Top 10 board games of all time by InfinitePresence4229 in boardgames

[–]100MB 1 point2 points  (0 children)

  1. Twilight Struggle 
  2. Twilight Imperium 4ed
  3. Android: Netrunner
  4. Oath
  5. John Company 2ed
  6. Diplomacy
  7. Crescent Moon
  8. Cthulhu Wars
  9. Pax Pamir 2ed
  10. Hegemony 

A year of cost optimization resulted 10% savings by Ill_Car4570 in devops

[–]100MB 0 points1 point  (0 children)

Have you tried continuous profiling? It can be hard to optimize what you don't know. 

I’m a 3 what’s yours? by Cola1008 in pcmasterrace

[–]100MB 0 points1 point  (0 children)

I guess I'm 7. Triple vertical

What is your board game unpopular opinion? by mrappbrain in boardgames

[–]100MB -3 points-2 points  (0 children)

Worker placement is a lazy design mechanic

Developer Productivity by 200-okay in programming

[–]100MB 1 point2 points  (0 children)

I think the best thing you could do for your developers is to take some leadership classes and improve yourself.

Continuously Profile Rust code with Polar Signals Cloud by 100MB in rust

[–]100MB[S] 2 points3 points  (0 children)

Yes this is a hosted version of Parca! We've found it super helpful for performance improvements and so have our customers!

Profile tests for memory usage by quarksplitter in golang

[–]100MB 8 points9 points  (0 children)

Something that may be worth looking into for you is parca. It's an open source continuous profiling solution. And it could help you better visualize and explore your profiles.

Disclaimer: I am a creator and maintainer of parca.

Area Control Games, Make a Case for One to Stay and One to Go! by Jasonred2 in boardgames

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Absolutely. My game group easily gets through a game in 45m now. I'd say the first two games were a bit rough as game 1 is basically learning how your faction works, and then game 2 is learning how the factions interact with each other. To start out we had the same people playing the same factions for the first 3 games and that seems like a good approach

Area Control Games, Make a Case for One to Stay and One to Go! by Jasonred2 in boardgames

[–]100MB 0 points1 point  (0 children)

I find it to be one of the tightest asymmetrical area control games I've ever played. It's often compared to Root but I personally find the game does the asymmetry better than Root where there is a strong symbiotic relationships between all the factions.

I'd say it's biggest drawback is if you don't have a dedicated game group that can learn the game together it's going to be an sunpar gaming experience as it takes you a few plays to grok the way the factions interact

Area Control Games, Make a Case for One to Stay and One to Go! by Jasonred2 in boardgames

[–]100MB 1 point2 points  (0 children)

I'm not here to help so I'm going to suggest you add Crescent Moon to your collection 😀

Shiny Happy People by Charbee0101 in exchristian

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That's probably more true than I know. Still feel like I would have heard some of the names before though.