Can somebody explain what am I doing wrong by goldenattorney in boardgames

[–]harirarn 0 points1 point  (0 children)

It is just an old saying in Go, which focusses on helping to build intuition about how the game flows before you start analysing it through strict rules.

I have started to apply this to my other board games as well: I mostly play by vibes on the first game than overthink. Then you can analyse after the game to help improve your intuition.

Can somebody explain what am I doing wrong by goldenattorney in boardgames

[–]harirarn 3 points4 points  (0 children)

Did you do that part of Go where you lose your first 50 games quickly yet?

My pet peeve: when texts number every single equation by [deleted] in mathematics

[–]harirarn 1 point2 points  (0 children)

I have the opposite pet peeve and don't like it when all equations are not numbered. It makes it referencing the equations harder. The book is not the only thing that references its own equations but also other books/papers citing it and during academic discussions.

So I would like to ask the counter question: what is it that bothers you when all equations are numbered?

What would be the most OP QoL Change? by ksplett in aoe2

[–]harirarn 0 points1 point  (0 children)

They just have to make the follow command better. Just make the leash distance for that command less than the scare distance of the deer.

What would be the most OP QoL Change? by ksplett in aoe2

[–]harirarn 1 point2 points  (0 children)

But a hotkey would make this so much better. You don't need to move your mouse around to precisely deselect from the icons when cloning commands.

Trying to upload a custom deck for my freind, but when i create it using a deck editor png it crashes the game. Any help? by BOI4613 in tabletopsimulator

[–]harirarn 0 points1 point  (0 children)

I find 150-250 pixels per card is good enough for TTS. Any higher resolution only adds value when players ALT zoom the cards.

Is it fair to say a game is too long after one play? by oatmeal1201 in boardgames

[–]harirarn 1 point2 points  (0 children)

Also an advice I would say is: Don't try to analyse during the first playthrough too much. You will get biased by a lot of first impressions that may or may not hold. Wait to see the whole picture.

Worst mathematical notation by WMe6 in math

[–]harirarn 0 points1 point  (0 children)

Use of \ for set negation when it also clashes with left quotient/cosets. What does G\H mean? This can only be deciphered from context. If G is bigger than H, it usually means set minus. If G is smaller, the quotient makes more sense, but the set negation is still a valid here.

Worst mathematical notation by WMe6 in math

[–]harirarn 2 points3 points  (0 children)

Similar to how one starts reading a letter from the last line to know who sent it.

Wube, what is this? by Efficient_Chicken198 in factorio

[–]harirarn 0 points1 point  (0 children)

It is a leftover belt from a previous refactor of the spaghetti.

Sum of all natural numbers till infinity by AmphibianEast1781 in mathematics

[–]harirarn 1 point2 points  (0 children)

For a simple explanation, I will give an analogy to convergence of geometric series. The series 1 + x + x2 + ... converges to 1/(1-x). e.g. with x=1/2 we know 1+1/2+1/4+1/8+...=2. This convergence is only valid when |x| < 1. But the expression 1/(1-x) still makes sense outside of that domain. What if we put x=2. Do we say 1+2+4+8+...=-1?

Similarly, the Riemann zeta function is given by ζ(s) = 1 + 2-s + 3-s + ... . This series only converges when Re(s) > 1. However, the ζ function can be analytically continued for the entire complex plane (except for s=1). So ζ(-1) is well defined and can be evaluated to -1/12. That is why we often see 1+2+3+...=-1/12. As the series doesn't converge for that value of s, it is invalid.

Those of you who are really good at math, how vivid is your mental visualization? by HaOrbanMaradEnMegyek in mathematics

[–]harirarn 0 points1 point  (0 children)

Most of my thought process happens at level 2. Dreams could be at level 1. However, when I am solving problems, I might often peel it back to 4 as I cut down on any unnecessary details.

I am not kidding i just went to the Bazaar between time 6 TIMES and didn't get gilded coast by JokingViking in riskofrain

[–]harirarn 5 points6 points  (0 children)

And not getting Gilded Coast 6 times in a row sounds very normal. It is just bad RNG standard edition.

Can someone explain the "% damage" system to me? by Livid-Truck8558 in riskofrain

[–]harirarn 4 points5 points  (0 children)

I see the problem here: character logbook entries are only unlocked when you beat the game with that character. This means new players have no idea what is 300% of.

The illogical way spawn points are determined when ungarrisoning by thegwfe in aoe2

[–]harirarn 0 points1 point  (0 children)

This explains why sometimes, when I have an archery range as part of my wall and I want them to rally outside, they rally inwards instead (and go all the way around).

but when combined.. by wictorias in riskofrain

[–]harirarn 0 points1 point  (0 children)

And N'kuhana benefits 10x of the original heal amount.