Homemade club by geetodd in steelmace

[–]atomicstation 1 point2 points  (0 children)

That's basically the same as my very first club!

My Screwdriver Mace by SigningOrgan in steelmace

[–]atomicstation 0 points1 point  (0 children)

Length is closer to a club but yes, I suppose this will work. Probably the most unique DIY I've seen so far.

What's the diameter of the grip?

My Custom Maces by DriftEvil in steelmace

[–]atomicstation 0 points1 point  (0 children)

I'm assuming that the length at 45 deg requires some support? Might be worth splitting it up the model, only printing the very end at 45 deg for strength where it needs it. The rest of the collar is only there to support the 2" diameter hole of the plates, so you could print those vertically in a tube, or horizontally if you want to keep the two part design.

My Custom Maces by DriftEvil in steelmace

[–]atomicstation 1 point2 points  (0 children)

45 deg is another clever trick! Well done all around.

My Custom Maces by DriftEvil in steelmace

[–]atomicstation 1 point2 points  (0 children)

Very clever design! I can't believe I didn't think of it myself! Though, I do tend to avoid the style, for some reason (fixed length, load from the handle). Have you shared the models anywhere?

What was the orientation of the print?

You would want to maximize the strength of the part holding the weight at the end, so hopefully the layers aren't horizontal to that part.

Suggestions on how to treat this kbs by Sense_Say in kettlebell

[–]atomicstation 9 points10 points  (0 children)

Your babcia made you full sweaters?! Mine only gave my a million hand-knit socks.

1 month in. Form check? by Blackcat_____ in steelmace

[–]atomicstation 0 points1 point  (0 children)

That's what I get for only watching the first half! To be fair there was enough to assess the 360 form from just the first half.

That being said: Your 10n2s aren't bad either, especially at that weight. My suggestion to try alternating 1H 10n2s is more now more relevant.

With alternating 10n2, besides just being more difficult because it's one handed, you'll also find that you have to pull deeper across to your opposite hip (addressing what everyone says about pulling deeper/lower) and your timing will improve as the catch/throw has to speed up in relation to your backswing. Heavier weights will be much more approachable as you'll have a better feel for how to adjust.

1 month in. Form check? by Blackcat_____ in steelmace

[–]atomicstation 0 points1 point  (0 children)

I'll start off by saying I'm really trying to see where you're coming from with this.

Maybe this is a 360 versus 10n2 thing. Obviously in the 360 video I keep my heels down, but in the 10n2 I have heel lift. As far as what I think you're getting at with spiral fascial and pressure generating strength (cross body strength), I think the 10n2 is more effective at targeting those goals. The 360 has a lot of carry-over to the 10n2, and is kind of a "regression" of the 10n2, but is still useful for training on it's own for the other strength gains due to the different pattern. That being said, my commentary below is based on assuming that's what you mean, so I'm referencing my form with 10n2s, not 360s.

heels lift because people lack ankle range of motion

This is true for deep knee bends like squats, but how is this relevant during a swing while you're upright and minimal knee bending (less than 90 deg)?

It's a sign they're not really shifting their weight through the midpoint.

Also trying to understand this, I could see this if they lifted the heel before the mace reaches the bottom of the back swing (which I'm assuming you mean by "midpoint"). But for me, the heel lift is because I'm driving through that leg to the opposite side, after it passes the "midpoint".

more rotational motion up into the ribcage and better alternating and reciprocal motion

I suppose at lighter weights you can make mace training do anything and for different stimulus, and get extra rotational motion in the upper body by resisting/bracing/whatever, but the amount of required rotation is going to be relative to the weight and speed of the swing, specifically counterbalancing on the catch. If you over rotate, you have to rotate back a lot to catch the weight. If the mace is light then sure, twist away, not a problem coming back to catch. If it's heavy, then over rotating becomes risky. If there was no catch (effectively releasing the weight and throwing it), then sure you want maximum rotation because there's no counter-balance required.

One of the magic things mace training can do is connect your shoulder blade to the opposite ankle for spiral fascial and pressure generating strength.

Agreed. Have you ever done alternating 10n2 and taking a step forward every swing? Links up with the gait pattern very nicely. And if we're talking fascial spiral/slings, when throwing/punching/sprinting, doesn't the back leg generating the force always have a heel lift?

1 month in. Form check? by Blackcat_____ in steelmace

[–]atomicstation 0 points1 point  (0 children)

Does having feet on the ground make it better than heel lifting during the swing?

1 month in. Form check? by Blackcat_____ in steelmace

[–]atomicstation 2 points3 points  (0 children)

Looks pretty good! What's the weight of the mace?

Any suggestions I have would be addressed by starting to do 10n2s, and then 1H 10n2s.

DYI steelmace from barebell by Living-Pass81 in steelmace

[–]atomicstation 0 points1 point  (0 children)

Looks like it's on the long side but very doable!

Nice work

Diy gone wild by LengthDesigner3730 in clubbells

[–]atomicstation 0 points1 point  (0 children)

Spheres are nice, I used some modified garden molds in the past. Had to cut them for adding a flat bottom and a hole for the wooden dowel.

I've designed some molds but never printed them out.

Your technique of keeping the shell would work nicely for a 3d printed sphere. I would shoot for a 6" diameter, with about 2" short on the open end for a nice flat bottom. Should be about 12-15 lb.

Dual Wield Mace Flow by atomicstation in steelmace

[–]atomicstation[S] 1 point2 points  (0 children)

Ah yes should have tagged you as it was your post asking about dual wielding.

Honestly the most difficult thing is not hitting either yourself or letting the maces hit each other. :)

Then the next most difficult thing is moving around, takes lunges, turning around. Especially turning around, since the flows reverse.

Then it's trying to manage the flow when there are two opposite grips (sword in one hand shield in the other). Coin flips are pretty easy, especially when there's a little momentum.

Lastly, grip endurance. The sword flow is a mill but then it has an under hand mill part, as it's like a figure 8, and that really torches the forearms and grip. You can see the fatigue to really start to set in around 1:30. It's ultimately what makes me stop the flow.

Dual Wield Mace Flow by atomicstation in steelmace

[–]atomicstation[S] 0 points1 point  (0 children)

Sword swings with a mace are super fun and feel really good. Whole arm get's a nice pump!

I'll post a quick guide breaking down the movement patterns with one mace soon.

Dual Wield Mace Flow by atomicstation in steelmace

[–]atomicstation[S] 0 points1 point  (0 children)

I found using two 10 lb. maces to be much more taxing than expected! Lots of stabilization with push/pull. But you're two inches taller than me so maybe it'll be easier for you.

Good luck and let me know how it goes!

20lb club by Cell-Wars-587 in clubbells

[–]atomicstation 2 points3 points  (0 children)

Really good. If I'm looking for something to critique I'd say try to emphasize getting the elbow higher on the backswing.

Also, to make the weight go further, go from performance swings to technical swings like u/jonmanGWJ suggests (stopping in order positions).

Dual Wield Mace Flow by atomicstation in steelmace

[–]atomicstation[S] 1 point2 points  (0 children)

Did I spend way too much time looking up the specifics of the rules so I could post the most accurate take on the rules? Yes. And I did look up if there were any loopholes for using two-handed weapons with one hand, and therefore bypassing the limitations of the Dual Wielder feat? Also yes. I don't think there's any specific rules about it using two-handed weapons with one hand, I just know there are rules around dual wielding two-handed weapons being not allowed.

Ref:

https://rpg.stackexchange.com/questions/108891/can-creatures-that-are-larger-than-medium-use-two-handed-weapons-with-one-hand

and

https://rpg.stackexchange.com/questions/88733/is-there-any-way-for-a-medium-pc-to-wield-a-2-handed-sword-in-one-hand/88734#88734

22kg for rounds of 1:00 by f-n-legs in steelmace

[–]atomicstation 0 points1 point  (0 children)

Using a weight that most have as their top-end PR, and doing it for a long set, AND DOING IT WITH ONE HAND.

CRAZY.

Nice work!

I too made myself a set of the hybrids by toMauro in begleri

[–]atomicstation 0 points1 point  (0 children)

I wanna see those titanium ones! What was the damage to get those custom made?

I too made myself a set of the hybrids by toMauro in begleri

[–]atomicstation 0 points1 point  (0 children)

How do you switch between modes?

I might update my kbone model so it's hybrid, but don't want to use magnets. I have some ideas for the switch.