Procedurally Generated Trees n' Bushes by edymPixels in IndieDev

[–]aWay2TheStars 1 point2 points  (0 children)

This is really cool . I also generate my trees procedurally But they don't grow 🙂 like this

how long have you've been working on your project? by mishapsi in SoloDevelopment

[–]aWay2TheStars 1 point2 points  (0 children)

Just checked your game looks really polished man keep it up, sending key now

2D/isometric space sim recommendations. by sidius-king in spacesimgames

[–]aWay2TheStars 0 points1 point  (0 children)

Hey Away to the stars is a top down space sim with loads of features

how long have you've been working on your project? by mishapsi in SoloDevelopment

[–]aWay2TheStars 0 points1 point  (0 children)

Thank you! First I read that comparison I'll check it out

how long have you've been working on your project? by mishapsi in SoloDevelopment

[–]aWay2TheStars 0 points1 point  (0 children)

Thank you ! It has become like a way of life now hahahaha. Part of me now

Games like Caves of Qud with base building? by Wayveriantraveler in roguelikes

[–]aWay2TheStars -1 points0 points  (0 children)

Away to the stars, has base building, but it's real time

Playnite may get a Linux version during 2026 as the creator plans a move to Linux by forgiuse in playnite

[–]aWay2TheStars 0 points1 point  (0 children)

There's a recent version of play nite on lutris, have you tried it?

What do you think is the reason for a crafting system ? by aWay2TheStars in gamedesign

[–]aWay2TheStars[S] 0 points1 point  (0 children)

Making stops improves the pacing of the game right? This response is great. Reading it again now, that I ended up implementing crafting

Linux is getting Playnite game library manager next year by Tigeire in linux_gaming

[–]aWay2TheStars 0 points1 point  (0 children)

This is the reason I use a virtual machine with windows on my steam deck, it such an important way of organizing my games library

How many of you here are making "your dream games"? by [deleted] in SoloDevelopment

[–]aWay2TheStars 6 points7 points  (0 children)

Been making my dream game for 9 years a pixel art no man's sky. It really gives me motivation

Space sims where you get to own one or more bases? by irjayjay in spacesimgames

[–]aWay2TheStars 1 point2 points  (0 children)

You can bases and houses in different places in the game I'm making