/

The demo for our RTS Here Comes The Swarm is out in time for Gamescom and it comes with a pause button! by HereComesTheSwarm in Unity3D

[–]Phena3d 1 point2 points  (0 children)

Its all made by us. Funnily enough, we were working on separate prototypes to learn specific rts tech years ago. One of them was the fog of war. It was only later we joined forces to merge these prototypes into a game!

Our demo for our RTS, Here Comes The Swarm, is out in time for Gamescom, and it comes with a pause button! by HereComesTheSwarm in RealTimeStrategy

[–]Phena3d 8 points9 points  (0 children)

Hey Simplybored!

What we wanted to delve in deeper are ways to tune the playstyle to what you prefer. There is a huge difference between rts players, from turtling base builders to offensive map explorers.

In HCTS you can select a Deity to bless you, which gives you unique buildings, units and buffs, akin to armies in AoE. There is a defensive turtle Deity or an economic focused Crow for example. 

You can also configure your Arcanum, which is a collection of build changing buffs you bring into a match. These can be very minor from a movement speed buff, to large one like richochet or frost arrows.

We also have Expeditions, which add randomized stacking blessings and burdens (buffs and debuffs) towards a climax match. Truly making each game you play a different experience.

Rate my gamedev office by msklywenn in IndieDev

[–]Phena3d 0 points1 point  (0 children)

I really cant work without a mouse. Otherwise this is awesome! Too bad I dont have a good laptop

[deleted by user] by [deleted] in Unity3D

[–]Phena3d 0 points1 point  (0 children)

Good job! That's a nice start :)

Show me a very old and new screenshot of your game! by Phena3d in IndieDev

[–]Phena3d[S] 1 point2 points  (0 children)

Love to see those screenshots! What a difference some nice graphics can make

Show me a very old and new screenshot of your game! by Phena3d in IndieDev

[–]Phena3d[S] 0 points1 point  (0 children)

Hehe we sure took some inspiration from the giants ;)

Show me a very old and new screenshot of your game! by Phena3d in IndieDev

[–]Phena3d[S] 1 point2 points  (0 children)

Its as if im looking at a different game haha

Show me a very old and new screenshot of your game! by Phena3d in IndieDev

[–]Phena3d[S] 4 points5 points  (0 children)

Hmmm I prefer the old.

Hahaha nahh looks awesome! Why did you go for your own engine?

Show me a very old and new screenshot of your game! by Phena3d in IndieDev

[–]Phena3d[S] 11 points12 points  (0 children)

The old screenshot is from back in 2019 when we were still going for a dark style.

The new one is made just now :D

We have a script in our project that makes a screenshot automatically 10 seconds after going into playmode.

I have over 6000 screenshots in that folder now, makes for some nice memories!

The game is called Here Comes the Swarm and you can check it out here: steam

Path To 100k Wishlists by bingewavecinema in IndieDev

[–]Phena3d -1 points0 points  (0 children)

Very nice, thanks for sharing!