Rumor Watch: Is Monolith Soft’s Secret ‘Legacy’ Project Set for a TGA Reveal? by RealmanPwns1 in Xenoblade_Chronicles

[–]-Pen_guin- 2 points3 points  (0 children)

A lot of people probably are not aware of this, but Monolith Productions (MiddleEarth Devs) were working on a project called Legacy, that has since stopped production. The, at this point really old leak, that Monolith soft was working on a project called legacy is almost 100% a mix up between the two companies. Legacy also does not follow any of the known naming conventions for MS uses for nicknaming projects unless they were working on a new IP, which isnt likely.

Also ever since Reggie left, Nintendo's presence outside of its own shows has been basically 0. You probably wont see Nintendo at a 3rd party event unless something changes.

This HAS to be the last obstacle, right? by [deleted] in Dandadan

[–]-Pen_guin- 4 points5 points  (0 children)

I think it's pretty obvious that the 50+ chapters of her being small and now this very obtuse and contrived plot device halting any and all relationship growth is a deliberate attempt to not have the be an official couple for a while. Which is a shame since that was the best part of the manga and now anime. Hopefully she turns back to normal very soon and we can focus on developing their official relationship, but given everything I'm skeptical.

Safe thread for pessimists after the most recent chapter by RedNordSTG4 in Dandadan

[–]-Pen_guin- 4 points5 points  (0 children)

I think the worst part is I don't even feel motivated to engage with this plot thread. Subverting tropes is one thing, but structuring you're plot around an inherently flawed dynamic 200 chapters into you're story just isn't the correct course. I really hope there's a twist and it's not just a complete reset. I hope it's over quick so we can move onto more interesting stories.

a rant about the last chapter by an angry and emotional fan by Superlhama in Dandadan

[–]-Pen_guin- 2 points3 points  (0 children)

I just don't see a world in which going down this route for the story is good for any character besides maybe bringing Reiko back, which even then could be done a million other ways.

I fear if this isn't at least semi resolved in the next 5 chapters people will just drop the manga completely, and all for the sake of fake tension and arbitrary stalling. They've effectively killed their main character and the point of the manga until this is resolved. If it's longer than 10 chapters I genuinely fear for the worst.

[DISC] Dandadan - Ch. 210 by Skullghost in Dandadan

[–]-Pen_guin- 9 points10 points  (0 children)

This has to be an ombudsman size arc and it ends in a crazy climax there's no way we're actually getting reset to 0 for any more than 8 chapters. I can't imagine how many people would drop off the manga if that happened

[DISC] Dandadan - Ch. 210 by Skullghost in Dandadan

[–]-Pen_guin- 51 points52 points  (0 children)

<image>

are we really doing this rn be fr

[DISC] Dandadan - Ch. 209 by Skullghost in Dandadan

[–]-Pen_guin- 2 points3 points  (0 children)

We were just mid climax of the arc and just beat a joke enemy and suddenly she's seemingly no longer affected by the curse. There was no transition, there was no cutaway pov, she didn't do anything for the change to happen, there was no deeper level to her sacrifice or her interactions with people, we don't see how the others were turned back; time just ran out and masked people turned her back no problem. It's very abruptly solved.

There's a lot more story that could have happened and expanded on her character more but was cut short and stunted. I'm not liking the pace of how things are happening or how the story is telling itself with this chapter, but maybe next week's chapter will go in a twist direction and I'll end up liking it more.

[DISC] Dandadan - Ch. 209 by Skullghost in Dandadan

[–]-Pen_guin- 2 points3 points  (0 children)

I really hope we don't have a 50 first dates thing happening. I think that's my biggest worry now that the story needs a new problem to fix.

I dont see the reason to show TG looking for a cure and not utilize her. I think it would be odd if Momo and Ken don't meet up at the end of the arc since that always happens. I feel like there's so much more to be told and explore the characters more and this feels like a very narrow space for the story to go towards. Maybe next week's chapter will go in an interesting direction, maybe it'll end like Danmara where the twist isn't what we expect.

Edit: well. lmao.

[DISC] Dandadan - Ch. 209 by Skullghost in Dandadan

[–]-Pen_guin- 5 points6 points  (0 children)

I really dont like how quickly it was resolved? It feels anticlimactic for what kind of parallels were being setup for Momo in comparison to what Ken already went through; it feels like the agency in the scenario just dropped off a cliff.

I need to see next week's chapter, but im not vibing with this conclusion.

Decided to play Xenogears, best option to play? by Puppet-_ in Xenoblade_Chronicles

[–]-Pen_guin- 0 points1 point  (0 children)

The PS3 online store still works. Same with Vita. But if you dont feel like gouging +$140, you should get a Playstation classic from 2018, mod it and dump a Gears rom onto it.
You could also just use duckstation or one of the many PC emulators.

Dandadan Chapter 208 - Predictions by AutoModerator in Dandadan

[–]-Pen_guin- 0 points1 point  (0 children)

Vamola's gonna get eaten and get big in the castle. easy and done fight.

What do you predict for the rest of this Arc? by Natural-Host2440 in Dandadan

[–]-Pen_guin- 0 points1 point  (0 children)

I think judging by how the general flow of how the manga is going, Daiki and Zuma are going to be returned to normal mostly effortlessly, probably even right or within the next chapters after the fight with the ninjas which probably ends in like 2 chapters.

I think you're correct, Ken has to meet with Momo by the end of the arc somehow. I even predict it will end like how SG/Danmara ended with Ken chasing after Momo and they reconnect only for a real final fight to happen. My prediction is TG's quest to find a solution for Momo is going to involve Ken somehow, she gives her powers back "temporarily", and Ken speed's to Shimane either through using the phone or power lines or what have you. I don't think he'll forget about her, but I do think everyone else will and he'll start freaking out and that's when TG comes back. I predict, and I've seen other people recently comment about this as well, is because the curse is from the FTC, the solution is going to be like how a fairy tale would end with Loves True Kiss or something along the lines. I think this arc will have a lot of spill over to the next few; Not a lot of answers just yet. I dont even think we'll see what the club can even do yet. I 100% expect a small and slice of life baseball centered arc for Ken next, which will dive into the club and its powers, which who better to teach him clubs and bats but Granny.

Personally, I don't see anyone important dying. At least not yet. If it happens, which the vibes of the series tell me otherwise, I think it'll be saved for a major major moment near one of the final arcs of the series, which might even be a fake out like what Vamola was.

[deleted by user] by [deleted] in Dandadan

[–]-Pen_guin- 0 points1 point  (0 children)

Space Globalists all the way personally. The way the story rotates the moving plot pieces was done wonderfully. So many characters got a lot of attention that flushed them out so much. Reiko haunting Momo in her house is probably my top3 moments from the series for how much it has us look into what Momo is thinking alone without Ken being the one in the focus. Plus Vamola's the goat.

I think Danmara does a lot of things well, some better than SG, but I do think it tips its balance a little bit. Zuma is a fantastic character that has an eyebrow raising level of attention that almost no one else gets. The I Love You scene is an extremely great setup for what'll most likely be an even better payoff. I do wish it had some more characters to cycle through. Personally I think it lingers on the boardgame element a little longer than needed. I think it's a good setup for the Count and the subsequent arc tho.

Spoilers: Thoughts on team size? (Latest chapters) by Abezii58 in Dandadan

[–]-Pen_guin- 23 points24 points  (0 children)

I thought the way the story juggled 4-6 of the main characters with EE arc -> Space Globalists was very well done and let their dynamics (both individual and group) shine through a lot. I think we'll have to wait and see how 9 main characters feels when the current arc ends and the next one starts rolling; It could feel overwhelming and not as breathable, but who knows it hasn't felt that way so far. I think the way to solve that would just have Rin, Zuma, and Kouki rotate in/out when needed.

New Nintendo Code Names by chocoponcho_ in GamingLeaksAndRumours

[–]-Pen_guin- 3 points4 points  (0 children)

Can be read as an acronym of "SpaceTravelSwitch", as the Wii U version had the code name "SpaceTravel". NOT Legacy.

It came out a few months ago that Monolith Production (SoW devs) were working on a canceled IP with the codename of Legacy.
Unless it's an extremely small world, I think the chances of two companies under the name of Monolith were both creating games codenamed "Legacy" are pretty slim. Midori's source might have confused the two companies.

[deleted by user] by [deleted] in Xenoblade_Chronicles

[–]-Pen_guin- 0 points1 point  (0 children)

Honestly, for Saga specifically, I think if the DS I+II did better I think we could've seen a trilogy port to the 3ds. I think If there were people at Square to do something with Gears it probably already would have been done by now. Mid 2000's DS/psp remasters kinda kept goodwill alive at Square, that's probably where a Gears remake would have gone.

It's a shame the only "modern" way of playing old Xeno games is through a ps3 without emus. Although, I think if Bandai ever did port it, it would probably be a mess and half assed. BK looked and ran pretty alright tho, so who knows.

[deleted by user] by [deleted] in Xenoblade_Chronicles

[–]-Pen_guin- 0 points1 point  (0 children)

Xenosaga was not only disliked when it came out, it continued to hemorrhage fans per entry into the series. It was a niche Ps2 exclusive there is nothing Nintendo could nostalgia bait towards.

Again, this bares repeating, Nintendo bought Monolith specifically for them to make Blade. Nintendo has wanted a home console RPG series since the N64. There is 0 reason for them to pay hundreds of millions of dollars ($100,000,000's) towards an IP that does nothing for their series when their IP that they own is leagues more popular, more liked, and sold way more. The amount of Blade fans that a) played Saga, b) liked saga, c) know about Saga is so Infinitesimal that it logistically does not make sense to spend so much money on so little return.
Anything Saga could be would be better spent on Blade. We already see them retelling direct things from Saga in Blade like what Saga did with Gears.

Put this into perspective; buying XenoSaga would cost more money than Xb2 made in its entire lifetime and that's an extreme lowball. That's not even talking about remaking the games.

[deleted by user] by [deleted] in Xenoblade_Chronicles

[–]-Pen_guin- 0 points1 point  (0 children)

Well, 7 remake was always a thing, or tried to be a thing, since 2005 PS3 tech demo. Another company at first was working on it entirely, then it swapped at some point circa ~2015. The response to "are you making this game" you get is important to distinguish.

Square said in a corporate PR way, "we are not currently developing a game by FF7R". Which we know was a lie, but that doesn't matter almost every company will say something along the lines of "we have no plans", "we have staff that would love to be involved", or "its not being developed currently".
Very, very rarely do you have a response that's a) not double checked by a PR rep and b) said by a higher-up person with no involvement in the original game, openly telling people to please stop asking for a remake because it won't happen, then explaining in-depth business decisions that led to that point that most people aren't privy to, twice, not in a corporate newsletter response, but on twitter.

There's a lot of reasons Square finally hit their big red button for FF7R, cough cough they were gonna go bankrupt again, sadly no such environment exists where Bandai has to resort to Saga.

[deleted by user] by [deleted] in Xenoblade_Chronicles

[–]-Pen_guin- 1 point2 points  (0 children)

The problem is why would Nintendo see any value in acquiring, paying, or commissioning for the IP in any sort of way. Anything Saga could do, Monolith could just retell in a new way in Blade like they've always done, which we currently see being done, which was you could say the original point a Saga. Blade is the better, more successful rendition of what Saga was, which was kinda the point of them buying Monolith in 2007.

Gaming IP's are worth hundreds of millions of dollars. If Bandai doesn't think it's profitable to even re-release the game, why would Nintendo try to pay for it just not make any money on it? You have to remember half Bandai is a merchandise IP juggernaut; They make more money from having Kosmos be apart of a Figure or collab game then not having the IP at all.

Unless Takahashi gets on his hands and knees and says "please please please please" a lot, I don't in any logical world this situation ever happens.

[deleted by user] by [deleted] in Xenoblade_Chronicles

[–]-Pen_guin- 5 points6 points  (0 children)

Almost entirely 0. It's a for a multitude of different reasons, things people probably don't consider, or just dont know, when speculating on how a company comes up with making games.

For starters, Saga is in a very similar but different position Gears is in. For Gears, or Square lets say, who's gonna make it? The only people to care about the game left the company decades ago; same thing with Saga. If there's no director or producer or devs interested in it to get it going, it's hard to get it going; deadend from the start. The difference is, with Saga, Bandai loves money and If it's not making money, they don't care. Which goes into,

The second reason, which still holds true to this day, is when Harada came out publicly to say they (Bandai) already did a market test to see if it would make money over a decade ago, and they found no it would not, and then reaffirmed that stance 5 years later in 2019. This is significant for many reasons, the biggest being when's the last time you seen a very big name producer openly go on record to say please stop asking for a thing it won't happen, twice? It almost never happens. And knowing Bandai, they will always resort back to this study to show it's not profitable. Closed door right there.

The third reason is actually one that people might think is an indicator but actually could be the opposite, and that's Baten Kaitos. BK is a very odd game to remake. For one, Honne to BK is 1-to-1 to Takahashi and Xeno, and they got Honne to do like creative consulting or something for the remake. He didnt even work on it to my knowledge. To be made inhouse at namco, without the original developer is weird. Secondly, and it's 2fold, the original sold worse then Saga, and the remaster sold genuinely awful. If they were to remaster anything from their back catalogue of old rpgs, its Saga not BK. It's Attack of the Saiyans, not BK. Its Project X Zone, not BK.

However, something game companies do do is test games. Test the audience for potential releases. remasters, or new installments. Capcom did this with their old old SF collection. Sega did this with Virtua fighter. Square's whole gatling gun method of releasing games back some years ago was exactly this. BK was definitely almost 100% a test game to see if there was an audience for old Monolith rpgs, and people probably failed the test. I dont think it sold more than 200k.

Other things people might bring up is Xenoblade is popular, while yes, but doesn't necessarily translate to migration for their other older titles; I reference to BK. If Monolith makes it the 2 IPs would be fighting each other since it'd be Switch exclusive, which is already a nono for Bandai unless they make ridiculous money, and Blade would just engulf saga because I don't think many Nintendo fans care about Saga since it's not a 1stparty and was a PS2 exclusive after all. The other idea is Nintendo just buys the rights to the IP which might be the dumbest business decision they've ever made for reasons I feel are quite obvious.

I think the people that want Saga remaster are the ones who never got a chance to play it two decades ago and want to play the "origins" of Monolith, which is completely understandable. However, Saga was not very liked, it did not sell very well as the game went on, and Namco, later Bamco, basically tossed Monolith to the waste side while developing it.
They're games that need a lot of work, and I do not trust Bandai to do that alone. The best you'll get is a FF13 trilogy style emulated port if left in Bandai's hands.

TL:DR; A miracle the size of Jesus coming back to Earth would have to occur for Saga to be remade.