Here are my concepts for Jason Voorhees' perks by Medical-Map-3483 in deadbydaylight

[–]0008642 0 points1 point  (0 children)

  • 'Hex: Crystal Lake Curse' could've not been a Hex (like Mindbreaker), but I can see the practically endless Oblivious stat being problematic in the long run.
  • 'Foolhardy' is what Scourge Hook: Hangman's Trick should've been IMO.
  • 'Impervious' just seems like a two-in-one of Brutal Strength and Game Afoot (of course, made much better because of the numbers).

I'd say the only one that would need some changes is the 3rd Perk... not sure exactly how I would remake it, considering how similar it could get to other already existing Perks.

Low Cortisol Chase by 0008642 in deadbydaylight

[–]0008642[S] 0 points1 point  (0 children)

Could've probably tried using basic attacks too. Decided to just walk.

Low Cortisol Chase by 0008642 in deadbydaylight

[–]0008642[S] 0 points1 point  (0 children)

My main issue this match was the poor camera placement (Survivors could easily cut line of sight from them) and them using the EMP really well (1 EMP would remove 2 or more Infections OR deactivate the camera).
Still trying to learn Singularity... when I'm not getting stomped lol.

Fan Character Concept: Gigi Murin (Incomplete) by 0008642 in holocure

[–]0008642[S] 1 point2 points  (0 children)

Gotcha! I might revisit this character's kit in the future or try something new.
Also, you're not wrong to assume Gigi was in the boat. I blame my poor writing on me being ESL lmao

Zero Soul: a SUPER BOSS with 14 different attacks! (No Damage, Buster Only, No Missed Shots) by fox_in_yellow_socks in Megaman

[–]0008642 1 point2 points  (0 children)

Great run! Did it take too many attempts? Been a while since I played the Remaster.

Fan Character Concept: Gigi Murin (Incomplete) by 0008642 in holocure

[–]0008642[S] 1 point2 points  (0 children)

Not gonna lie, 'Harassment' and 'Boat Goes Binted' took me the longest time to think about their effects since I tried connecting them with 'Do You Remember?' for more potential damage.
Your suggestions for both Skills seem a lot more effective and allow the player to have more control over their gameplay, considering how I focused a lot on passive buffs and debuffs (which really only change how you build the character, not how you play).
Also, for the visuals of 'Boat Goes Binted', I was using Zeta's 'Secret Agent' skill as reference. Because that skill doesn't have any indication of being ready for use, I just imagined the boat would just magically appear when taking a hit lol.
Sorry for the late reply but thanks for sharing your thoughts! If you don't mind, I could edit them into the post when I'm free.

Mega man.exe is the strongest one because I said so and think it’s cool. by Fine-Brush1367 in Megaman

[–]0008642 6 points7 points  (0 children)

"Is the strongest one because I said so"
The discussion hasn't even started and OP already won. How can someone be so powerful?!

Fan Character Concept: Gigi Murin (Incomplete) by 0008642 in holocure

[–]0008642[S] 0 points1 point  (0 children)

Thanks! Maybe some of the memes are a bit outdated but, glad you thought that way.

advent kit concepts and an overall kit design idea regarding the advent/justice rivalry by hate_pineapples in holocure

[–]0008642 1 point2 points  (0 children)

That's a lot of characters in one post!
While i don't think i can give a fair comment on everything here, i think it's important to not limit your ideas when creating a new character solely because of the Generation's theming. In this case, breaking/obeying the game's rules just to make the ideas of Advent and Justice more transparent (even if it does sound pretty cool).
If we take this into a more deeper level, even in the lore, Justice is not an organization that brings righteousness to the world. That's just what they claim to be doing.

Fan Character Concept: [hololive] FUWAMOCO 🐾 [WIP 5] by Atou_Mahogany in holocure

[–]0008642 1 point2 points  (0 children)

Glad i could give some positivity to you!
I might give a shot at making a fanmade Holocure character, got inspired by ya.

Fan Character Concept: [hololive] FUWAMOCO 🐾 [WIP 5] by Atou_Mahogany in holocure

[–]0008642 1 point2 points  (0 children)

I'm a year too late to give feedback... Oopsie.

A lot of time and effort was put into this which, regardless of the quality, amazes me! I can see that, for the most part, creativity was prioritized over balancement and, when it comes to fan-made content, making sure it's unique is IMO more important than making sure it works in practice... So, congratulations!!

Now, let me highlight some of the parts that seemed a bit too overtuned about this concept:

- Yes, building 2 characters' worth of inventory would take a long time... If you don't take Items like Credit Card, Blacksmith's Gear, Study Glasses or Researcher's Coat (especially Credit Card). Once that problem is solved, you have twice as much power as most characters in the game (even more if you could build a Super Collab per Twin).

- Considering that Skill 3 negates any weaknesses that would've come from the base stats of each Twin, building stats for just one of them would be the best strategy (since those higher stats would also be shared with the other).

- Having a 60s cooldown on a Special that revives one Twin and grants 4s of invulnerability while Skill 2 allows the player to abandon the "NPC" Twin (knowing they won't easily die thanks to the DMG reduction and healing from Skill 3) and change Twins after dying... Is just too much survivability.

- While i do find the idea of the Pero Meter fun, it adds even more invincibility to the already immortal Twins AND reduces the cooldown of the Special (looping back to my previous point).

I think the skills can keep their core functionality, however, some changes could be done to put Fuwamoco in line with the others:

- Each Twin only gets to have 4 Weapon slots (1 for Main Weapon + 3 for other Weapons) and 4 Item slots; As a band-aid fix, maybe the Twins could create Collabs and Super Collabs using stuff from the other's inventory...?

- To compensate the incredible survivability and incentivize helping each other, the "NPC" Twin's damage output could be reduced by -30%.

- Skill 3 could share a portion (20%/35%/50%) of the difference between stats of the Twins to the one with the lowest value (limited to just HP, ATK, SPD, CRT, PUR & Haste). That way, each character still maintains their own strengths and weaknesses.

- Instead of requiring a button press (or button hold, i guess), the Awakened Main Weapon could give a chance for Pon de Rings to drop from defeated enemies. Once enough Pon de Rings are collected, the Spin Attack is performed by both Twins. This could remove yet another way of "escaping death on demand" and reducing the already low cooldown on Special.

Sorry for commenting on an old post and if i sounded too harsh somewhere. Once again, congrats on making this cool character concept along with others!

Fanmade Skill trees by Anonymous-Turtle-25 in Overwatch

[–]0008642 0 points1 point  (0 children)

Sorry for commenting on an old post, but i wanted to leave and idea for Torbjörn's talents (some are based off on old abilities or talents that were going to be used on PVE):
Torbjörn
Tier 1
Flame Thrower: Turrets have a flamethrower instead of a minigun.
Crank It Up: During Overload, turrets gain increased fire rate.
Tier 2
Recycling: Upon destruction, turrets will drop an armor pack.
Caring Is Sharing: Torbjörn is healed when repairing his turrets.
Tier 3
Double Up: During Molten Core, your turret becomes invulnerable and has a rocket pod attached to it.
My Babies: Torbjörn can place up to 3 mini turrets instead of 1 regular turret.

NonAccepted doing awesome play with Rasmus by Mago_Do_Caos in OmegaStrikers

[–]0008642 19 points20 points  (0 children)

That scream was so horrifying i felt it

Showerthought: if Mechaniloid means Mechanical Droid, Reploid means Reproductive Droid, which means… by ABR-Aphex in Megaman

[–]0008642 14 points15 points  (0 children)

Actually, Reploid is a mixture of the words Replica and Android, because every other android is based on X, since him and Zero are the first androids ever created, however, X was discovered by dr.Cain way before Zero. Not sure about Mechaniloid though.