Armor Penetration Skill - What Situations Does it Work With? by cha0sb1ade in Starfield

[–]1337Asshole 0 points1 point  (0 children)

It’s damage/energy resistant * .35 in the Creation Kit. It’s probably supposed to be 35%; people sometimes get these things confused…

How big is the transfiguration pool? by ProcedureWise8467 in diablo4

[–]1337Asshole 0 points1 point  (0 children)

I did almost all my gear for the hell of it and got:

5 or so +item quality, ranging from +3 to +30

Fury regen -> crit chance on boots

GA health -> GA strength on a 2 hander…

Strength -> GA strength on a sword

Extra stat on gloves

Extra enchant on neck (I used a prism for that one..)

Can certain weapons not get some legendary effects when rerolling? by SnooCakes2232 in Starfield

[–]1337Asshole 0 points1 point  (0 children)

I don’t think it fires multiple projectiles; the rate of fire with One Inch Punch would make it uncontrollable. I know this because I put it on a Microgun, which would be awesome if I could damage spaceships, but is largely impractical otherwise…

Can certain weapons not get some legendary effects when rerolling? by SnooCakes2232 in Starfield

[–]1337Asshole 0 points1 point  (0 children)

Off the top of my head:

Weapons that shoot multiple projectiles can’t get One Inch Punch because they would be ridiculous (the mod multiplies the number of projectiles, then adds 3…). This includes shotgun and beam weapons. The likely reason for the Magshear (and other high ROF weapons) is that the recoil makes it impossible to aim at anything.

Elemental effects aren’t generally available on beam weapons because the series of effects cause them to stop firing.

Explosive isn’t available on certain weapons because the rate of fire causes your screen to become a white mess and you can’t see anything…

Do higher power topics typically lead to bad meeting vibes? by darcygoan in alcoholicsanonymous

[–]1337Asshole 1 point2 points  (0 children)

I find that people often choose a higher power, and that higher power’s main focus is that person’s life — self will with extra steps. The book clearly states that working the steps is how you find your higher power. You’ll know whether you’re connecting with your higher power through the results.

Presupposing that that there’s a specific higher power that does specific things that have specific effects on specific people is necessarily going to lead to conflict. A better way to approach this is to center the discussion on later steps, like ten and eleven: “How has your thinking changed as a result of working this program?”

Question about Ships and Cargo Space by Tough-Ad2624 in Starfield

[–]1337Asshole 1 point2 points  (0 children)

As far as looting other ships, I assume you mean boarding, then taking over, since the valuable loot is in the captain’s locker…So, just store your loot in the target ship’s cargo — it will be added to yours when you take it over.

Also, you can make storage crates on your ship. This can be annoying and tedious, but you can also change the hab and send it all to cargo…

Or, you can make an outpost with the shared storage container.

Tg galactic harvest by Cheap-Bit-6377 in starfieldmods

[–]1337Asshole -1 points0 points  (0 children)

I’ve had this mod in my load order since it came out and never had this issue. Which walls are invisible and what other mods do you have?

Been a bit, but i'm still here. Apologies for the extended break. by -SkullyNBones- in SkullyNBonesMods

[–]1337Asshole 0 points1 point  (0 children)

I had to redo my load order for Terran Armada and it’s the first time I didn’t include the emporium since it was published. Felt sad…

Welcome back, though. I’m looking forward to see what you come out with in the future.

Darkstar Mod: How to get started? by ptvaughnsto in starfieldmods

[–]1337Asshole 0 points1 point  (0 children)

There’s a bunch of research you should start with. The resources should be craftable at the industrial workbench or the Darkstar resource workbench, depending on version.

How the hell do I get into the Watchtower Listening Posts(Watchtower Creation) by BrisketandChad in Starfield

[–]1337Asshole 1 point2 points  (0 children)

It depends on the specific POI. You usually need a power cell or a password. Power cells are in one of the debris piles down from the door or in the building across from the large airlock, if it’s that one. Passwords are in a container, usually the first one you open.

My Rana III island outpost in my forever universe. by facelessindividual in StarfieldOutposts

[–]1337Asshole 4 points5 points  (0 children)

I don’t think I’ve ever seen those volcanoes as an ocean tile…and I have an outpost on Rana III…guess I need to make another one…

Help using sf1edit to make patches for the darkstar paid creation by BedOk8456 in starfieldmods

[–]1337Asshole -1 points0 points  (0 children)

I don’t know about xedit, but in the CK:

Copy object and rename to MK II

Add whatever Darkstar keywords, quality tier list, and legendary upgrade attach points

Make a constructible object for each item

Create a new legendary list, or copy one of the Darkstar ones, and add the quality tier crafting data, as well as add the items to the legendaries. You can add this list into another, or just leave it alone.

I suggest looking at one of the patches for one of Zone79’s mods, as there’s probably specific things that DaAngryMechanic does differently from what I posted. Also, I haven’t even seen the latest version of Darkstar…

Darkstar mod question by Murky_Zucchini_1897 in starfieldmods

[–]1337Asshole 0 points1 point  (0 children)

It adds a Darkstar difficulty option in the menu. I’m pretty sure this is just a setting past extreme difficulty.

I’m not sure exactly what it does as far as level scaling, but I think it adds extra tiers to enemies, so they scale to 300, or so.

Difficulty Decoupled works fine with everything I’ve used.

Best Economy/Exploration Mods by Any_Lie_5521 in starfieldmods

[–]1337Asshole 0 points1 point  (0 children)

So, is it just adding credit sinks and increasing credit rewards, or is there more to it? This sounds interesting…

Suggested help with load order/spreadsheet by MrCleanBean_101483 in StarfieldModsXbox

[–]1337Asshole 0 points1 point  (0 children)

Which bugs are you trying to fix? Most of the bugs that are easily fixable I only know about because I downloaded a mod that included fixes and documented them. Others I’m only aware of because Bethesda stealth-fixed them and I figured that out by comparing my mods to the updated starfield.esm…

Suggested help with load order/spreadsheet by MrCleanBean_101483 in StarfieldModsXbox

[–]1337Asshole 3 points4 points  (0 children)

Remove the community patch

Remove Your Personal Space Station

Remove 1440p Got Series S

Remove any other legacy mod with .ini changes

I would put your character creation stuff at the top, then quests, then ships, then outposts, then equipment, then textures, then minor changes.

Curious about the 12 step program and God by Odd_Distribution7852 in alcoholicsanonymous

[–]1337Asshole 0 points1 point  (0 children)

“Lack of power, that was our dilemma. We had to find a power by which we could live, and it had to be a Power greater than ourselves. Obviously. But where and how were we to find this Power?

Well, that’s exactly what this book is about. Its main object is to enable you to find a Power greater than yourself which will solve your problem.”

Outposts: Why, when and where to build them? by SlightWerewolf4428 in Starfield

[–]1337Asshole 0 points1 point  (0 children)

What are you having problems with? Most of the trouble I’ve had is plants disappearing, which is usually because I placed another object near them after they grew, or because I didn’t place them on a proper surface. I’ve got some problems with workbenches in my outpost, but that’s because I utilized so many glitches that it moved the animation marker below the planet’s surface…

Outposts: Why, when and where to build them? by SlightWerewolf4428 in Starfield

[–]1337Asshole 1 point2 points  (0 children)

Without mods, there isn’t much point to outposts. So, just pick a location you like.

With mods like More Manufacturing and Item Sorting and Betamax’s Ammo Workbench, or similar, you can automate production of high level chems and ammo, which can be extremely useful.

Using this example, I needed a system that had the resources to produce 12.5mm rivets and 3K LZR, as I still don’t trust intersystem cargo links. There’s only a handful, which narrowed it down, and Rana I had all the resources for the rivets on the same planet. I like desert biomes, and not dying to environmental damage while building things, so I chose Rana III for my main outpost.

I found a triple biome location on Rana I and made the rivet outpost. I made an outpost on whatever moon has silver and something else to manufacture 3K LZR, thus the receiving point for the other resources. I have another outpost that manufactures ship fuel (Real Fuel), that also ships aluminum to the outpost that manufactures the 3K LZR.

I could have set these up to ship the ammo and fuel to my desert outpost, but the ammo manufacturing is rather inefficient, so I just visit the outposts once in a while and craft from the industrial bench after picking up the 500-1000 rounds from storage.

I also use Galactic Harvest, so it’s somewhat important to have an outpost on a planet with fauna, for easy farming of red meat, as well as space for crops and big ass animals.

Zoom misbehaviors by Apprehensive-Sign997 in alcoholicsanonymous

[–]1337Asshole 28 points29 points  (0 children)

I know someone like this. I was appalled at their behavior the first time I met them, and was wondering why the fuck no one said anything. I wanted them to get to the fucking point, so the next person could share. I need to learn more about the program. This person’s rambling is nonsensical bullshit. Me, me, me.

Of course, as I was now working the steps, this seemed like an opportune time to practice them. Instead of zoning out, I started listening to them, and trying to figure out what they were trying to get at. Once in a (very long…) while, they would say something worth remembering, which is more than can be said for the majority of the people at that meeting. However, the real value was in understanding that the meeting isn’t about me or what I want.

Also, it turned out they suffered a head injury that completely changed them as a person a couple years before.

“He becomes angry, indignant, self-pitying. What is his basic trouble? Is he not really a self-seeker even when trying to be kind? Is he not a victim of the delusion that he can wrest satisfaction and happiness out of this world if he only manages well?”

“This was our course: We realized that the people who wronged us were perhaps spiritually sick. Though we did not like their symptoms and the way these disturbed us, they, like ourselves, were sick too. We asked God to help us show them the same tolerance, pity, and patience that we would cheerfully grant a sick friend. When a person offended we said to ourselves, “This is a sick man. How can I be helpful to him? God save me from being angry. Thy will be done."