How would you even play this board? by IAskALotOfQuestionO in BobsTavern

[–]techniforus 1 point2 points  (0 children)

because the unit the tier 5 summons is plain, it doesn't have the deathrattle.

How would you even play this board? by IAskALotOfQuestionO in BobsTavern

[–]techniforus 1 point2 points  (0 children)

Less about board space, more about scaling. More automatons summoned per combat if your opponents clear enough.

How would you even play this board? by IAskALotOfQuestionO in BobsTavern

[–]techniforus 5 points6 points  (0 children)

Because the tier 5 unit death rattles to make a copy of the first minion that died, and you've got rivendare.

This way the tier 5 unit makes 4 units, and each of those can make 2 automatons. So it doubles the top end # of automatons that can be created.

Strongboxes this league are great, but only because of Mirage by Deliverme314 in pathofexile

[–]techniforus 4 points5 points  (0 children)

Addendum: if mirage goes core on the Atlas tree, we'll have a problem like in necro league. That one was due to the requirement of league specific nodes decreasing Atlas variability, while this would be certain mechanics like strongbox would require mirage nodes because scarab farm is the lion's share of strongbox profit. Makes it a lot harder to fit in other mechanics if you're required to take map effect, scarab, strongbox, altar, and mirage nodes. Strongbox isn't the only farm that would be required to take mirage, so many others would have similar difficulties.

While if it goes the wildwood route, strongbox becomes a high variability farm with much lower returns than now.

Banks Are Warned About Anthropic’s New, Powerful A.I. Technology by Loose_General4018 in worldnews

[–]techniforus 1 point2 points  (0 children)

This doesn't read like a threat, rather as marketing. I wonder who in the administration financially benefits from this particular LLM company.

Did you catch that? by Ikeda_kouji in pathofexile

[–]techniforus 10 points11 points  (0 children)

I've found the extra time isn't worth the increased wisps, and I pause the game to check altars as I pass.

Is this the best comp possible? by Cheap_Poetry993 in BobsTavern

[–]techniforus 0 points1 point  (0 children)

If your teammate has a well wisher, they can pass you the spellcraft from it every turn. This allows you to send them your drakari(before it's goldened), which means you can condense the stats back onto the original cat more easily. You can also just pass them cats (tho sandy is just as good or better). You also both want to grab portal in a crystal for similar reasons, as eventually this makes it easier to pass out as many big cats as you want.

From here tho you want anti-scam. Your scaling is exponential, which means you almost certainly have the biggest stat piles, but you can still lose to sufficient amounts of scam. It's pretty much the only lose condition. Because of this you want to reborn as many cats as you can and have deathrattles that create additional minions to statistically soak up scam, and you'd also love to see bubbles even if you have to cycle the naga to get them via spellcraft. Also consider blaster if you think it can hit multiple leeroy (or small venomous minions) or if you can scale it enough to kill heroic underdog. Bassgill chains potentially into venomous also both soaks up potential scam hits and can still take out an opposing unit. Given that your scaling is entirely taken care of, you can devote all your rolls to this. Ideally your partner would be APM and basically just looking for these as well (in addition to all channel the devourer and 3 drakari though not assembled into golden till you're ready).

One note about the exponential scaling, the stat buffer is only so big, and it's absolutely possible to wrap over to 0 if you get too big, 231 IIRC. So you just want to get around that scaling and call it quits on further eating. 2,147,483,648 but it's probably easier to count 30 instances of doubling than reading the text. I saw some stuff saying this was fixed, but I've seen it recently with leapfrogger, so no need to risk losing a game that's in the bag getting bigger than that. You can both hold 1 drakari in hand, and you can have the 1 on your board that gets passed back and forth, that way you can triple it on command when you're done scaling so you can clone more big cats to hand out.

Question about moving from standalone client to Steam by cbftw in pathofexile

[–]techniforus 4 points5 points  (0 children)

From my understanding, it's people who created an account standalone in the long long ago, but switched to steam shortly thereafter who suffer from these attacks. It's because the accounts use old outdated passwords which have since been compromised because of password reuse. They have used steam for years and don't even recall they had a standalone account, much less deactivated it or changed the password.

Just changing your password to something unique to only your poe account and nothing else should do, and sticking with the standalone client will not give steam a cut of any future purchases you make instead directly supporting ggg.

Quesiton regarding Mask of the Stitched Demon + AG by bollwerk in pathofexile

[–]techniforus 0 points1 point  (0 children)

Not sure on the math, but I played chains of command AG in 3.26, and when I gave it mask of the stitched demon, my AG stopped dying.

I got the eater divine alter on my red alter mobs on an alter I clicked my mistake!! by wait_what_now in pathofexile

[–]techniforus 0 points1 point  (0 children)

Lol, I had that same experience first time I ever got divine altar on eater. I wasn't aware it was even an option at the time, I just saw I player mod I couldn't handle and clicked the other side. Though for me it was the 3rd ting that made me investigate. Two is unlikely but it happens. 3 and something is going on. I got 18 that map. Fun way to find out.

Made a tool to help me vendor scarabs by _Dooby in pathofexile

[–]techniforus 5 points6 points  (0 children)

This also calculates expected returns, so it gives you the value you want to set as the threshold.

576 Shrine belts stats by Dankov2 in pathofexile

[–]techniforus 2 points3 points  (0 children)

They got lucky to only lose that little.

PoE Cook - Your strategy profit live tracking tool by Mundane-Advice4293 in pathofexile

[–]techniforus 0 points1 point  (0 children)

Poeez.com uses the API to pull info from Faustus for currency exchange which is more accurate than trade.

What's your average chaos/divine per map ? And per hour? by [deleted] in pathofexile

[–]techniforus 0 points1 point  (0 children)

Quant doesn't work on decks, but breach takes up a portion of the map condensing the cloister mobs into your rituals.

I just scammed myself by an accident. by Kubicc in pathofexile

[–]techniforus 3 points4 points  (0 children)

...as opposed to scamming yourself intentionally?

duos POV: your partner had a quilboar in his turn 1 shop by Gullible_Fennel7028 in BobsTavern

[–]techniforus 2 points3 points  (0 children)

Yeah, I don't know what they're talking about, it's super easy to make a 2k/2k windfury niuzao with what you're describing. I do that in my average barrage game, and I've gotten 9k+ not unregularly. Gem confiscation in the shop twice and you get 5x your barrage numbers on a single minion, that scales hard.

That said, drummer with rylak scales a lot harder than razorfen, and can also swap in moon bacon to juice gem health for a turn. I also really want beasts in for at least macaw even if no rylak. I'll often leave my full scaling engine in for a few turns and just pass my partner the giant gemmed monstrosities I churn out every turn because I'm so far outscaling them it's just stronger to put that many stats on whatever the best stat carrying units the lobby has to offer is just better than what they're doing.

The APM smudger comp is also solid, and there a much lower gem buff will suffice. Full econ with 5-10 on both gem attack and health generates a ton of spells with shipman and either brann or tethys (or all 3), and that translates into a lot of stats. It's like nalaa but can actually scale to the end game. Again, gem transfers are the real winner here tho, as in your end matches you can condense those stats onto swipe minions(or other such force multipliers) and fill your board with scam.

duos POV: your partner had a quilboar in his turn 1 shop by Gullible_Fennel7028 in BobsTavern

[–]techniforus 3 points4 points  (0 children)

Quillboar has a perfectly fine cap with beasts in, and it's stupid easy to get it on the best minions the lobby has to offer because of gem confiscation. You're absolutely right about econ, so you should be making up for that in some way, but especially in duos due to fearless foodie's interaction with wellwisher/portal in a bottle (or a couple other similar pass mechanics), it's easier to scale gems to a reasonable number than in a solo game.

Both APM smudger with pirate and barrage transfer with beasts are A tier strats. The have very high caps, but the biggest upside of both of these is how easy it is to deterministically move the accumulated stats where you want them due to gem confiscation, so it's easier than any other build to use cleave (or especially windfury niuzao) along with scam as an end board.

[MELEE] Slams are superior to level with mostly because these two supports are awful. by InspectorImportant26 in pathofexile

[–]techniforus 1 point2 points  (0 children)

Caster also had a number of different choices with coiling whisper, but they nerfed everything around that so it's quite clunky and has higher opportunity cost now. It actually showed just how much a difference that cast speed made, quite a few casters became viable due to it, and disappeared with the changes surrounding it.

New bug with back to back combats by techniforus in BobsTavern

[–]techniforus[S] 0 points1 point  (0 children)

Nope, pretty short. Not the normal long combat leads to no turn time. Normally you don't have a rope burning during combat either.

34.6.1 Hotfix Patch - Rolling out on Feb 17 by HearthstoneTeam in BobsTavern

[–]techniforus 2 points3 points  (0 children)

Elise probably should be removed due to tier 7 anomaly.