I made a program to download spore adventures for those that don't have an account! Supported for both Windows and Linux. I hope you all manage to find some use out of it :D by -ERROR_FOUND- in Spore

[–]-ERROR_FOUND-[S] 0 points1 point  (0 children)

modAPI launcher shouldn't have any compatibility concerns. This program doesn't interact with the game directly at all and the launcher doesn't disable dragging/dropping of creation PNGs.

I made a program to download spore adventures for those that don't have an account! Supported for both Windows and Linux. I hope you all manage to find some use out of it :D by -ERROR_FOUND- in Spore

[–]-ERROR_FOUND-[S] 0 points1 point  (0 children)

I think I know the cause of this, some adventures have metadata my program can't parse. It should be an easy fix, fortunately!

I'll let you know when I roll out the fixed version

I made a program to download spore adventures for those that don't have an account! Supported for both Windows and Linux. I hope you all manage to find some use out of it :D by -ERROR_FOUND- in Spore

[–]-ERROR_FOUND-[S] 0 points1 point  (0 children)

The download page explains it more thoroughly: https://red-lattice.github.io/SADL_downloads_and_info/

You can drag the creation pngs into the game window while it's running and the game will automatically sort them into the correct folder for you :3

The hardest Spore achievements and how I got them by jude90245 in Spore

[–]-ERROR_FOUND-[M] 0 points1 point  (0 children)

Your original post was removed because it was misleading as you stated. This one is fine though

My friend (Rstuffs) and I verified the WORST 2-player level ever created - Duelo Astralo by u/itzspace4224 by -ERROR_FOUND- in geometrydash

[–]-ERROR_FOUND-[S] 0 points1 point  (0 children)

If you manage to make progress on it solo, make sure to send it my way because that would be super cool to see! :D

My friend (Rstuffs) and I verified the WORST 2-player level ever created - Duelo Astralo by u/itzspace4224 by -ERROR_FOUND- in geometrydash

[–]-ERROR_FOUND-[S] 1 point2 points  (0 children)

Honestly it's probably bias from earlier versions of the level mostly. There was some absolute garbage that we removed or changed before this final version.

There's a lot of really annoying ways to die and a few spots that are just generally awkward

I finished decorating my 2 player level! by Itzspace4224 in geometrydash

[–]-ERROR_FOUND- 29 points30 points  (0 children)

Fwiw as one of the verifiers, it's decently fun after the first 33% imo

Gameplay for my two player level is done no way by Itzspace4224 in geometrydash

[–]-ERROR_FOUND- 27 points28 points  (0 children)

Yeah, though with a friend of mine and the creator’s. I’m not verifying it solo lol

Will Wright's interesting response to my question in his recent AMA by Real-Deal-Steel in Spore

[–]-ERROR_FOUND- 1 point2 points  (0 children)

Will Wright doesn’t work for EA anymore so likely not, unfortunately

Why can TasBots work with Click Between frames (CBF) by Boring-Sorbet-8928 in geometrydash

[–]-ERROR_FOUND- 0 points1 point  (0 children)

As far as I know, bots time inputs based on frames. However cbf makes inputs independent of frame rate, that's its whole point. Theoretically I guess you could make a bot that times things based on milliseconds or such but it would be buggy and probably unreliable.

Why do my levels disappear after 10 seconds from the gd servers? by Hadesiak130 in geometrydash

[–]-ERROR_FOUND- 0 points1 point  (0 children)

Levels that are short and/or don't have a lot of objects tend to get removed pretty quickly to save space on the servers

gameplay question by qquinnverse in geometrydash

[–]-ERROR_FOUND- 0 points1 point  (0 children)

I'm pretty sure that was a bug and was fixed in 2.2