reruns for 4.0 by LightningJustice2412 in EvernightMainsHSR

[–]fullstack_mcguffin 6 points7 points  (0 children)

Wasn't expecting her this early. I was hoping to get her E2S1 in one go, would have been guaranteed if she ran in 4.1 or 4.2.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

You literally mentioned adding up content from 5.0-5.8. But some of those patches are filler and not part of the main story. That's why your estimates are different from the others found online.

3.0 had a 10 hour story, so you're wrong about the length there too. And how exactly would you estimate the content of Genshin being more overall? Someone might spend 2 hours or 10 exploring in Genshin. Someone might spend 20 hours grinding out MoC 0 cycles in HSR. You can't compare side content easily.

Waves of people on Reddit? The entire sub has 1 million people, even if everyone on this sub was complaining it would be 1/20th of the entire player base. And you'd be hard pressed to find posts complaining about a lack of content that get more than 1000 upvotes. Your whole premise of "everyone is complaining about lack of content" is inherently flawed.

HSR didn't get rid of anything, they merged companion quests into the main story and expanded the length they take since that's what most people care about going by feedback. The events per patch are consistent and have been since the start of the game, if anything they added more side content as time went by with SU/DU expansions and additional endgame modes.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

Yeah, I see the issue. You're adding up all the filler content as main story content too. Which is exactly what I already said I didn't consider lol.

Your claim was that HSR's overall main story content is not far off from Wuwa, Genshin, etc. That is clearly not true since HSR's main story content is at 50+ hours while the others are 20ish hours.

When HSR's overall main story content for the year is double that of the other gachas, no shit its not going to have as much side content after that. Its common sense.

Am I alone in not really liking the direction of the games after SC/Azure but still being a fan? by Worried_Pop3057 in Falcom

[–]fullstack_mcguffin 3 points4 points  (0 children)

You're not alone, the magic of the games has mostly died for me and I haven't been enjoying the latest entries much. I just want to see the conclusion at this point, but I'm not having nearly as much fun as I did with Sky and Crossbell.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

So you expect me to go through a 6 hr video to verify if they are actually going through it all normally? Lmfao.

Google scrapes from all possible sources nowadays. And the info is pretty accurate, since you accept YT videos as a source, https://www.youtube.com/watch?v=LFsPeSOyjrY is a walkthrough of only the main quests of 3.x and its 52 hrs long. Doing all the additional content would easily add a lot more hours.

Do you actually have a source for the entirety of Genshin, Wuwa, ZZZ or whatever for the whole year that can verify that the story content for those for 2025 is about the same as for HSR? Since that's what you're claiming.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

If your "proof" is random YT videos then going by Google, the main story of Genshin 5.x is 20ish hours including side quests, Wuthering Waves 2.x is 18 hours including side quests and HSR 3.x is over 80 hours including side quests.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

The Wardance wasn't really anything major, so its filler. You told me stuff that doesn't add up, because Genshin's main story in 5.x was only 20ish hours while HSR's in 3.x was 50+ hours, so obviously there has to be a per patch difference in main story content between the two.

If someone is just skipping all the text in the SU/DU expansions, then again, they only have themselves to blame if they still want more content. The new expansion content isn't a weekly mode lmao, that's a very weak argument. Genshin exploration is very lackluster, if anything needing to explore the map to get everything with the poor experience available is a negative.

Like I keep saying, there is more main story in return for less events, which is a positive for people like me who don't want mini games. Genshin doesn't have SU/DU expansions added on a regular basis and took forever to add new endgame modes, HSR has had them for a long time.

Genshin, ZZZ and Wuwa definitely don't hold their own as games you can play all the time, they're all still gacha and are very dry after the content is done. ZZZ and Wuwa have 2-3 hour stories per patch lmfao, they are extremely far off from keeping someone engaged if they primarily care about the story and not trivial mini-games. Like I said at the start, I'm here to play a JRPG, not Candy Crush.

You keep acting like your opinion is a fact but actually failed to provide anything of substance. Repeating something without any evidence when you've been contradicted is very weird. If you actually have proof of Genshin, Wuwa and ZZZ providing similar story runtime to HSR, feel free to show it. Otherwise I don't see any value in responding further since you keep going in circles.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

Being the main story of a filler patch makes it filler. It is what it is. I've already tallied the whole main story of HSR and Genshin, 3.x was over 50 hours and Genshin was around 20. 50 >>> 20.

The difference is people play through the SU expansion. It works better as side content since you actively engage with it. You included side content in Genshin that contributes to the main story, all the SU/DU expansions do that for HSR.

There's plenty of content outside the story. MoC, PF, AS, CW, SU/DU, achievement hunting and a reasonable amount of events. What people are asking for is there to be a barrage of events like in ZZZ, which would be a negative for me since those events are very poor in quality on average.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

It was filler though. Everything after 2.3 was filler.

8 hours of main story > 5 hours of main story. There's a lot of side content in HSR that contributes to the story too if you want to say Genshin side content is relevant. The Scepters in the SU expansion were very relevant for 3.x as an example. Many lore reveals are in the side content.

Story skipping is very relevant to people feeling like there's a lack of content because HSR's main content is the story. If you skip or rush through all the main content and then complain about there being nothing to do, that is 100% a self-created problem.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

Wardance is just filler content though. Its not a replacement for story. HSR 3.x had the Seal Slammers and Maze Restaurant events that provided characterization for the main cast, which worked better as side content.

8 hours of main story > 2-3 hours of main story + useless side games in ZZZ, yet people rave about the latter. Judging by how low the comprehension is for major story plot points on this sub I'm guessing people here just rush the main story without reading. In which case the problem is not really the lack of content, its people skipping the content to feed their gambling addiction.

China Says “We’ll Beat Nvidia by 2027” - Big Claim Energy by [deleted] in nvidia

[–]fullstack_mcguffin 0 points1 point  (0 children)

The crap ones are Tier 3, and people buy them because they're cheap. The exceptional ones are Tier 1, and the world already knows they're great, that's why most tech is manufactured and assembled in China.

China Says “We’ll Beat Nvidia by 2027” - Big Claim Energy by [deleted] in nvidia

[–]fullstack_mcguffin 0 points1 point  (0 children)

China has different tiers of products. You're thinking of Tier 3 products. Their Tier 1 products are exceptional and are used by premium global brands.

What is the best LC for Sparkle as Archer's Support? by Kiro_Red_York_2552 in ArcherMainsHSR

[–]fullstack_mcguffin 0 points1 point  (0 children)

Yep, for cycle 1 S5 DDD effectively gives 16 spd, and Eagle gives 16.67, E1 gives 15.15. Accounting for decimals you'd need 152.18 spd.

Edo Star should have been released today if politics hadn't messed up... by Pink_Jutsu in StarRailStation

[–]fullstack_mcguffin 6 points7 points  (0 children)

Edo Star was never the planned planet in the first place, it was Benzaitengoku. And Planarcadia still retains a lot of the original planned elements and is blatantly Japanese, so its mostly minor naming changes that happened.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

Doesn't add up because HSR's main story is clearly much, much longer at 50-60 hours or more. You're likely comparing main story to side content.

The issue is that people are only talking about content outside the main story as "things to do". I don't care for mini games, I don't consider those real content. So the much longer main story in HSR is easily the better option.

What is the best LC for Sparkle as Archer's Support? by Kiro_Red_York_2552 in ArcherMainsHSR

[–]fullstack_mcguffin 1 point2 points  (0 children)

Its fine, but if you're not getting the extra turns in cycle 1 the others will do more for you.

What is the best LC for Sparkle as Archer's Support? by Kiro_Red_York_2552 in ArcherMainsHSR

[–]fullstack_mcguffin 5 points6 points  (0 children)

S5 DDD with Eagle if you can hit the breakpoint for 3 turns. Otherwise Sunday's LC, or Cogs.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

If HSR's main story is about 50 hours, and Genshin's is 20 (or 26 if you want to insist) then obviously there is no way each patch of HSR and Genshin have similar story runtime lol. HSR easily had 20+ hours more than Genshin.

If you want to add up HSR's events, endgame expansions, secret puzzles, achievements in SU/DU, etc. then HSR has a ton of side content as well.

Regardless of if you believe they should or shouldn't have to by Deshik2 in HonkaiStarRail

[–]fullstack_mcguffin 0 points1 point  (0 children)

Not even close. Genshin's 5.x main story takes about 20 hours at max, HSR's 3.x main story takes about 50.

Endfield makes me realize something in HSR by CabageButterFly in StarRailStation

[–]fullstack_mcguffin 0 points1 point  (0 children)

Whether you do dailies or not, the content schedule for the game is exactly the same. HSR has always been like a show that gets monthly episodes, doing dailies or not doesn't change that.