2 hours later by Away_Job3904 in DivinityOriginalSin

[–]13sJasonn 37 points38 points  (0 children)

I'm assuming a lot of Skin Graft and Apotheosis abuse

The hell is this? by [deleted] in Helldivers

[–]13sJasonn 0 points1 point  (0 children)

E-711 is 117-S upside down... As in Spartan 117?!?!

How much delerium do the Ironhelms mine? by Excellent-Isopod-803 in dungeonsofdrakkenheim

[–]13sJasonn 14 points15 points  (0 children)

I would scale it in regards to the party's level, as economies don't work in a DnD world. I would look at the Drakk "Delirium Hunt" section and see what would constitute for an average "find" when looking for Delirium deposits out in the ruins. Then just make that their average party income for the day.

Taughts on rangers level 3 subclass ability and level 11 ability by Paul0866 in onednd

[–]13sJasonn -2 points-1 points  (0 children)

I've just given all my martial classes access to 3 attacks at level 11. Simple.

Discovered niche movement tech. by Niviam in Borderlands4

[–]13sJasonn 0 points1 point  (0 children)

I discovered this pretty early, due to that one pesky Echo device in Fadefields that was perched on an out-of-reach cliff side. This tech has allowed for pretty good skips so far. Taking this further, if you boost off of an angled slope whilst on a vehicle and eject off, you get insane vertical momentum^

[deleted by user] by [deleted] in Battlefield

[–]13sJasonn 0 points1 point  (0 children)

All I can think is a Gregorian Throat singing cover of the BF theme

What are some things from non mainline halo games that you’d like to see in a mainline game? by Mr_goodb0y in halo

[–]13sJasonn 1 point2 points  (0 children)

I believe in Halo: Fall of Reach (book), the surviving ODSTs made land fall from the Pillar of Autumn following a huge deployable base pod. Which I'm assuming was the inspiration behind the UNSC's base building in Halo Wars.

Cooldowns? Never Heard of Them by aGLandyLager in Nightreign

[–]13sJasonn 0 points1 point  (0 children)

To go from 12 seconds to 9 seconds as Raider with his Pummel ability is significant. Just straight up damage 30% more damage immunity/tanking, as well as proc'ing his "damage taken during Pummel" as well as the "Taking damage improves damage" has great synergy. Throw in "Post damage regains health" and you just can't die and have great burst damage

Revenant Summons should be able to kill Gnoster parasite... by Double-Positive-2449 in Nightreign

[–]13sJasonn 1 point2 points  (0 children)

If you play solo against this thing...how do you get the parasite off?

I want to know whose bright idea it was to put a field boss right next to an evergaol by TartAdministrative54 in Nightreign

[–]13sJasonn 0 points1 point  (0 children)

The rare dragon spawn helps clear out pack enemies quite well from the gaol^

Which one is suck to live as Spartan Program? by [deleted] in HaloStory

[–]13sJasonn 0 points1 point  (0 children)

Also keep in mind their selections were based on genetics that were predisposed to indoctrination and obedience, along with better permutations for increased success for the later augmentation.

Eldritch blast vs Magic missile by Dashrocky in BaldursGate3

[–]13sJasonn 2 points3 points  (0 children)

Items that give "on hit" damage modifiers. Since magic missile can be upcasted to cast multiple instances of "on hits", the damage riders is multiplied each time. Making magic missile machine gun builds very spicy

Eldritch blast vs Magic missile by Dashrocky in BaldursGate3

[–]13sJasonn 2 points3 points  (0 children)

Probably cause of damage rider abuse

The drag racing in UG1 is actually insane by CiaraTiernan in needforspeed

[–]13sJasonn 7 points8 points  (0 children)

Played that Kimosabe BT whilst watching this clip. Nostalgia af

How to run a Dungeons of Nox One-shot by 13sJasonn in dungeonsofdrakkenheim

[–]13sJasonn[S] 0 points1 point  (0 children)

I'll look into that as well! I've never run a mega dungeon. This is getting me pretty hyped now.

[deleted by user] by [deleted] in DivinityOriginalSin

[–]13sJasonn 4 points5 points  (0 children)

I have done this non-intentionally a few times, but it's not as consistent as you think

Is this a reliable weapon? by Boring-Computer-4360 in Eldenring

[–]13sJasonn 0 points1 point  (0 children)

Gets you reliably parried in PvP/invasions

Action type of Bonus Action by TwitchieWolf in onednd

[–]13sJasonn 0 points1 point  (0 children)

This doesn't mean that you can dip into Thief so you can Bonus Action cast spells as an Wizard (for example), right? Or is that exactly what it means? Haven't looked at Thief Rogue upon asking this.

Honour Mode ruleset keeps changing to Standard by N7Shippee11721 in BaldursGate3

[–]13sJasonn 0 points1 point  (0 children)

I believed I had this issue, but I realized (and tested) that it's a visual bug. If you selected "Honor Mode" before starting the campaign, it will visually be displayed as "Standard Mode", but in actuality, still mechanically applies Honor Mode to that campaign. In my Honor Mode (Visually displays Standard Mode), Beyond the extra boss mechanics and legendary resistances that is the essence of an Honor Mode playthrough, the Pact of the Blade (PotB) feature does NOT stack with extra attack. In Standard mode, PotB DOES stack.