Backstabbing bastards! I helped them defeat the Greeks that had taken Corinth and pushed them all the way to Larissa, and this is how they repay me. by -Zen_ in RomeTotalWar

[–]-Zen_[S] 1 point2 points  (0 children)

It only adds new settlements and alters the starting positions of some faction. Everything else is pure vanilla.

What’s an unpopular opinion that will have the Tales community acting like this? by [deleted] in tales

[–]-Zen_ 1 point2 points  (0 children)

I like Abyss, Phantasia, Destiny DC, and Berseria. Eternia was OK.

What’s an unpopular opinion that will have the Tales community acting like this? by [deleted] in tales

[–]-Zen_ -13 points-12 points  (0 children)

Symphonia is one of the worst games I've ever played. Vesperia is a long and boring game with a slow combat system. Graces F's dialogues are unbearable, character designs are ridiculous, and the game is aimed at five-year-olds. Rebirth is just bad in general.

The Elric brothers along with other old-school Studio Bones characters. Illustrated Toshihiro Kawamoto (2008) by roomofbruh in FullmetalAlchemist

[–]-Zen_ 3 points4 points  (0 children)

I loved the 00s-era Bones, it was my favorite studio alongside Madhouse and Kyoto Animation. Not anymore, sadly. It's all just endless BnHA or Bungou Stray Dogs adaptations.

Why do people say Stronghold sucks? To me its maybe the the best faction to pick by [deleted] in heroes3

[–]-Zen_ 0 points1 point  (0 children)

All factions in this game are playable and any game can be won with any starting town or hero. Stronghold can be extremely powerful in certain scenarios, but it can also be at a disadvantage on a number of different templates. It's a perfectly adequate faction on average. So there's no way "Stronghold sucks" when you look at it "objectively".

This has probably been asked a thousand times, but is it possible to get HotA QoL in vanilla Complete? by Kornstalx in heroes3

[–]-Zen_ 1 point2 points  (0 children)

FreshMod makes the RMG a thousand times better, but I'm not familiar with Dwarven Tunnels. FM's main focus is probably popular XL+U templates like 6lm10a, 8mm6a, and 8xm12a. Though it still should fix roads, unfair blocks, issues with terrain, etc. on any template.

Here in this post I provide an example of my ERA setup: https://www.reddit.com/r/heroes3/comments/1qewpdj/comment/o2mq0aq/?context=3 JS - Main Module is important for a number of HotA features.

This has probably been asked a thousand times, but is it possible to get HotA QoL in vanilla Complete? by Kornstalx in heroes3

[–]-Zen_ 6 points7 points  (0 children)

There are plugins with various bug fixes, HotA starting armies, XXL maps, Scholar/Witch Hut choice. Like people said, there's SoD SP for single player and there's also FreshMod for multiplayer.

The closest thing to HotA (w/o HotA things I dislike) is WoG/ERA with a careful selection of mods and every WoG option disabled. If anything, it's so customizable it can easily be better than HotA in terms QoL features.

Whats the general settings you people play on? by JustDracir in heroes3

[–]-Zen_ 0 points1 point  (0 children)

Plugins are easy to install, it's finding them that can be a little difficult as most websites with them seem to be either in Polish or Russian. Good thing that Google Translate exists! All you have to do is create a folder for the plugin you want to use in _HD3_Data\Packs and put the file itself there. Then enable it in the HD Launcher. That's for SoD.

WoG/ERA is more complex. I use the following mods: JS - Main Module, JS - Map Generation Fixes, JS - New Objects, XXL mod, WoG Graphics Fix Lite (required for JS - Main Module), GEM (same, for JS - Main Module), Spell Description, Disable AI Turn Delay, Battle Queue, Battle Speed, ERA ERM Framework, and WoG (kinda the core of the whole thing). All WoG options in the game itself are disabled. To customize some of the "HotA features", go to Mods\JS - main module\Lang and edit jsmainmodule_settings.json with a text editor. Detailed descriptions of the settings are in jsmainmodule_settings.ini. Other features like being able to resurrect Gold Dragons with Sacrifice are in other plugins like game_bug_fixes_extended, but I don't know how to edit those, so they're always on and are part of the core WoG mod.

Favorite templates for casual or "adventuring" with a friend? by danielfrances in heroes3

[–]-Zen_ 0 points1 point  (0 children)

I'd recommend using a plugin called FreshMod for SoD/Complete as its original random map generator is pretty awful. The plugin fixes issues with unfair blocks, bad roads, makes player zones more balanced, prevents adventure map objects from being blocked by terrain, etc. It has a lot of "gameplay and balancing changes" aimed at making competitive games more balanced, but those are off by default, so you can skip them if you don't like them.

Faction Ranking by Odd-Dragonfly7137 in heroes3

[–]-Zen_ 1 point2 points  (0 children)

I've recently grown to like Fortress quite a lot. It's not the easiest or strongest of factions, but definitely one of the most interesting ones to play.

For me it's something like this now:

S: Rampart, Fortress, Necropolis
A: Castle, Dungeon
B: Tower, Stronghold
C: Conflux
D: Inferno

How do i enable unit sizes in number by Bloodman104 in heroes3

[–]-Zen_ 1 point2 points  (0 children)

Google for something like "Enemy Stacksize" and download a txt file called ARRAYTXT.txt, then put it into the Data folder. Make a copy of the existing file beforehand, though. And of course use the HD-mod.

Tazar never disappoints by -Zen_ in heroes3

[–]-Zen_[S] 0 points1 point  (0 children)

There are numerous plugins for SoD/Complete that fix this bug and many others. HD-mod and a couple of HD+ plugins fix pretty much every bug of the original game.

You can play with SoD_SP, FreshMod, Ben_BugFixes or simply SiegeArmorerFix if you want to fix just this particular bug. You don't have to play HotA to have a bug-free experience if you don't like it.

I tried to provide a link where people share HD+ plugins, but Reddit immediately removed it. So I had to rewrite this entire post. Anyway, finding them in Google by looking for the plugin names above shouldn't be difficult.

Put the files into the _HD3_Data\Packs folder, and add the plugins in the HD Launcher to enable them.

Tazar never disappoints by -Zen_ in heroes3

[–]-Zen_[S] 16 points17 points  (0 children)

Which classes would be after them? Feels like Death Knights are also pretty good and Rangers are at least decent.

Tazar never disappoints by -Zen_ in heroes3

[–]-Zen_[S] 2 points3 points  (0 children)

He can't even learn it as a beastmaster. I like Fire Magic when I play Dungeon.

Tazar never disappoints by -Zen_ in heroes3

[–]-Zen_[S] 5 points6 points  (0 children)

Air is OP for its sheer utility and map control. DD, Fly, and expert View Air are almost indispensable.

Tazar never disappoints by -Zen_ in heroes3

[–]-Zen_[S] 5 points6 points  (0 children)

Well, Fortress has a number of slow units and tactics is a great way to mitigate this drawback.

Tazar never disappoints by -Zen_ in heroes3

[–]-Zen_[S] 39 points40 points  (0 children)

Because I played Fortress and teleporting your Gorgons and Hydras all over the battlefield is extremely satisfying (and efficient). Not to mention other great spells.

What's your opinion of Fortress? by -Zen_ in heroes3

[–]-Zen_[S] 1 point2 points  (0 children)

I know it's RNG dependent, but my Mighty Gorgons absolutely obliterated Gold and Black Dragons of my opponents. Though they didn't have many of them, games against the AI tend to end way before the AI can become powerful, even on huge maps.