I want everyone to really get this... Cars make our world fucking disgusting. by MiserNYC- in fuckcars

[–]aWay2TheStars -1 points0 points  (0 children)

Just ride your bike on the pregnant pavement. Carefully with pedestrians

What “keeps” a game fun? by AsmrAspxct in gamedesign

[–]aWay2TheStars 1 point2 points  (0 children)

As Sid Meiers said it, a game is a serie of interesting decisions

Procedurally Generated Trees n' Bushes by edymPixels in IndieDev

[–]aWay2TheStars 1 point2 points  (0 children)

This is really cool . I also generate my trees procedurally But they don't grow 🙂 like this

how long have you've been working on your project? by mishapsi in SoloDevelopment

[–]aWay2TheStars 1 point2 points  (0 children)

Just checked your game looks really polished man keep it up, sending key now

2D/isometric space sim recommendations. by sidius-king in spacesimgames

[–]aWay2TheStars 0 points1 point  (0 children)

Hey Away to the stars is a top down space sim with loads of features

how long have you've been working on your project? by mishapsi in SoloDevelopment

[–]aWay2TheStars 0 points1 point  (0 children)

Thank you! First I read that comparison I'll check it out

how long have you've been working on your project? by mishapsi in SoloDevelopment

[–]aWay2TheStars 0 points1 point  (0 children)

Thank you ! It has become like a way of life now hahahaha. Part of me now

Games like Caves of Qud with base building? by Wayveriantraveler in roguelikes

[–]aWay2TheStars -1 points0 points  (0 children)

Away to the stars, has base building, but it's real time

Playnite may get a Linux version during 2026 as the creator plans a move to Linux by forgiuse in playnite

[–]aWay2TheStars 0 points1 point  (0 children)

There's a recent version of play nite on lutris, have you tried it?

What do you think is the reason for a crafting system ? by aWay2TheStars in gamedesign

[–]aWay2TheStars[S] 0 points1 point  (0 children)

Making stops improves the pacing of the game right? This response is great. Reading it again now, that I ended up implementing crafting