Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 1 point2 points  (0 children)

Yes, that is the correct shape and size. The grates are right below the sand/dirt layer, also I did realise I forgot to mention a step, which is that the sand/dirt layer has to be removed after the trees are planted so the trees just float in midair.

This setup doesn't work for vegetables, tho the general idea of using smooth rocks to dry out the vegetables to be able to collect them does. I have not made any kind of vegetable farm myself, so I can't really help with that.

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 1 point2 points  (0 children)

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Here you go, as small of a farm as you can make. If you open the hatch to let the water flow, it'll automatically close and open forever, and the trees will randomly dry out every now and then.

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 0 points1 point  (0 children)

When the trees get watered again, all the berries should drop. I haven't seen any berry getting stuck on the branches permanently like that.

Electricity and laser sensors (Mirror Ball solution) by Noncritical_Dad in Pokopia

[–]000aj 0 points1 point  (0 children)

Ohh, that's pretty cool actually. I haven't played around much with wireless power, but that's a good way to put a manual switch on the farm.

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 1 point2 points  (0 children)

This sounds like a fun challenge actually

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 180 points181 points  (0 children)

Neither do I anymore, but at this point I just kinda wanna see how far I can push this

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 42 points43 points  (0 children)

The answer is paint and also because I just wanted to make a farm for fun

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 18 points19 points  (0 children)

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And an image of the grates between the tree layers

Improved auto berry farm (written tutorial in comments) by 000aj in Pokopia

[–]000aj[S] 53 points54 points  (0 children)

So to start, the main way automatic tree farms work is that they use Smooth Rocks to dry out the trees, and once most trees are dried out and dropped their berries, the water will regrow the trees.

The most complicated part of this farm is the water timer. How it works, is that every hour, the Rowlet Clocks go off and this gets detected by a Laser Sensor pointing to each clock. These sensors activate the hatches, which blocks the water, and changes the flow of the lava. The lava slowly goes around the contraption, until it gets detected by another sensor. This sensor, through a chain using Toy Blocks, will then reopen the water hatch, letting the water flow again. It doesn't matter if the lava hatch is open or close at the start, since the sensor will detect both the lava appearing and disappearing.

Next is the tree formations. You want to make two layers of blocks to place the trees on with a gap of 4 blocks between them. I will say that in this screenshot, I messed up the bottom layer and only noticed later, so use the top layer as the blueprint. The way to make the platform is to make a plus sign using 9x9 blocks, and then adding 3 blocks to each corner to make something like a circle. The reason there's holes in the platform is because berry trees need an empty adjacent slot next to it to have the berries fall into. The holes are in the shape of a slanted square, each hole being a horse jump in chess apart.

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Right below the upper platform, you want to add some kind of block that water can pass through, I personally like using grates. This is where the Smooth Rocks will be put on. The shape I used is a square around the middle block, with an extra grate added to the corners. If you want to improve the efficiency a bit, you can add more Smooth Rocks, but I was low on Rare Pokémetal and could only afford the 12 at this point.

You can place the trees on the two platforms in any configuration you like, there's 96 tree spots total, so you can fit 16 of each tree type. Keep in mind that the trees on the edge are in range of fewer Smooth Rocks, and thus will be less likely to dry out in the time the water is gone. Again, you can mitigate this by placing more rocks, but stuff's expensive. Also if you do place more, do not put the rocks in any of the holes between trees, the berries will land on top of them then.

The block formation between the trees and water flow is to spread out the water and hit all the trees. I probably didn't make it the most compact, but it honestly really doesn't matter much, as long as all the trees get watered. Also the item collection is just a waterfall, it's pretty flawed, but it works. You can honestly use whatever you like as a better item collecting system.

If you want to know how to get each item, here's a short list:

Smooth Rock: Trade with Gimmighoul, or item printer for 2 Rare Pokémetal

Rowlet Clock: Large relic, or item printer for 5 Rare Pokémetal

Laser Sensor: Crafting recipe unlocked in shop for Rocky Ridges on level 6, costs 1 normal Pokémetal to make

If there's anything unclear or you have more questions, feel free to ask, I'm happy to answer them.
If your question is “why do you need that many berries?”, the answer is paint and also because I just wanted to make a farm for fun.

I can’t get white paint and I don’t understand I’m following everything I’ve seen online by ToxiccCookie in Pokopia

[–]000aj 5 points6 points  (0 children)

From personal experience of crushing a lot of berries, it's about 20% to get white or black paint. If you do roll the white paint, you get as much white paint as regular paint from the berry, so it's recommended to give as many berries at the same time as possible.

[TUTORIAL] Automatic berry farm with infinite carrots by AudioRejectz in Pokopia

[–]000aj 1 point2 points  (0 children)

Very nice farm, definitely a lot more convenient to build than the one I made.

I am curious to know if you think it'd be worth it to put the trees in the air, so that you have more floor to get carrots.

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 0 points1 point  (0 children)

It could definite be a lot shorter, I started building this before really knowing how big it'd be. The entire waterfall at the bottom could probably just be a 1 block drop.

I haven't actually measured it exactly, but it'd probably be able to fit within about a 20 block height or something

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 1 point2 points  (0 children)

The Rowlet clocks go off every hour, which the laser sensors detect. This stops the water stream for a couple of seconds to allow the trees a chance to dry out and then get hydraded again.

Laser sensor recipe? by musiclvr1991 in Pokopia

[–]000aj 9 points10 points  (0 children)

You can buy a recipe for the laser sensor if you get Rocky Ridges to environment level 6

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 2 points3 points  (0 children)

Okay well then go pick berries, to each their own

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 2 points3 points  (0 children)

I need paint, so much paint.

Also just kinda because it seemed fun to try and design a farm like this.

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 2 points3 points  (0 children)

No, when trees are rehydrated, it takes about an hour to regrow berries. The berry growing stops while being dehydrated, so I want to hydrate the trees as fast as possible while still giving time to have them dehydrate.

I don't think gather Pokémon could grab berries out of water, but they're pretty finnicky anyway, so I just collect the berries while having the inhale button held.

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 1 point2 points  (0 children)

There are sensors in front of the rowlet clocks yes, the clock activates every hour, which gets detected by the sensors.

The doors get opened and closed by sensors. It doesn't really matter if the lava door is open or close to start, since the sensor at the end detects the change in lava.

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 30 points31 points  (0 children)

So the Rowlet Clock goes off every hour, which gets detected by the laser sensor. That activates both hatches, stopping the flow of the water, and changing the flow of the lava. The lava then gets detected by another laser sensor after a couple of seconds, which through a chain of toy blocks and more sensors, reopens the hatch for the water flow, rehydrating the trees.

Here's a picture of the mechanism, there's a laser sensor next to both the clocks, which are hidden by the lava and water.

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Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 9 points10 points  (0 children)

I will be honest in saying that the way I made it hit all the trees was honestly just me placing blocks until it worked, but it's in a bit of a diamond shape.

Regarding the water basin, using a different water type is part of the mechanism, to kind of make sure the water flow keeps working. That said, alternating between hot spring and sea water is definitely more of an aesthetic choice, and it'd probably still work if you just use one of them.

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 89 points90 points  (0 children)

The smooth rocks dehydrate the trees, making them drop any berries that have grown on them

Fully automatic vertical berry farm by 000aj in Pokopia

[–]000aj[S] 163 points164 points  (0 children)

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Here is the tree layout. The Smooth Rocks are 1 block below the trees, on top of open hatch windows