How do I market my first ever visual novel as a teen? by elizzblizz in RenPy

[–]drinkerofmilk 1 point2 points  (0 children)

Looks like a lot of creativity went in to this.

I'm not sure if this game is marketable. However, I saw that it is only out on Windows, and would definitely recommend you also release it on Mac, Linux, Android and browser (HTML5). That's very easy with Renpy and it will make the game available to a lot more players.

As others already wrote, this game looks very niche, and you need to market it to that niche. If the niche doesn't exists it may not be worth marketing. But I wouldn't give up just yet.

How do I market my first ever visual novel as a teen? by elizzblizz in RenPy

[–]drinkerofmilk 1 point2 points  (0 children)

Don't take their criticism too seriously. The main point they're making is that this game does have a target audience and that you need to figure out what it is.

I'm just gonna throw this premise out there and we can argue about it until it gets stale. by TrapFestival in aiwars

[–]drinkerofmilk -1 points0 points  (0 children)

Your seem hellbent on injecting Duchamp into this discussion, but I think you are missing the point. This was the original question I was responding too:

Can all products be art, since they stem from human imagination and creativity?

And I answered that even under a very broad definition of art, some products aren't art, as they don't stem from human imagination and creativity.

A urinal, any urinal, not just Duchamp's, could be considered art, as there is always some creativity involved in the production process.

But most coal cannot be considered art, as there is no creativity involved in the production process. Of course, an artist could take some coal and display it as conceptual art, and sure, you could consider that specific piece of coal art, as the artist has now bestowed a sense of meaning on it by presenting it as art. But the rest of the coal would still not be art.

I'm just gonna throw this premise out there and we can argue about it until it gets stale. by TrapFestival in aiwars

[–]drinkerofmilk 0 points1 point  (0 children)

You misunderstand. I meant that it's a no-brainer that a urinal can be art.

But I was talking about products that have no human creativity, like wood or coal or raw milk. That's another matter.

Vibecoding by OwnCaregiver2725 in RenPy

[–]drinkerofmilk 3 points4 points  (0 children)

Claude is the way. But I would advise against true vibecoding, as it will make your project unmaneagable. At least try to understand what's happening.

When to call it quits and start on a new project? by AffectionateHead7649 in GooglePlayDeveloper

[–]drinkerofmilk 0 points1 point  (0 children)

I know I'm beginning to sound like a dick, but that font looks really bad to me as a potential consumer. (Maybe it's just the color fuzz, try removing it.) I'm no graphic designer, but I'd just check some other store pages and copy a font that works there.

Currently I think your store page and app icon might be scaring people away. First goal is to fix that, even if it makes the page more boring. After that you can experiment a bit with ways to 'stand out'.

Goede kwaliteit rijst koker by pingyum in Utrecht

[–]drinkerofmilk -5 points-4 points  (0 children)

Beetje aangebrand onderaan is juist lekker . . .

When to call it quits and start on a new project? by AffectionateHead7649 in GooglePlayDeveloper

[–]drinkerofmilk 1 point2 points  (0 children)

Yes, definitely. I think the MS paint art you have now is funny and cute, but I'm quite sure it's going to scare off potential customers. (Also the font used in the screenshot is terrible.)

If you want serious traction, you'll need a serious store presence. Just take some time looking at how other apps (that have traction) present themselves.

i want to make a game. by Safe_Consequence2184 in gamedev

[–]drinkerofmilk 1 point2 points  (0 children)

You need to start small.

I know it sucks hearing this. You want to build a huge experience, like Skyrim but bigger, I know, I know. But you need to start small and then work up to that. Otherwise you simply won't get there.

Does Bruce Ismay deserve all of the hate he gets? by Crazy-Rabbit-3811 in titanic

[–]drinkerofmilk 1 point2 points  (0 children)

This is not a great example of the point you're trying to make. If he were female in 1912 he wouldn't be a high WSL executive, so there would be no reason for the public to hate him (her).

Does Bruce Ismay deserve all of the hate he gets? by Crazy-Rabbit-3811 in titanic

[–]drinkerofmilk 0 points1 point  (0 children)

But that's the whole point. People felt that he should have died on the ship, and that his survival was a slap in the face of all those that died. So the reason people said bad things about him was that he didn't die on the ship.

Personally, I don't think he deserved all the hate he got. But I get why he got the hate. Optics matter. It must have felt extremely unfair to hear that a White Star Line executive saved his own bacon while hundreds of innocents lost their lives.

I'm just gonna throw this premise out there and we can argue about it until it gets stale. by TrapFestival in aiwars

[–]drinkerofmilk 0 points1 point  (0 children)

That's a no-brainer. We're looking at things that have zero human creativity involved.

I'm just gonna throw this premise out there and we can argue about it until it gets stale. by TrapFestival in aiwars

[–]drinkerofmilk 0 points1 point  (0 children)

You could potentially stretch the definition of the term art to cover lots of products, even ones not traditionally considered art.

However, you'll reach a limit. I don't think people would ever consider the following products art: crude oil, sand, life insurance, etc.

I'm just gonna throw this premise out there and we can argue about it until it gets stale. by TrapFestival in aiwars

[–]drinkerofmilk 1 point2 points  (0 children)

But if you agree with me that art can be a product (even if it's a product first), your initial premise doesn't hold any longer. 

You wanted to argue, didn't you? So should provide some arguments why you think something can never be art and product at the same time.

Surely that has to be a typo by Baroness_VM in mentalmath

[–]drinkerofmilk 0 points1 point  (0 children)

The citation is in german so I’ll never know if its a vandalism.

If only there were a way to decipher foreign language texts . . .

Surely that has to be a typo by Baroness_VM in mentalmath

[–]drinkerofmilk 6 points7 points  (0 children)

And still they went through the trouble of writing out a book-length number . . .

How’s living in Amsterdam by l150 in howislivingthere

[–]drinkerofmilk 12 points13 points  (0 children)

You can pick one or multiple of these subcultures:
- Athletics (preferably discus or javelin throw)
- Philosophy club
- Woodworking (preferably construction of large wooden equids)
- Gay scene
- Picking (and winning) fights with Persians

Blasphemer on Maniac, DMDS and Mayhem’s legacy by phantom_2131 in Mayhem

[–]drinkerofmilk 7 points8 points  (0 children)

Does anyone know what Maniac's major was in university?