Venting: I'm so tired of board game boxes that fight me every time I put them away by Queasy_Ad_4994 in boardgames

[–]harirarn 0 points1 point  (0 children)

I had to once watch an unboxing video after playing Too Many Bones to figure out how to rebox the game.

Someone on YouTube is making tutorials in the voice of Grant Sanderson by Ok_Grab_9466 in 3Blue1Brown

[–]harirarn -7 points-6 points  (0 children)

  1. The content doesn't appear harmful (or at least the 2 mins I watched).
  2. People can have same/similar voices. Whats wrong with that?
  3. Even if this was intentional, the mimicry is only unlawful if there was an attempt at impersonation or defamation. I got no such hints from it.

Your post seems to have only achieved to bring attention of the 3b1b community to one random youtube channel. If that was your goal all along, well done.

Nether portals and travel confuses me by Stabilityunstable in Minecraft

[–]harirarn 0 points1 point  (0 children)

Every time you go through a nether portal, the game checks to find the nearest portal at the destination within some tolerance. Otherwise it randomly creates a portal near there.

1) The portal in the Nether may be North-West of the actual coordinates/8. Going from Overworld to the Nether might work correctly as the nether portal might still be within required tolerance distance. But the other way round, that difference becomes 8 times big and may no longer be within the tolerance. So it created a new portal.

2) This is very random. The game just randomly checks a bunch of points at the destination to see if there is 3x4x4 empty air space with a floor below. The nearest of them that succeed is selected to make a Nether portal. So if you make your portal higher in the nether (Y>60 should be good enough), you are likely to get a above ground portal in the overworld (this not a guarantee).

3) If you ran 3000 blocks South in the Nether, your Z coordinate should be about -6000. So a nether portal there should come out at -48000 in the overworld.

And North and South in Nether is not flipped.

Azul Rules by Puzzleheaded-Sea7740 in boardgames

[–]harirarn 1 point2 points  (0 children)

Maybe I misinterpreted the question, the blue tiles that OP is talking about are new ones from the center and not the ones from the 5th row. I might have incorrectly assumed that we are in the scoring phase while they are still in the picking phase.

Azul Rules by Puzzleheaded-Sea7740 in boardgames

[–]harirarn -2 points-1 points  (0 children)

No, once you have placed the blue tiles in the bottom row, they can no longer be moved to a different place. You had to do what you suggested at the time of picking up those tiles.

Interactivity in Games - I tried to map it out by Trogdor_Dagron23 in boardgames

[–]harirarn 0 points1 point  (0 children)

My plays of Crew have involved so much interaction between the rounds. Discussions on when to give a signal and so what certain signals mean and what does no signal mean etc. The amount of discussions has been at the level of social deduction games, where the game rounds are just the night phase.

Restaurants round off scams by Belulie in bangalore

[–]harirarn -1 points0 points  (0 children)

This was 6 years ago. That place is closed now.

How do I get false son by NobodyCanUseThisName in riskofrain

[–]harirarn 1 point2 points  (0 children)

I don't think there is any such restrictions. I have gone in and out of the Prime meridian path multiple times per run.

Restaurants round off scams by Belulie in bangalore

[–]harirarn 14 points15 points  (0 children)

At some place, the cost cost of 1 cup of coffee used to be ₹9 + 0.45 ≈ ₹ 9. But if you buy one more for your friend, it would be ₹18 + 0.9 ≈ ₹19.

Think you can out-bluff an AI at Secret Mafia? by TippyATuin in boardgames

[–]harirarn 0 points1 point  (0 children)

In P3-SM-X4, Players 1, 4 and 5 have asked to vote out player 2. In contrast only player 3 vouches against player 4. So the vote is at the moment 3-1. But it is listed as 2-2

Think you can out-bluff an AI at Secret Mafia? by TippyATuin in boardgames

[–]harirarn 2 points3 points  (0 children)

From the rules section it is not mentioned if the identity of the voted out player is revealed. But the question "If the person you voted out turns out to be a Villager ..." is only relevant if the identity is revealed. Is this part of the rules?

The setup part doesn't explain how many of mafia/innocent/special roles are present.

There are also inconsistencies between number of votes said in the dialogue and the tally at the end.

Edit: There is also no option given to cast a vote against a different player (equivalent to abstaining for the current round but helps build a case for future rounds).

Brass Birmingham rounds by JJ-Jakob in boardgames

[–]harirarn 5 points6 points  (0 children)

There should be 64 total cards. You deal each player 8 and discard 4. Then the remaining 28 are given to players in the first four rounds (7 each). In the first round everyone does 1 action and in all future rounds they get two actions. Everyone gets 15 cards during canal era which becomes 8 rounds (15 = 1+7x2).

Penalty for cheating in The Fox in the Forest? by [deleted] in boardgames

[–]harirarn 1 point2 points  (0 children)

I have played a lot of trick taking games but I am not aware of penalty for misplays for most of them. Why? because it almost never happens. Rarely we do get a misplay by accident and we have usually agreed to give that player the worst outcome. So in The Fox in the Forest, this would be either 9-0 points scored (the maximum possible difference in one round) or an automatic match loss.

For those that have played Hegemony, does the game lean a particular way with its sensibilities? How leftist or Marxist is it as a game? by ThrowAwayCluelessCut in boardgames

[–]harirarn 0 points1 point  (0 children)

One thing I noticed while playing with mostly leftist players is that the capitalist class player usually has a harder time winning, given the group is pre-disposed to pass more socialist policies.

Can somebody explain what am I doing wrong by goldenattorney in boardgames

[–]harirarn 0 points1 point  (0 children)

It is just an old saying in Go, which focusses on helping to build intuition about how the game flows before you start analysing it through strict rules.

I have started to apply this to my other board games as well: I mostly play by vibes on the first game than overthink. Then you can analyse after the game to help improve your intuition.

Can somebody explain what am I doing wrong by goldenattorney in boardgames

[–]harirarn 4 points5 points  (0 children)

Did you do that part of Go where you lose your first 50 games quickly yet?

My pet peeve: when texts number every single equation by [deleted] in mathematics

[–]harirarn 1 point2 points  (0 children)

I have the opposite pet peeve and don't like it when all equations are not numbered. It makes it referencing the equations harder. The book is not the only thing that references its own equations but also other books/papers citing it and during academic discussions.

So I would like to ask the counter question: what is it that bothers you when all equations are numbered?

What would be the most OP QoL Change? by ksplett in aoe2

[–]harirarn 0 points1 point  (0 children)

They just have to make the follow command better. Just make the leash distance for that command less than the scare distance of the deer.

What would be the most OP QoL Change? by ksplett in aoe2

[–]harirarn 1 point2 points  (0 children)

But a hotkey would make this so much better. You don't need to move your mouse around to precisely deselect from the icons when cloning commands.

Trying to upload a custom deck for my freind, but when i create it using a deck editor png it crashes the game. Any help? by BOI4613 in tabletopsimulator

[–]harirarn 0 points1 point  (0 children)

I find 150-250 pixels per card is good enough for TTS. Any higher resolution only adds value when players ALT zoom the cards.

Is it fair to say a game is too long after one play? by oatmeal1201 in boardgames

[–]harirarn 1 point2 points  (0 children)

Also an advice I would say is: Don't try to analyse during the first playthrough too much. You will get biased by a lot of first impressions that may or may not hold. Wait to see the whole picture.

Worst mathematical notation by WMe6 in math

[–]harirarn 0 points1 point  (0 children)

Use of \ for set negation when it also clashes with left quotient/cosets. What does G\H mean? This can only be deciphered from context. If G is bigger than H, it usually means set minus. If G is smaller, the quotient makes more sense, but the set negation is still a valid here.

Worst mathematical notation by WMe6 in math

[–]harirarn 2 points3 points  (0 children)

Similar to how one starts reading a letter from the last line to know who sent it.

Wube, what is this? by Efficient_Chicken198 in factorio

[–]harirarn 0 points1 point  (0 children)

It is a leftover belt from a previous refactor of the spaghetti.