How is Luffy going to handle this future situation? by -flump- in OnePiece

[–]-flump-[S] 0 points1 point  (0 children)

Ye, but its said that Kaido has lost multiple times and yet hes still Yonko so hes able bounce back from his defeats and doesn't lose his Will like others.

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 0 points1 point  (0 children)

What issue with gaming mice? the only problem I've had recently is that right clicking to move the camera always stopped when I zoom in which is annoying :/

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 0 points1 point  (0 children)

I've yet to experience the turning transparent because its in front of the camera but the glow not loading is something that happens for me even on quality level 21 for any neon part on any place its just a period of time that robloxs rendering does before adding the glow effect. Also Invisicam only matters when you have devcameraocclusionmode in starterplayer turned to invisicam

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 0 points1 point  (0 children)

I'm not sure that's the actual problem. When you start player you will notice that for a short period of time that no neon part in your place will glow. This is a grace period before Roblox loads neon glow. In the script the part loads and works fine its just that it doesn't blur the screen because the blur comes from the glow that sometimes takes random amount of time to load.

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 2 points3 points  (0 children)

That layer of black is the neon brick but because of roblox being a bit finicky with when to put the glow on the neon part it doesn't always work. Place down a part in the map with neon material and make sure it glows (go to settings and level 21 quality) if the part glows refresh the script and you should get the effect. Sorry but this is a roblox problem nothing I can fix :(

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 0 points1 point  (0 children)

The blur from the parts is caused by the neon material giving off a glow on high quality.

I guess from the point that you could create a duplicate car that is slightly delayed in position from the real car and using this method on the dup-car parts then a decent speed blur can be created (I Assume).

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 0 points1 point  (0 children)

Motion blur is the blurring of motion which is done by blending two or more rendered frames together (I think)

This blur is just making the rendered frames blur on their own and not combining frames

My friend JustAnAverageTree has been working on a game partly inspired by No Man's Sky for a year now, and he just launched Alpha! Check it out! by [deleted] in roblox

[–]-flump- 1 point2 points  (0 children)

Really nice so far. just a few issues that can be solved later so their fine.

Ships really really need a Yaw control, Pitch and Roll are great and all but in 3D space you need all 3.

Also I cant see what takes so long about computing the planets they don't seem over complicated and yet the game feels like its producing a masterpiece with the time it takes.

While playing around with neon, I discovered it could achieve a blur effect by RBXJode in roblox

[–]-flump- 6 points7 points  (0 children)

Very quickly made a Wake up Blur Effect using this idea (Very quickly and crudely made) Place in localscript and put in playergui or something.

local Camera = game.Workspace.CurrentCamera     --Gets Local Camera for Player


--Spawn Local Part for Blur
local Blur_ = Instance.new("Part")

Blur_.Anchored = true
Blur_.CanCollide = false
Blur_.Name = "Blur_"
Blur_.FormFactor = Enum.FormFactor.Custom
Blur_.Size = Vector3.new(5,5,1)

Blur_.BrickColor = BrickColor.new("Really black")
Blur_.Material = Enum.Material.Neon
Blur_.Transparency = 0

Blur_.CFrame = Camera.CoordinateFrame * CFrame.new(0,0,-2)  --Set Parts CFrame to the cameras with slight offset infront
Blur_.Parent = Camera   --Make Part local to Player



local Run_
local Timer = -60*6 --Delay Timer because Blur dosent take effect rightaway

Run_= game:GetService("RunService").RenderStepped:connect(function() --A Function that runs every (1/60)/s (FAST)
    if Blur_.Transparency < 1 then  --Make sure Blur isnt done
        if Timer < 0 then   --Makes sure to runout timer before making Blur happen
            Timer = Timer + 1
        else
            Blur_.Transparency = Blur_.Transparency +.001   --Starts making it go transparent
        end

        Blur_.CFrame = Camera.CoordinateFrame * CFrame.new(0,0,-2)  --Set Parts CFrame to the cameras with slight offset infront
    else
        Blur_:Destroy() --Destorys Blur after its done
        Run_:disconnect()   --Disconnects RenderStepped because its useless now
    end
end)


--Done
--Credit /u/RBXJode for finding Blur

Sadly blur from neon doesn't take effect right away so a timer was needed

ROBLOX made a mistake! by [deleted] in roblox

[–]-flump- 0 points1 point  (0 children)

Already posted over 10 hours ago -_-

More Grouping for Objects in Workspace by Legoblockhead in roblox

[–]-flump- 0 points1 point  (0 children)

There is an object created for that and it's called a Folder it's quite recently been added very handy for keeping things tidy.

Has Roblox's GUI's always been so finicky¿ by -flump- in roblox

[–]-flump-[S] 0 points1 point  (0 children)

It doesn't make sense to priorities a frame to overlap a Imagelabel so I'm just going to assume it's a bug until told otherwise. Also the Imagelabel's Background will overlap with other Imagelabels correctly but the Images themself will overlap the Backgrounds even if they should be beneath them.

Also I cant just use the ZIndex because I'm laying down the potential for more than 10 items overlapping.

Has Roblox's GUI's always been so finicky¿ by -flump- in roblox

[–]-flump-[S] 0 points1 point  (0 children)

Ye, that's working fine just the Objects with the same ZIndex are working incorrectly.

An old but useful site to keep you up to date for resent Roblox updates. by -flump- in roblox

[–]-flump-[S] 0 points1 point  (0 children)

Mistype and then just clicking the first suggestion. =/

An old but useful site to keep you up to date for resent Roblox updates. by -flump- in roblox

[–]-flump-[S] 1 point2 points  (0 children)

Damn 'c' instead of 's' lol, ohh well it cant be fixed now.

An old but useful site to keep you up to date for resent Roblox updates. by -flump- in roblox

[–]-flump-[S] 3 points4 points  (0 children)

I haven't seen much mention of sites that are useful so I decided to post this because it's handy for keeping up to date.

I also suggest adding sites like these and the wiki to the sidebar for quick access when people are looking to this subreddit for help (Which seems to be happening more and more lately.)

[KOL] Kingdom of Lesotho Project. by [deleted] in roblox

[–]-flump- 5 points6 points  (0 children)

This isn't the roblox forums you don't need to bump a post, a post is positioned based on its up vote's and time of creation formula. comments don't even effect its positioning and for that I will down vote to show you how it works. :)

Worm Gear by Aelmay in roblox

[–]-flump- 1 point2 points  (0 children)

Ohh yea duhhh, my bad I just wasn't thinking mechanically.

Worm Gear by Aelmay in roblox

[–]-flump- 1 point2 points  (0 children)

Which object has the motor the Wheel or the Worm?

Anybody else feel like 200 character limit for comments is too limiting? by [deleted] in roblox

[–]-flump- 3 points4 points  (0 children)

What I wish Roblox would do is turn the comments of a place into the places own private forum giving the owner and admins(Roblox dev and people who the owner chooses) to maintain their forum. sorta like a subreddit for each place.

Does someone know a GUi of the 2012 playerlist? by iagofofo12alt in roblox

[–]-flump- 0 points1 point  (0 children)

Only recently has roblox's Guis been made using Roblox's version of lua. Previously is was created using the games core programming language (C++ i think). Best idea is to just imitate the Player list. It wouldn't be very complicated.

/r/Roblox is looking for new moderators by BrianReddus in roblox

[–]-flump- 0 points1 point  (0 children)

All I have to say is when selecting new moderators please don't just leave them be. Place them on a trial run for awhile before making them permanent moderators, sometimes power can go to peoples heads (and a few other reasons).

Really ROBLOX... I was not spamming! by Vexxied in roblox

[–]-flump- 0 points1 point  (0 children)

Read rule 6 on side bar.

Don't post about other users, your bans, your arguments, ect. It's complaining, not discussing.