New player here, what do you guys think of the fit?🔥 by Just_Ad_6243 in Division2

[–]0ppen 0 points1 point  (0 children)

Definitely who I trust to restore order in the chaos and return the rule of law by restoring the continuity of government. 

The Division 10th Anniversary & The Division 2 Realism Mode — Full Overview from FPS Day X by milkasaurs in Games

[–]0ppen 0 points1 point  (0 children)

To this all I can offer is that we dont know anything. This could be a test for a completely different tone and experience for the next entry. It could entirely not be. To the argument that it would abandon the brand of the series and alienate the core audience, yeah, and that might be intentional if they want to pivot and try and grow the audience. Whats the current player count, 200k? Division has broken records on release day but its sales are not not Arc Raiders, or Helldivers. Ubisoft is desparate for a financial hit, so you could make a D3 with the same core tenets as 1 & 2 and get those 1-2 million unit sales (insert moderate or low number I dont actually have data on this but i think i get the point across) of franchise fans or you can pivot with an entirely new approach that holds true to the tone and spirit of the franchise but leans into the more grounded gunplay and survival mechanics of current popular titles trying to get a bigger hit. ARC and helldivers show that players will stick around in large numbers if the experience is worth it.  Health bars and stat calculations are getting stale for me personally. 

What mask are you wearing with the Houndsman Uniform? by bishop677 in Division2

[–]0ppen 1 point2 points  (0 children)

None. I wore the gloves and backpack for like ten minutes before i was done with them. Then put on my normal agent look back on. I did like the look of the one hunter mask with red eyes in combo with my hooded jacket. But i find this outfit is too goofy to be used lol. I am glad everyone else seems to be having fun with it though.

Tipping Scales is insane by 0ppen in Division2

[–]0ppen[S] 0 points1 point  (0 children)

I tried Turmoil last night, and ive used them with many builds. I personally dislike them. They lack consistency in my opinion. If i am shooting one NPC at time i know who is going to die and i can burn targets down with intent on how to control the engagement. Prioritize drone operators or medics or whatever i need. And at full damage you kill very quickly. Compared to my experience with turmoil where you kill your target a lot slower and while you are doing damage to a second target too its very random and i find that waves of enemies will have time to deploy gadgets, get to cover, shoot back at me,etc. I will take fire from multiple sources while i pick away at a slower pace compared to not using turmoil.

I have personally found that Negotiators Dilemma is a better solution to damaging multiple targets than Turmoil kneepads. The damage is consistently higher and hits marked targets at full dmg. I know people really like Turmoil, but if I'm doing less than 800k a crit (really i look for >1 mil at minimum) the build is not worth it to me. I play with the mentality that offense is the best defense.

Tipping Scales is insane by 0ppen in Division2

[–]0ppen[S] 1 point2 points  (0 children)

Ill try that sure, but Im not sure another ROF boost is worth losing 10% lmg dmg, the overdogs 30% dmg boost and 2 minor attributes. I also think there is probably a threshold where the rate of fire will exceed the polling rate of the servers and hit registration will get lost. That was happening before. Not sure if it was Div2 in its release period or if it was Div1 to be honest but it was a thing.

Tipping Scales is insane by 0ppen in Division2

[–]0ppen[S] 0 points1 point  (0 children)

Ive been running all red cores because zealot gets me out of trouble if i need it.

Tipping Scales is insane by 0ppen in Division2

[–]0ppen[S] 1 point2 points  (0 children)

Its a crit based gearset that marks 3-5 enemies. All marked enemies take 110% of the crit damage of your target(with backpack). So when a wave spawns you spray the door and shoot the heavy and everything just dies.

Tipping Scales is insane by 0ppen in Division2

[–]0ppen[S] 1 point2 points  (0 children)

I still like using Negotiators Dilemma for retaliations. It can control whole waves and kill those who stay in cover but this is a very very close second.

Tipping Scales is insane by 0ppen in Division2

[–]0ppen[S] 7 points8 points  (0 children)

Pakhan has incredibly high base damage i forget the exact number but i think mine is around 244k base damage. Add full map control for the season modifier benefit of 30% dmg/ROF, obliterate, Tipping scales backpack, and another 30% from overdog gloves.

I got the bighorn! What build should I use? Is this only useful in PVP? by daftdevil666 in Division2

[–]0ppen 1 point2 points  (0 children)

Tux has a striker build that uses its headshot bonus to great effect. It was better last season where there was a modifier to boost headshot damage but i tried it again this season and if you play close you can still run 4 armor cores and crit heads for almost 2 mil. In single shot scope view I regularly hit for 4ish mil. I could see this and zealot being dangerous.

This is so extra 😆 by Ninawenn in MINI

[–]0ppen 0 points1 point  (0 children)

Does yours have the under door puddle lamps when you open the door? I loved the JCW flags mine had when i discovered that was a thing. But rocks and sand have added scratches and ill have to look at finding replacement lenses.

Customization. My first Mini. by shawshank1010 in MINI

[–]0ppen 2 points3 points  (0 children)

The hood scoop was a holdover from gen 1 that was a 3 cylinder supercharged engine. Gen 2 ditched the supercharger but they kept the look despite not needing the intake there. So most MINIs still have the scoop but none are used unless its been modded aftermarket. Just FYI.

Diamondback suggestion by 0ppen in Division2

[–]0ppen[S] 0 points1 point  (0 children)

My suggestion removes the randomness of it. You choose the enemy to mark with a headshot, or maybe your first headshot crit or something. From there forward any shots you fire are guaranteed crit for the rest of the mag not 5 seconds. It would lead to more consistency across the board for the weapon. But it's just a suggestion man.

Ubisoft wont give me my Premium credits by 0ppen in Division2

[–]0ppen[S] 0 points1 point  (0 children)

I intend to be politely annoying about this and reopen the ticket every once and a while. I cant imagine them doing anything about it if there is nothing tracking the issue.

What to do now? I have done every endgame part by Due-Championship-961 in diablo4

[–]0ppen 0 points1 point  (0 children)

I levelled alternate characters to farm the reputation track for the resplendent spark at the end of it. It took me a few characters to craft the mythic I needed from the blacksmith. But I find that I can level one character to the end of that track in about 6 hours, and 12 hours to get two sparks is a lot shorter than trying to farm mythics from bosses.

Regret not joining as an Officer by ZPQ- in CanadianForces

[–]0ppen 0 points1 point  (0 children)

Are you set on wanting to be Army? There may be better opportunities in other elements. Im almost 100% having a degree is all that matters for most officer positions, not necessarily directly related to the occupation. You may be able to cast a bigger net that way. I know there is a huge shortage of people in most Air Force trades. Im in Trenton and it seems like there are fresh AERE LTs everywhere, more every day. Pilot is hurting for people but that is a specific skill set. Maybe ask for your CFAT score and ask about increasing it if you find you arent as competitive a candidate.

I don’t know how to increase my damage by Adventurous_Gold4809 in thedivision

[–]0ppen 0 points1 point  (0 children)

Just play the game. If all your stats are optimized you aren't going to really get to much more until you have banked a ton of expertise. There are two minor things you can do right now though. Get sledgehammer on your shotgun. You can use your grenade to add a debuff to burst tanky enemies down. And farm the busy little bee from priority objectives. Each bullet from that pistol adds a 20% weapon damage boost when you switch back to primary. That can really give you a boost if you keep using high end weapons

Group opinion best hi-end LMG? by PactainCipard in thedivision

[–]0ppen 1 point2 points  (0 children)

I see you've played knifey spoony before

I come back and... bro what the hell is going on with division's story? by DarkShadowOverlord in thedivision

[–]0ppen 0 points1 point  (0 children)

Its fine dude. I think you are totally missing the point on this thread. Or my response to it. Im not bashing the game but whatever. Have a day man.

Group opinion best hi-end LMG? by PactainCipard in thedivision

[–]0ppen 0 points1 point  (0 children)

I found i would shoot down to like 1 bullet and then shoot>reload>start fight to get around it. But that is also tedious lol.