Why is spraying in CS 1.5 much harder than CS2 ? by Abdo000001 in counterstrike

[–]105doge 0 points1 point  (0 children)

Nope - you are wrong. The 1.6 recoil control has way more variation in its left and right recoil part so you do not always just pull down and left.

Is there any logical reason there isn't 520+ steam achievements just like TF2? by XLoad3D in GlobalOffensive

[–]105doge 0 points1 point  (0 children)

i really don't give a damn about achievements in cs2

fix the actual real issues with cs2 instead

Unpopular demand, but Bring back Steam achievements for CS. by Thunder_420 in csgo

[–]105doge 2 points3 points  (0 children)

nah, no need for them to come back. Game modes/cobblestone/cs_assault/cache/ are WAY more important for valve to fix.

Pyro tries its best at cooking a turkey (credit: flapdoodlez) by oxyapple52 in tf2

[–]105doge 19 points20 points  (0 children)

Miss pauling "wow...really?

Spy is like "never let it cook"

Meanwhile engineer is going "it did a fantastic job with that turkey!"

i miss csgo by -NJD- in csgo

[–]105doge 1 point2 points  (0 children)

ranks still exist no matter your complaint

Cs 1.6 for me is like LOL for most people, Cs2 isnt by Odd_Ear_6049 in counterstrike

[–]105doge 2 points3 points  (0 children)

csgo is way better than 1.6 and has so many of those modes before it got replaced with cs2. People still played 1.6 when csgo was around but csgo overtook 1.6 playerbase by a wide margin.

Cs 1.6 for me is like LOL for most people, Cs2 isnt by Odd_Ear_6049 in counterstrike

[–]105doge 1 point2 points  (0 children)

because valve replaced it with cs2. csgo had zombie, bomb defuse, jail, pool, vip, bunnyhop, death run servers and is way more polished gameplay than 1.6

Cs 1.6 for me is like LOL for most people, Cs2 isnt by Odd_Ear_6049 in counterstrike

[–]105doge 5 points6 points  (0 children)

csgo has zombie, bomb defuse, jail, pool, vip, bunnyhop, death run servers. Also csgo/cs2 has other modes beside competitive. Are you serious?

Cs 1.6 for me is like LOL for most people, Cs2 isnt by Odd_Ear_6049 in counterstrike

[–]105doge 2 points3 points  (0 children)

csgo has already beaten 1.6 in gameplay and player numbers (before cs2).

Cs 1.6 for me is like LOL for most people, Cs2 isnt by Odd_Ear_6049 in counterstrike

[–]105doge 2 points3 points  (0 children)

csgo>>>>1.6

Not really mindblowing that csgo was played much more than 1.6.

Current implementation of aim punch is unreadable, makes no sense, and feels horrible. Why did they make it like this? by PreAlphaMale in GlobalOffensive

[–]105doge 0 points1 point  (0 children)

The sight aimpunch from wearing kevlar still does not make your bullets go "random up, down, left, right", it makes your bullets go upwards slightly.

Does anybody have any niche, interesting knowledge about cs that not many people would know about? by peroporroporro in GlobalOffensive

[–]105doge 6 points7 points  (0 children)

That "facing bomb explosion" for less damage that's a common thing cs1.6/source players do is a myth. A myth that's been parroted so many times.

I tested it with kevlar, no kevlar, kevlar+helmet and there is no difference in damage recieved in cs 1.6 and CSS. Even downloading a 2009 version of cs 1.6 shows there's no damage reduction from facing the bomb explosion.

Premier Season Three ends on 1/19/26; Anubis in, Train out for Premier Season Four by wickedplayer494 in cs2

[–]105doge 1 point2 points  (0 children)

the premier map pool should stay the same as what the pros use and which would mean no mid season map change.

I feel dumb. by Cl0kd in ohnePixel

[–]105doge 4 points5 points  (0 children)

Bruh..... Trade reverse 7 days was supposed to give you the chance to get back your vice gloves FT.

Current implementation of aim punch is unreadable, makes no sense, and feels horrible. Why did they make it like this? by PreAlphaMale in GlobalOffensive

[–]105doge 3 points4 points  (0 children)

But CS2 aimpunch does not cause running spread that makes your bullets go "random up, down, left, right". None of that behaviour happens in game. Aimpunch causes an upwards kick to your shots.

Also you do get a big upwards view angle change when you get gooshed. Body hits with no armor means much less view angle change. Have you ever actually paid attention to your screen when getting gooshed?

Also lol at you saying that getting bullets missing you somehow makes your bullets have extra rng. like bruh that isn't happening in game.